82 lines
2.7 KiB
JavaScript
82 lines
2.7 KiB
JavaScript
/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the 2-clause BSD license.
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* See license.txt in the OpenLayers distribution or repository for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Control/Panel.js
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* @requires OpenLayers/Control/Navigation.js
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* @requires OpenLayers/Control/DrawFeature.js
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* @requires OpenLayers/Handler/Point.js
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* @requires OpenLayers/Handler/Path.js
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* @requires OpenLayers/Handler/Polygon.js
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*/
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/**
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* Class: OpenLayers.Control.EditingToolbar
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* The EditingToolbar is a panel of 4 controls to draw polygons, lines,
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* points, or to navigate the map by panning. By default it appears in the
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* upper right corner of the map.
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*
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* Inherits from:
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* - <OpenLayers.Control.Panel>
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*/
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OpenLayers.Control.EditingToolbar = OpenLayers.Class(
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OpenLayers.Control.Panel, {
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/**
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* APIProperty: citeCompliant
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* {Boolean} If set to true, coordinates of features drawn in a map extent
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* crossing the date line won't exceed the world bounds. Default is false.
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*/
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citeCompliant: false,
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/**
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* Constructor: OpenLayers.Control.EditingToolbar
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* Create an editing toolbar for a given layer.
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*
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* Parameters:
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* layer - {<OpenLayers.Layer.Vector>}
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* options - {Object}
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*/
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initialize: function(layer, options) {
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OpenLayers.Control.Panel.prototype.initialize.apply(this, [options]);
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this.addControls(
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[ new OpenLayers.Control.Navigation() ]
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);
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var controls = [
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new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point, {
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displayClass: 'olControlDrawFeaturePoint',
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handlerOptions: {citeCompliant: this.citeCompliant}
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}),
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new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Path, {
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displayClass: 'olControlDrawFeaturePath',
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handlerOptions: {citeCompliant: this.citeCompliant}
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}),
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new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Polygon, {
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displayClass: 'olControlDrawFeaturePolygon',
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handlerOptions: {citeCompliant: this.citeCompliant}
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})
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];
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this.addControls(controls);
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},
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/**
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* Method: draw
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* calls the default draw, and then activates mouse defaults.
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*
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* Returns:
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* {DOMElement}
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*/
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draw: function() {
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var div = OpenLayers.Control.Panel.prototype.draw.apply(this, arguments);
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if (this.defaultControl === null) {
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this.defaultControl = this.controls[0];
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}
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return div;
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},
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CLASS_NAME: "OpenLayers.Control.EditingToolbar"
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});
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