Merge pull request #7789 from fredj/gl_buffer_usage

Use STATIC_DRAW as default WebGL buffer usage
This commit is contained in:
Frédéric Junod
2018-02-08 15:17:57 +01:00
committed by GitHub

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@@ -30,7 +30,7 @@ const WebGLBuffer = function(opt_arr, opt_usage) {
* @private
* @type {number}
*/
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage;
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage.STATIC_DRAW;
};