Files
openlayers/lib/OpenLayers/Renderer/VML.js
2007-04-04 04:41:04 +00:00

445 lines
13 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under a modified BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* @class
*
* Note that for all calculations in this class, we use toFixed() to round a
* float value to an integer. This is done because it seems that VML doesn't
* support float values.
*
* @requires OpenLayers/Renderer/Elements.js
*/
OpenLayers.Renderer.VML = OpenLayers.Class.create();
OpenLayers.Renderer.VML.prototype =
OpenLayers.Class.inherit(OpenLayers.Renderer.Elements, {
/** @type String */
xmlns: "urn:schemas-microsoft-com:vml",
/**
* @constructor
*
* @param {String} containerID
*/
initialize: function(containerID) {
if (!this.supported()) {
return;
}
document.namespaces.add("v", "urn:schemas-microsoft-com:vml");
var style = document.createStyleSheet();
style.addRule('v\\:*', "behavior: url(#default#VML); " +
"position: relative; display: inline-block;");
OpenLayers.Renderer.Elements.prototype.initialize.apply(this,
arguments);
},
/**
*
*/
destroy: function() {
OpenLayers.Renderer.Elements.prototype.destroy.apply(this, arguments);
},
/**
* @returns Whether or not the browser supports the VML renderer
* @type Boolean
*/
supported: function() {
var supported = document.namespaces;
return supported;
},
/**
* @param {OpenLayers.Bounds} extent
*/
setExtent: function(extent) {
OpenLayers.Renderer.Elements.prototype.setExtent.apply(this,
arguments);
var resolution = this.getResolution();
var org = extent.left/resolution + " " +
extent.top/resolution;
this.root.setAttribute("coordorigin", org);
var size = extent.getWidth()/resolution + " " +
-extent.getHeight()/resolution;
this.root.setAttribute("coordsize", size);
},
/**
* Set the size of the drawing surface
*
* @param size {OpenLayers.Size} the size of the drawing surface
*/
setSize: function(size) {
OpenLayers.Renderer.prototype.setSize.apply(this, arguments);
this.rendererRoot.style.width = this.size.w;
this.rendererRoot.style.height = this.size.h;
this.root.style.width = "100%";
this.root.style.height = "100%";
},
/**
* @param geometry {OpenLayers.Geometry}
*
* @returns The corresponding node type for the specified geometry
* @type String
*/
getNodeType: function(geometry) {
var nodeType = null;
switch (geometry.CLASS_NAME) {
case "OpenLayers.Geometry.Point":
nodeType = "v:oval";
break;
case "OpenLayers.Geometry.Rectangle":
nodeType = "v:rect";
break;
case "OpenLayers.Geometry.LineString":
case "OpenLayers.Geometry.LinearRing":
case "OpenLayers.Geometry.Polygon":
case "OpenLayers.Geometry.Curve":
case "OpenLayers.Geometry.Surface":
nodeType = "v:shape";
break;
default:
break;
}
return nodeType;
},
/**
* @param {DOMElement} node
*/
reprojectNode: function(node) {
//we have to reprojectNode the entire node since the coordinates
// system has changed
this.drawGeometryNode(node);
},
/**
* Use to set all the style attributes to a VML node.
*
* @param {DOMElement} node
* @param {Object} style
* @param {Object} options
* @option isFilled {boolean}
* @option isStroked {boolean}
*/
setStyle: function(node, style, options) {
style = style || node.olStyle;
options = options || node.olOptions;
if (node.geometry.CLASS_NAME == "OpenLayers.Geometry.Point") {
this.drawCircle(node, node.geometry, style.pointRadius);
}
//fill
var fillColor = (options.isFilled) ? style.fillColor : "none";
node.setAttribute("fillcolor", fillColor);
var fills = node.getElementsByTagName("fill");
var fill = (fills.length == 0) ? null : fills[0];
if (!options.isFilled) {
if (fill) {
node.removeChild(fill);
}
} else {
if (!fill) {
fill = this.createNode('v:fill', node.id + "_fill");
node.appendChild(fill);
}
fill.setAttribute("opacity", style.fillOpacity);
}
//stroke
var strokeColor = (options.isStroked) ? style.strokeColor : "none";
node.setAttribute("strokecolor", strokeColor);
node.setAttribute("strokeweight", style.strokeWidth);
var strokes = node.getElementsByTagName("stroke");
var stroke = (strokes.length == 0) ? null : strokes[0];
if (!options.isStroked) {
if (stroke) {
node.removeChild(stroke);
}
} else {
if (!stroke) {
stroke = this.createNode('v:stroke', node.id + "_stroke");
node.appendChild(stroke);
}
stroke.setAttribute("opacity", style.strokeOpacity);
}
},
/** Get the geometry's bounds, convert it to our vml coordinate system,
* then set the node's position, size, and local coordinate system.
*
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
setNodeDimension: function(node, geometry) {
var bbox = geometry.getBounds();
var resolution = this.getResolution();
var scaledBox =
new OpenLayers.Bounds((bbox.left/resolution).toFixed(),
(bbox.bottom/resolution).toFixed(),
(bbox.right/resolution).toFixed(),
(bbox.top/resolution).toFixed());
// Set the internal coordinate system to draw the path
node.style.left = scaledBox.left;
node.style.top = scaledBox.top;
node.style.width = scaledBox.getWidth();
node.style.height = scaledBox.getHeight();
node.coordorigin = scaledBox.left + " " + scaledBox.top;
node.coordsize = scaledBox.getWidth()+ " " + scaledBox.getHeight();
},
/**
* @private
*
* @param {String} type Kind of node to draw
* @param {String} id Id for node
*
* @returns A new node of the given type and id
* @type DOMElement
*/
createNode: function(type, id) {
var node = document.createElement(type);
if (id) {
node.setAttribute('id', id);
}
return node;
},
/**
* @private
*
* @param {String} type Kind of node to draw
* @param {String} id Id for node
*
* @returns Whether or not the specified node is of the specified type
* @type Boolean
*/
nodeTypeCompare: function(node, type) {
//split type
var subType = type;
var splitIndex = subType.indexOf(":");
if (splitIndex != -1) {
subType = subType.substr(splitIndex+1);
}
//split nodeName
var nodeName = node.nodeName;
splitIndex = nodeName.indexOf(":");
if (splitIndex != -1) {
nodeName = nodeName.substr(splitIndex+1);
}
return (subType == nodeName);
},
/**
* @returns The specific render engine's root element
* @type DOMElement
*/
createRenderRoot: function() {
var id = this.container.id + "_vmlRoot";
var rendererRoot = this.nodeFactory(id, "div");
return rendererRoot;
},
/**
* @returns The main root element to which we'll add vectors
* @type DOMElement
*/
createRoot: function() {
var id = this.container.id + "_root";
var root = this.nodeFactory(id, "v:group");
return root;
},
/**************************************
* *
* GEOMETRY DRAWING FUNCTIONS *
* *
**************************************/
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawPoint: function(node, geometry) {
this.drawCircle(node, node.geometry, 1);
},
/** Size and Center a circle given geometry (x,y center) and radius
*
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {float} radius
*/
drawCircle: function(node, geometry, radius) {
var resolution = this.getResolution();
node.style.left = (geometry.x /resolution).toFixed() - radius;
node.style.top = (geometry.y /resolution).toFixed() - radius;
var diameter = radius * 2;
node.style.width = diameter;
node.style.height = diameter;
},
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawLineString: function(node, geometry) {
this.drawLine(node, geometry, false);
},
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawLinearRing: function(node, geometry) {
this.drawLine(node, geometry, true);
},
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {Boolean} closeLine Close the line? (make it a ring?)
*/
drawLine: function(node, geometry, closeLine) {
this.setNodeDimension(node, geometry);
var resolution = this.getResolution();
var path = "m";
for (var i = 0; i < geometry.components.length; i++) {
var x = (geometry.components[i].x/resolution);
var y = (geometry.components[i].y/resolution);
path += " " + x.toFixed() + "," + y.toFixed() + " l ";
}
if (closeLine) {
path += " x";
}
path += " e";
node.path = path;
},
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawPolygon: function(node, geometry) {
this.setNodeDimension(node, geometry);
var resolution = this.getResolution();
var path = "";
for (var j = 0; j < geometry.components.length; j++) {
var linearRing = geometry.components[j];
path += "m";
for (var i = 0; i < linearRing.components.length; i++) {
var x = linearRing.components[i].x / resolution;
var y = linearRing.components[i].y / resolution;
path += " " + x.toFixed() + "," + y.toFixed();
if (i==0) {
path += " l";
}
}
path += " x ";
}
path += "e";
node.path = path;
},
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawRectangle: function(node, geometry) {
var resolution = this.getResolution();
node.style.left = geometry.x/resolution;
node.style.top = geometry.y/resolution;
node.style.width = geometry.width/resolution;
node.style.height = geometry.height/resolution;
},
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawCurve: function(node, geometry) {
this.setNodeDimension(node, geometry);
var resolution = this.getResolution();
var path = "";
for (var i = 0; i < geometry.components.length; i++) {
var x = geometry.components[i].x / resolution;
var y = geometry.components[i].y / resolution;
if ((i%3)==0 && (i/3)==0) {
path += "m"
} else if ((i%3)==1) {
path += " c"
}
path += " " + x + "," + y;
}
path += " x e";
node.path = path;
},
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
*/
drawSurface: function(node, geometry) {
this.setNodeDimension(node, geometry);
var resolution = this.getResolution();
var path = "";
for (var i = 0; i < geometry.components.length; i++) {
var x = geometry.components[i].x / resolution;
var y = geometry.components[i].y / resolution;
if ((i%3)==0 && (i/3)==0) {
path += "m";
} else if ((i%3)==1) {
path += " c";
}
path += " " + x + "," + y;
}
path += " x e";
node.path = path;
},
CLASS_NAME: "OpenLayers.Renderer.VML"
});