added some technical issues
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@@ -31,4 +31,12 @@ For now, we have:
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# Architecture
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This integration is developed in an open source layer built ontop of ol3js as ol3js is not bound to a specific 3D globe. This layer should allow to provide a common and efficient way to have ol3js and cesium working closely together.
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This integration is developed in an open source layer built ontop of ol3js as ol3js is not bound to a specific 3D globe. This layer should allow to provide a common and efficient way to have ol3js and cesium working closely together.
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## Technical issues
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* How to keep both ol3js and cesium synchronized?
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* Apply vector transformations (diff from current state) each time a context change?
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* Compute from scratch a new state from the new context?
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* Save computing resources
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* disable rendering of the underlying map or globe if it's hidden by the overlayed one
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* still preseve context synchronization
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