Structure DOM renderer code to be more similar to WebGL renderer code
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@@ -79,15 +79,15 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
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return;
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}
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var view2DState = frameState.view2DState;
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var tileLayer = this.getTileLayer();
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var tileSource = tileLayer.getTileSource();
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var tileGrid = tileSource.getTileGrid();
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var view2DState = frameState.view2DState;
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var z = tileGrid.getZForResolution(view2DState.resolution);
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var tileRange = tileGrid.getTileRangeForExtentAndResolution(
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frameState.extent, view2DState.resolution);
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var tileResolution = tileGrid.getResolution(z);
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var tileRange = tileGrid.getTileRangeForExtentAndResolution(
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frameState.extent, tileResolution);
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/** @type {Object.<number, Object.<string, ol.Tile>>} */
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var tilesToDrawByZ = {};
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