Destroyed Roadmap (markdown)

elemoine
2014-11-06 09:32:56 -08:00
parent 9948836f8f
commit 8945372283
-21
@@ -1,21 +0,0 @@
* (done) Architecture for base types, map, renderers (excluding vector rendering), tile layers and sources, interactions, controls and overlays.
* (done) Basic map; WebGL and DOM renderer.
* (done) Basic tile layer types (OSM etc.).
* (done) Basic map interactions and controls (zooming, dragging, rotating etc.).
* (done) Support rotation both DOM and WebGL renderers.
* (in progress) Implement more tile layer sources (WMS etc.).
* (in progress) Animations (zoom level transitions, tile fade-in, etc.).
* (in progress) User facing API.
* (in progress) Full library build.
* Rendering performance benchmarking and improvements (map zooming/dragging on mobile)
* Support for custom builds (web based tool).
* Implement pinch zoom.
* Implement a popup overlay.
* Implement geometries and geometry handling.
* Implement vector rendering, including symbolization.
* Implement vector formats (port from OpenLayers 2).
* Implement other OGC formats (port from OpenLayers 2).
* Architecture for camera.
* Implement camera.
* Virtual Globle (Cesium) integration.