Commit Graph

7981 Commits

Author SHA1 Message Date
Éric Lemoine
dd425ff922 Export new map options 2012-09-27 14:10:05 +02:00
Tom Payne
7dbc70bcac Don't try to be too clever with size changes 2012-09-27 14:05:19 +02:00
Tom Payne
7625607fd1 Only resize canvas when renderering 2012-09-27 14:05:19 +02:00
Tom Payne
ac0e02039c s/POST_RENDER/POSTRENDER/ 2012-09-27 14:05:19 +02:00
Éric Lemoine
d61a117787 Remove CenterConstraint entirely 2012-09-27 13:44:24 +02:00
Éric Lemoine
bd0f3d2015 Zoom control does not know about the constraints 2012-09-27 13:42:30 +02:00
Éric Lemoine
87189293b5 Make the resolution constraint configurable through map options 2012-09-27 13:36:57 +02:00
Tom Payne
65b8e0f915 Use object literals and use generic tile layer 2012-09-27 12:45:00 +02:00
ahocevar
26e3179b2e Making linter and Travis happy 2012-09-27 12:18:05 +02:00
ahocevar
caaec7c366 Use the map's zoom method instead of our own
This also allows us to get rid of the resolutions constraint and configuration.
2012-09-27 12:05:53 +02:00
Éric Lemoine
f78cad0d77 Merge pull request #27 from elemoine/constraints
Refactoring to make constraints work at the map level
2012-09-27 01:42:45 -07:00
ahocevar
1b18dbedb7 Dispatch MapBrowserEvent before interactions get it
By doing so, application event handlers can preventDefault on the event, and interactions won't get the event any more. This means that interactions are default behavior that can be prevented by application event handlers.
2012-09-27 09:54:16 +02:00
Éric Lemoine
cf20fd3e49 Replace map.zoomIn and map.zoomOut by map.zoom(delta) 2012-09-27 09:37:19 +02:00
Tom Payne
d3b9af30d0 Don't modify return type of method 2012-09-27 09:36:55 +02:00
Tom Payne
96bd703271 s/tilesource/source/ 2012-09-27 09:36:55 +02:00
Tom Payne
50334b7971 s/ol.TileLayer/ol.layer.TileLayer/ 2012-09-27 09:36:55 +02:00
Tom Payne
ccf8eb3c97 Don't pass viewport size monitor to ol.Map constructor 2012-09-27 09:36:55 +02:00
Éric Lemoine
25e00e5d74 Add FIXME to control/zoom.js 2012-09-27 00:10:54 +02:00
Éric Lemoine
79166dc1d6 Constraint objects moved to ol namespace from ol.interaction namespace 2012-09-27 00:10:54 +02:00
Éric Lemoine
b6bb05bf76 Refactoring to set the constraints to the map 2012-09-27 00:09:29 +02:00
ahocevar
2991fa1178 Adding important comment 2012-09-26 22:39:21 +02:00
Tom Payne
290d03e76f s/store/source/ 2012-09-26 19:43:23 +02:00
ahocevar
d6f6b828f1 preventDefault on mousedown
This is needed to avoid native image dragging.
2012-09-26 18:48:57 +02:00
Tom Payne
a578dd6786 Remove unnecessary parentheses 2012-09-26 18:28:05 +02:00
ahocevar
e390ff80ea Adding zoom control 2012-09-26 18:27:45 +02:00
ahocevar
47c343ce4f We can rely on the click event
No need to use the mousedown/touchstart event here, because the click event gives us both clientX/clientY and button on touch devices.
2012-09-26 18:27:12 +02:00
ahocevar
4257f5c7c6 Removing unneeded preventDefault calls 2012-09-26 18:26:11 +02:00
ahocevar
c7a32b33da Fixing indentation 2012-09-26 15:11:47 +02:00
ahocevar
78c380c9a5 Type cast to make the compiler happy 2012-09-26 15:05:52 +02:00
ahocevar
fa16adec02 Making more use of Closure 2012-09-26 14:38:29 +02:00
Tim Schaub
3510c37e43 Handle map size changes in the renderer 2012-09-26 14:10:16 +02:00
Tim Schaub
5b36cf1312 Only adjust tile when necessary 2012-09-26 13:12:36 +02:00
ahocevar
bdd8a75123 Remove the box also if we don't zoom 2012-09-26 13:03:41 +02:00
Tom Payne
e7063953d7 Don't create a class for map options 2012-09-26 12:54:53 +02:00
Tom Payne
b73b2d12c4 Replace ol.createMap with friendlier ol.Map constructor 2012-09-26 12:54:53 +02:00
ahocevar
3bd204fb6a DragBox control provides visual shiftdragzoom feedback
Adding a new DragBox control and using it in the shiftdragzoom interaction to provide visual feedback of the zoom box. The control is nicely separated from the interaction - it only draws the box and does not perform any action.
2012-09-26 12:50:14 +02:00
Tim Schaub
24edce24f1 Add alternate tiles under tiles at target z
When zooming or panning, if we have tiles at alternate resolutions, those tiles are inserted in the DOM before the tiles at the target resolution.  This means you should see blurry tiles instead of whitespace when panning (assuming you've already zoomed in a bit).
2012-09-26 12:18:11 +02:00
Tom Payne
9f1743cb4d Remove unused @export tags 2012-09-26 11:28:26 +02:00
Tim Schaub
48c4cbc1e5 Correcting comment typos 2012-09-26 11:11:51 +02:00
Tim Schaub
8e38ab0fdc Lint free. 2012-09-26 10:58:17 +02:00
Tim Schaub
3479e20b0a Merge branch 'alt-tiles' 2012-09-26 10:55:25 +02:00
Tim Schaub
7f58d1a8c6 Proper handling of out-of-range and alt-z tiles
Tile pruning code separated into to methods for clarity.  Alt-z tiles are only removed when all current-z tiles have loaded.  Thanks @elemoine for the excellent debugging session.
2012-09-26 10:52:17 +02:00
Tim Schaub
299173194c First pass at alt-tile rendering for dom renderer 2012-09-25 20:06:20 +02:00
ahocevar
3c099a96b7 No longer tap-selecting elements on touch devices
This finalizes the effort to improve map browser event handling.
2012-09-25 19:32:08 +02:00
ahocevar
5a97655983 Optimizing touch device handling
The native event of the touchstart/mousedown event needs to be cloned; change includes some compiler optimizations.
2012-09-25 18:30:23 +02:00
ahocevar
ce977e5364 Map browser event handling for touch devices
By handling click, dblckick and drag sequences in MapBrowserEvent, we can overcome closure issues with touch events. In particular, these issues were double drag events (from mousemove and touchmove) and a missing dblclick event on touch devices.
2012-09-25 17:28:01 +02:00
ahocevar
b151304630 Prevent default on mousedown and touchstart for all renderers
By doing this on the map renderer, we do not need to duplicate code for the webgl and dom renderers.
2012-09-25 17:28:01 +02:00
Tom Payne
8369924511 Remove debug code 2012-09-25 14:00:19 +02:00
Tom Payne
06ea619989 Avoid re-rendering framebuffer in simple cases 2012-09-25 13:54:15 +02:00
Tom Payne
c2e08861e5 Correct order of transformations 2012-09-25 12:23:11 +02:00