Commit Graph

3062 Commits

Author SHA1 Message Date
Olivier Guyot
3e2e45ce6d Webgl helper / add the possibility to use transforms as custom uniforms
These will be translated into 4x4 matrices in GLSL.
2019-05-15 10:18:47 +02:00
Olivier Guyot
75eb62363a WebGL points / rebuild buffers only when extent changed 2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a WebGL points / rebuild buffers on every non animation frame 2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585 Webgl / implement support for custom attributes in webgl buffers
Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Olivier Guyot
3a429d3f6c Webgl / add utils for pushing geojson geometries in webgl buffers
For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245 Webgl / add a simple Layer renderer for common logic
This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00
Olivier Guyot
a2d83f5358 WebGL points / add minimal tests 2019-05-15 09:42:15 +02:00
Olivier Guyot
14f580fe30 Layer / accepts a custom render function 2019-05-13 16:16:53 +02:00
Lutz Helm
c2cbae95c6 Fix codestyle in IIIFInfo tests 2019-05-09 18:00:18 +02:00
Lutz Helm
b36ad87cb5 Extend IIIFInfo tests 2019-05-09 18:00:18 +02:00
Lutz Helm
7bfaa3b6ad Refactor IIIFInfo and add tests 2019-05-09 18:00:18 +02:00
Lutz Helm
3895a59c5e Fix typo 2019-05-09 18:00:18 +02:00
Lutz Helm
c25dba415f Add more IIIF tile source tests 2019-05-09 18:00:18 +02:00
Lutz Helm
27d943dcc3 Add tests for IIIF tile source and fix source
The tests are still incomplete.
This commit also corrects the IIIF source where tests have failed.
2019-05-09 18:00:18 +02:00
ahocevar
12289b8ef9 Declutter in correct order and for all layers 2019-05-05 12:20:38 +02:00
ahocevar
dde9c59021 Use nearest lower resolution of vector tiles 2019-04-26 14:29:09 +02:00
ahocevar
752b69680e Do not round view center to pixels 2019-04-17 15:52:58 -07:00
Frederic Junod
2989c84248 Implement translate function for circle geometry 2019-04-11 16:12:41 +02:00
Frederic Junod
319a905ec0 Implement rotate function for circle geometry 2019-04-09 16:58:44 +02:00
Frederic Junod
746f92d597 Fix tile state condition in raster layer test
The state was duplicated from the beginning, see 3ddb8712a3
2019-04-08 17:04:37 +02:00
Frederic Junod
187f58c1c3 Remove opt_this param in ol/extent 2019-04-08 13:46:54 +02:00
Andreas Hocevar
10a2b718f5 Merge pull request #9286 from ahocevar/interim-transition
Disable transition when an interim tile is available
2019-04-05 17:33:58 +02:00
ahocevar
070c1ec029 Resolve constraints for View#animate() API calls 2019-04-05 17:13:55 +02:00
Olivier Guyot
0f73f16cfa View / apply constraints when an interaction starts
Previously, an interaction could begin while target values
(center/resolution) were out of the allowed range, causing a
glitch where the view zoom/position would jump suddenly.
2019-04-05 11:55:35 +02:00
Andreas Hocevar
9eb9fffc94 Merge pull request #9368 from ahocevar/multiworld
Show only one world
2019-03-26 14:17:21 +01:00
Andreas Hocevar
3a7f9d93f4 Merge pull request #9357 from ahocevar/vectortile-view-resolution-2
Render vector tiles at the view resolution
2019-03-25 17:44:31 +01:00
ahocevar
3940b5ec88 Show only one world 2019-03-25 14:49:13 +01:00
Andreas Hocevar
a95481a8fe Merge pull request #9374 from jahow/fix-initialzoom
Fix view initialization with min/max resolution constraint
2019-03-25 14:33:25 +01:00
Olivier Guyot
98994cad61 View / tests now pass without smoothResolutionConstraint: false 2019-03-25 13:21:10 +01:00
Olivier Guyot
b63c4188e4 View / add tests for parameter initialization with constraints 2019-03-25 13:18:49 +01:00
Kai Volland
62ebe29ead Enables attributions for the RasterSource
Attributions included in the passed sources are concatenated.
2019-03-25 11:47:45 +01:00
ahocevar
a25ca03040 Do not use tile.load() for getting source tiles 2019-03-20 22:45:17 +01:00
Frederic Junod
72788187c8 Remove tilePixelRatio options from ol.source.VectorTile
Was removed in #7070
2019-03-18 14:35:58 +01:00
Andreas Hocevar
d75caaa3df Merge pull request #9318 from ahocevar/smart-cache-size
Smart cache size
2019-03-13 08:17:24 +01:00
ahocevar
ac0d67b273 Use closest lower source resolution for render tiles 2019-03-12 16:51:20 +01:00
ahocevar
cb2b57232c Add tests 2019-03-12 08:11:17 +01:00
Andreas Hocevar
dfabcc0c66 Merge pull request #9137 from jahow/add-view-constrain-extent-2
Refactor the way view constraints are handled & add a view extent constraint
2019-03-11 10:38:31 +01:00
Andreas Hocevar
dee36639bd Merge pull request #9313 from ahocevar/interpolate-tests
Re-enable and fix disabled tests
2019-03-11 10:18:00 +01:00
ahocevar
404b04ae59 Re-enable and fix disabled tests 2019-03-11 09:30:04 +01:00
ahocevar
b2722542fe Simplify vector tile projection handling 2019-03-10 09:37:58 +01:00
ahocevar
4a7b3cde56 Take line-height into account when measuring text height 2019-03-09 08:25:09 +01:00
ahocevar
56f37ab347 Disable transition when an interim tile is available 2019-03-03 23:07:46 +01:00
Frederic Junod
c01dee0884 Update Bing's imagerySet used in examples 2019-02-28 10:43:59 +01:00
Olivier Guyot
405e206717 View / better names for getValid* and applyParameters_ methods 2019-02-22 15:04:54 +01:00
Olivier Guyot
433bccd207 Linting and fixes for unit tests 2019-02-22 15:01:30 +01:00
Olivier Guyot
ef6d17d817 View / add a 'smoothResolutionConstraint' options
When enabled (true by default), the resolution min/max values will be applied with
a smoothing effect for a better user experience.
2019-02-22 15:01:30 +01:00
Olivier Guyot
e023c144bb View / add adjust* methods to manipulate the view more easily
API changes:
* (breaking) the `rotate` method is gone
* the `adjustRotation`, `adjustResolution` and `adjustZoom` methods are now
  available and allow using an anchor.

This means interactions do not have to do the anchor computation themselves
and this also fix anchor computation when constraints must be applied.
2019-02-22 15:01:30 +01:00
Olivier Guyot
49662b019c View / add a constrainResolution option
This introduces a breaking change.

This options replaces the various `constrainResolution` options on interactions
and the `fit` method.

Since constraints are now the responsibility of the View, the fact that intermediary
zoom levels are allowed or not is now set in the view options.

By default, the view resolution is unconstrained.
2019-02-22 15:01:30 +01:00
jahow
48ad1ffcbf View / implement a smooth rebound effect when a max extent is given
This is done by applying the center constraint differently when we're in the
middle of an interaction/animation or not.

When the view is moving, the center constraint will restrain the given value
in an "elastic" way, using a logarithmic function.

This can be disabled using the `smoothCenterConstrain` view parameter.
2019-02-22 15:01:30 +01:00
jahow
cd186ada7f Add new tests for View & Interaction w/ fixes 2019-02-22 15:01:30 +01:00