Add an image vector layer for rendering vectors to an image

This commit is contained in:
Tim Schaub
2018-11-04 11:25:36 -07:00
parent ae1f3afd66
commit 2ec509fbca
19 changed files with 543 additions and 466 deletions

View File

@@ -86,22 +86,28 @@ class VectorTileLayer extends BaseVectorLayer {
constructor(opt_options) {
const options = opt_options ? opt_options : {};
const baseOptions = /** @type {Object} */ (assign({}, options));
delete baseOptions.preload;
delete baseOptions.useInterimTilesOnError;
super(/** @type {import("./Vector.js").Options} */ (baseOptions));
let renderMode = options.renderMode || VectorTileRenderType.HYBRID;
assert(renderMode == undefined ||
renderMode == VectorTileRenderType.IMAGE ||
renderMode == VectorTileRenderType.HYBRID ||
renderMode == VectorTileRenderType.VECTOR,
28); // `renderMode` must be `'image'`, `'hybrid'` or `'vector'`
if (options.declutter && renderMode == VectorTileRenderType.IMAGE) {
renderMode = VectorTileRenderType.HYBRID;
}
options.renderMode = renderMode;
const baseOptions = /** @type {Object} */ (assign({}, options));
delete baseOptions.preload;
delete baseOptions.useInterimTilesOnError;
super(/** @type {import("./Vector.js").Options} */ (baseOptions));
/**
* @private
* @type {VectorTileRenderType}
*/
this.renderMode_ = renderMode;
this.setPreload(options.preload ? options.preload : 0);
this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined ?
@@ -124,6 +130,13 @@ class VectorTileLayer extends BaseVectorLayer {
return new CanvasVectorTileLayerRenderer(this);
}
/**
* @return {VectorTileRenderType} The render mode.
*/
getRenderMode() {
return this.renderMode_;
}
/**
* Return the level as number to which we will preload tiles up to.
* @return {number} The level to preload tiles up to.