Commit Graph

36 Commits

Author SHA1 Message Date
Frederic Junod
80e984a9c3 Use Array.isArray instead of goog.isArray 2016-04-04 09:06:29 +02:00
Tim Schaub
ae4d8195c0 Remove use of goog.dispose() 2016-03-02 15:44:06 -07:00
Andreas Hocevar
6c7d6817bd Merge pull request #4854 from ahocevar/fix-select-and-everything-that-relies-on-unmanaged-layers-and-skipped-features-this-time-for-real---hopefully
Always report skipped feature hits for the original layer
2016-02-22 09:23:28 +01:00
Andreas Hocevar
9f0fefd42d Hit-detect skipped features, but not on unmanaged layer 2016-02-17 00:54:31 +01:00
Andreas Hocevar
a109062b1f Rotate map canvas after composition 2016-02-15 17:00:06 +01:00
Andreas Hocevar
3f2d79b7fe Replace goog.events.Event/EventTarget system with our own
This also removes goog.events.listen, goog.events.unlisten,
goog.events.unlistenByKey and goog.events.BrowserEvent.
2016-02-03 11:19:38 +01:00
Andreas Hocevar
dad92e723c Merge pull request #4733 from ahocevar/fix-scale
Avoid rendering too big and too small images for vector tiles
2016-01-30 17:51:35 +01:00
Andreas Hocevar
44764ec1d1 Use rendered tile size limit to avoid big images
When using tile sets with a high tilePixelRatio, the maximum pixel size can
trouble the browser. Instead, we now use replay rendering by tile size limits
instead of resolution ratio limits.
2016-01-27 13:38:56 +01:00
Andreas Hocevar
483376deb2 Untangle vector tile feature reprojection 2016-01-27 00:42:51 +01:00
Tim Schaub
13a981c94b Fewer blank lines 2016-01-11 22:03:23 -08:00
Tim Schaub
3cf8618fc7 Prefer single line assignment to 80 character limit 2016-01-11 18:56:08 -08:00
Andreas Hocevar
9f43716723 Merge pull request #4596 from ahocevar/tile-key
Use consistent tile coordinate keys
2016-01-04 19:27:47 +01:00
Petr Sloup
767ac44e99 Make ol.source.Tile#getTilePixelRatio work for all sources
Even for sources which serve dynamic tile sizes based on devicePixelRatio
2015-12-28 13:19:03 +01:00
Andreas Hocevar
300b5cad44 Use consistent tile coordinate keys
Tile coordinate keys from ol.tilecoord.toString() are different than the ones
from Array.prototype.toString(). Both were used, potentially causing problems.
This change makes them consistent and removes the now unnecessary
ol.tileCoord.toString() function.
2015-12-27 17:59:51 +01:00
Andreas Hocevar
38bb1569af Remove no longer needed buffer for direct rendering 2015-12-18 00:27:42 +01:00
Andreas Hocevar
9affb99899 More sensible split between direct and canvas rendering 2015-12-17 10:58:35 +01:00
Andreas Hocevar
80f10ce824 Avoid unnecessary calculation in loops 2015-12-17 00:17:28 +01:00
Andreas Hocevar
4f2df30f1d Avoid clipping by rendering tiles with rotated labels
This only works when the device pixel ratio is 1. Labels are incorrectly
positioned and not at all rotated for other pixel ratios. I cannot find the
cause for this problem.
2015-12-17 00:17:27 +01:00
Andreas Hocevar
c1b16217f2 Conditionally render tiles to a separate tile canvas
Because clip geometries are anti-aliased in most browsers, there will be tiny
gaps between tiles. If tiles are rendered to a tile canvas which is then drawn
to the map canvas upon composition, these gaps can be avoided. For rotated
views, it is stil necessary to clip the tile, but in this case a 1-pixel
buffer is used.

This change also brings a huge performance improvement for panning, because
the fully rendered tiles can be reused.

Because of the added cost of using drawImage in addition to replaying the tile
replay group, we fall back to directly drawing to the map canvas when the tile
canvas would be too large, or during interaction/animation when resolution or
rotation change.
2015-12-17 00:17:27 +01:00
Bart van den Eijnden
25e0053a13 Rename defaultSort to numberSafeCompareFunction on ol.array 2015-12-16 13:40:05 +01:00
Bart van den Eijnden
e0be143ed5 Always pass on a compare function to sort 2015-12-16 10:54:46 +01:00
Frederic Junod
bfd33becbc Remove unused local variables 2015-11-17 10:20:40 +01:00
Frederic Junod
764875147a Remove unused local variables 2015-11-17 09:57:56 +01:00
Tim Schaub
e8c99e4e63 Allow style function to return a style 2015-11-11 17:21:24 -07:00
Andreas Hocevar
5d264d2bf0 Remove right-handed polygon handling in renderer
Since ol.render.Feature assumes right-handed polygons anyway, this
extra optimization is not needed.
2015-10-28 10:29:04 +01:00
Andreas Hocevar
5832943773 Make changes suggested during the review 2015-10-28 10:29:04 +01:00
Andreas Hocevar
2b2ac47b1f Remove ol.source.TileVector 2015-10-28 10:29:04 +01:00
Andreas Hocevar
80fa26ddd8 Reduce the use of goog.* 2015-10-28 10:29:03 +01:00
Andreas Hocevar
656023e569 Use new createLoadedTileFinder signature
The signature of this method was changed with the introduction of
raster reprojection.
2015-10-28 10:29:03 +01:00
Andreas Hocevar
0e8e104a2d Handle righthanded polygons in format, not source 2015-10-28 10:29:02 +01:00
Andreas Hocevar
29b64d8628 Improve readability and reduce garbage creation 2015-10-28 10:29:02 +01:00
Andreas Hocevar
bda3a6803c Use tiles with lower or same resolution as view 2015-10-28 10:29:02 +01:00
Andreas Hocevar
9df280a884 Handle dirty tiles properly 2015-10-28 10:29:02 +01:00
Andreas Hocevar
6e2f82c397 Introduce ol.render.Feature 2015-10-28 10:29:02 +01:00
Andreas Hocevar
dbedbc19ee Create replay group for the tile's native resolution only 2015-10-28 10:29:01 +01:00
Andreas Hocevar
4b942bc4f6 Add VectorTile renderer 2015-10-28 10:29:01 +01:00