Merge pull request #5196 from ahocevar/batch-fill-stroke

Batch polygon and circle fills and strokes
This commit is contained in:
Andreas Hocevar
2016-08-24 12:02:52 +02:00
committed by GitHub
14 changed files with 438 additions and 26 deletions

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@@ -8,6 +8,7 @@ goog.require('ol.geom.LineString');
goog.require('ol.geom.Polygon');
goog.require('ol.layer.Vector');
goog.require('ol.source.Vector');
goog.require('ol.style.Fill');
goog.require('ol.style.Stroke');
goog.require('ol.style.Style');
@@ -49,6 +50,16 @@ describe('ol.rendering.layer.Vector', function() {
])));
}
function addLineString(r) {
source.addFeature(new ol.Feature(new ol.geom.LineString([
[center[0] - r, center[1] - r],
[center[0] + r, center[1] - r],
[center[0] + r, center[1] + r],
[center[0] - r, center[1] + r],
[center[0] - r, center[1] - r]
])));
}
describe('vector layer', function() {
beforeEach(function() {
@@ -59,7 +70,7 @@ describe('ol.rendering.layer.Vector', function() {
disposeMap(map);
});
it('renders correctly with the canvas renderer', function(done) {
it('renders opacity correctly with the canvas renderer', function(done) {
map = createMap('canvas');
var smallLine = new ol.Feature(new ol.geom.LineString([
[center[0], center[1] - 1],
@@ -85,6 +96,159 @@ describe('ol.rendering.layer.Vector', function() {
});
});
it('renders fill/stroke batches correctly with the canvas renderer', function(done) {
map = createMap('canvas');
source = new ol.source.Vector({
overlaps: false
});
addPolygon(100);
addCircle(200);
addPolygon(250);
addCircle(500);
addPolygon(600);
addPolygon(720);
map.addLayer(new ol.layer.Vector({
source: source,
style: new ol.style.Style({
stroke: new ol.style.Stroke({
color: '#3399CC',
width: 1.25
})
})
}));
map.once('postrender', function() {
expectResemble(map, 'spec/ol/layer/expected/vector-canvas-opaque.png',
17, done);
});
});
it('renders stroke batches correctly with the canvas renderer', function(done) {
map = createMap('canvas');
source = new ol.source.Vector({
overlaps: false
});
addLineString(100);
addLineString(250);
addLineString(600);
addLineString(720);
map.addLayer(new ol.layer.Vector({
source: source,
style: new ol.style.Style({
stroke: new ol.style.Stroke({
color: '#3399CC',
width: 1.25
})
})
}));
map.once('postrender', function() {
expectResemble(map, 'spec/ol/layer/expected/vector-canvas-stroke.png',
7, done);
});
});
it('interrupts fill/stroke batches correctly with the canvas renderer', function(done) {
map = createMap('canvas');
var color;
function createSource(overlaps) {
color = '#3399CC';
source = new ol.source.Vector({
overlaps: overlaps
});
addPolygon(720);
addPolygon(600);
addCircle(500);
addPolygon(250);
addCircle(200);
addPolygon(100);
return source;
}
function alternateColor() {
if (color == '#3399CC') {
color = '#CC9933';
} else {
color = '#3399CC';
}
return color;
}
var layer = new ol.layer.Vector({
source: createSource(true),
style: function(feature) {
alternateColor();
return new ol.style.Style({
stroke: new ol.style.Stroke({
color: alternateColor(),
width: 1.25
}),
fill: new ol.style.Fill({
color: alternateColor()
})
});
}
});
map.addLayer(layer);
map.once('postrender', function() {
var canvas = map.getRenderer().canvas_;
// take a snapshot of this `overlaps: true` image
var referenceImage = canvas.getContext('2d').getImageData(0, 0, canvas.width, canvas.height);
// now render the same with `overlaps: false`
layer.setSource(createSource(false));
// result should be exactly the same as with `overlaps: true`
map.once('postrender', function() {
expectResemble(map, referenceImage, 0, done);
});
});
});
it('interrupts stroke batches correctly with the canvas renderer', function(done) {
map = createMap('canvas');
var color;
function createSource(overlaps) {
color = '#3399CC';
source = new ol.source.Vector({
overlaps: overlaps
});
addLineString(720);
addLineString(600);
addLineString(250);
addLineString(100);
return source;
}
function alternateColor() {
if (color == '#3399CC') {
color = '#CC9933';
} else {
color = '#3399CC';
}
return color;
}
var layer = new ol.layer.Vector({
source: createSource(true),
style: function(feature) {
alternateColor();
return new ol.style.Style({
stroke: new ol.style.Stroke({
color: alternateColor(),
width: 1.25
}),
fill: new ol.style.Fill({
color: alternateColor()
})
});
}
});
map.addLayer(layer);
map.once('postrender', function() {
var canvas = map.getRenderer().canvas_;
// take a snapshot of this `overlaps: true` image
var referenceImage = canvas.getContext('2d').getImageData(0, 0, canvas.width, canvas.height);
// now render the same with `overlaps: false`
layer.setSource(createSource(false));
// result should be exactly the same as with `overlaps: true`
map.once('postrender', function() {
expectResemble(map, referenceImage, 0, done);
});
});
});
});
});