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## 2014-11-20 Meeting Summary
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### WebGL vector rendering
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Eric discussed Camptocamp's ongoing effort to bring vector support to the WebGL renderer. Initial work on rendering points has been completed, and a pull request will be created soon. Hit detection will not be covered initially, but will be the focus of a future round of work.
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### Layer extent support
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We discussed #2937 which results in rendering clipped to a layer extent for tile & image layers using the Canvas renderer. This addresses a rendering bug reported in #2920. Tim is going to look into making the same behavior apply to vector layers, and will merge with or without this extra bit.
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### StackExchange
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We agreed that we like answering questions tagged with [`openlayers` on StackExchange](http://stackoverflow.com/questions/tagged/openlayers). Though this doesn't completely remove the need for a mailing list, we're going to continue to focus on answering user questions there.
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## 2014-11-06 Meeting Summary
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### Code Sprint
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