Merge pull request #10261 from jahow/webgl-fix-ff-warning

WebGL / do not throw error when shader compilation gives a warning
This commit is contained in:
Olivier Guyot
2019-11-07 09:09:46 +01:00
committed by GitHub
-8
View File
@@ -143,10 +143,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
options.vertexShader options.vertexShader
); );
if (this.getShaderCompileErrors()) {
throw new Error(this.getShaderCompileErrors());
}
/** /**
* @type {boolean} * @type {boolean}
* @private * @private
@@ -158,10 +154,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
options.hitVertexShader options.hitVertexShader
); );
if (this.getShaderCompileErrors()) {
throw new Error(this.getShaderCompileErrors());
}
const customAttributes = options.attributes ? const customAttributes = options.attributes ?
options.attributes.map(function(attribute) { options.attributes.map(function(attribute) {
return { return {