Merge pull request #10473 from mike-000/patch-1
Fix for undefined source in Vector layer
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@@ -329,6 +329,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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prepareFrame(frameState) {
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prepareFrame(frameState) {
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const vectorLayer = this.getLayer();
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const vectorLayer = this.getLayer();
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const vectorSource = vectorLayer.getSource();
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const vectorSource = vectorLayer.getSource();
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if (!vectorSource) {
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return false;
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}
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const animating = frameState.viewHints[ViewHint.ANIMATING];
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const animating = frameState.viewHints[ViewHint.ANIMATING];
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const interacting = frameState.viewHints[ViewHint.INTERACTING];
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const interacting = frameState.viewHints[ViewHint.INTERACTING];
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