Merge pull request #10473 from mike-000/patch-1
Fix for undefined source in Vector layer
This commit is contained in:
@@ -329,6 +329,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
|
||||
prepareFrame(frameState) {
|
||||
const vectorLayer = this.getLayer();
|
||||
const vectorSource = vectorLayer.getSource();
|
||||
if (!vectorSource) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const animating = frameState.viewHints[ViewHint.ANIMATING];
|
||||
const interacting = frameState.viewHints[ViewHint.INTERACTING];
|
||||
|
||||
Reference in New Issue
Block a user