git-svn-id: http://svn.openlayers.org/tags/openlayers/release-2.4-rc2@3089 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
152 lines
4.6 KiB
JavaScript
152 lines
4.6 KiB
JavaScript
/* Copyright (c) 2006 MetaCarta, Inc., published under a BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
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* for the full text of the license. */
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/**
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* Handler to respond to mouse events related to a drawn feature.
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* Callbacks will be called for over, move, out, up, and down (corresponding
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* to the equivalent mouse events).
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*
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* @class
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* @requires OpenLayers/Handler.js
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*/
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OpenLayers.Handler.Feature = OpenLayers.Class.create();
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OpenLayers.Handler.Feature.prototype =
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OpenLayers.Class.inherit(OpenLayers.Handler, {
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/**
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* @type {Int}
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*/
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layerIndex: null,
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/**
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* @type {OpenLayers.Feature.Vector}
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*/
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feature: null,
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/**
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* @constructor
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*
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* @param {OpenLayers.Control} control
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* @param {Array} layers List of OpenLayers.Layer.Vector
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* @param {Array} callbacks An object with a 'over' property whos value is
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* a function to be called when the mouse is over
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* a feature. The callback should expect to recieve
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* a single argument, the feature.
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* @param {Object} options
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*/
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initialize: function(control, layer, callbacks, options) {
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OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
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this.layer = layer;
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},
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/**
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* Handle mouse down. Call the "down" callback if down on a feature.
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*
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* @param {Event} evt
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*/
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mousedown: function(evt) {
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var selected = this.select('down', evt);
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return !selected; // stop event propagation if selected
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},
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/**
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* Handle mouse moves. Call the "move" callback if moving over a feature.
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* Call the "over" callback if moving over a feature for the first time.
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* Call the "out" callback if moving off of a feature.
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*
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* @param {Event} evt
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*/
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mousemove: function(evt) {
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this.select('move', evt);
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return true;
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},
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/**
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* Handle mouse moves. Call the "up" callback if up on a feature.
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*
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* @param {Event} evt
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*/
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mouseup: function(evt) {
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var selected = this.select('up', evt);
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return !selected; // stop event propagation if selected
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},
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/**
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* Capture double-clicks. Let the event continue propagating if the
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* double-click doesn't hit a feature. Otherwise call the dblclick
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* callback.
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*
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* @param {Event} evt
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*/
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dblclick: function(evt) {
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var selected = this.select('dblclick', evt);
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return !selected; // stop event propagation if selected
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},
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/**
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* Trigger the appropriate callback if a feature is under the mouse.
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*
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* @param {String} type Callback key
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* @type {Boolean} A feature was selected
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*/
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select: function(type, evt) {
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var feature = this.layer.getFeatureFromEvent(evt);
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if(feature) {
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// three cases:
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// over a new, out of the last and over a new, or still on the last
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if(!this.feature) {
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// over a new feature
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this.callback('over', [feature]);
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} else if(this.feature != feature) {
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// out of the last and over a new
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this.callback('out', [this.feature]);
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this.callback('over', [feature]);
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}
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this.feature = feature;
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this.callback(type, [feature]);
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return true;
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} else {
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if(this.feature) {
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// out of the last
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this.callback('out', [this.feature]);
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this.feature = null;
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}
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return false;
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}
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},
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/**
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* Turn on the handler. Returns false if the handler was already active.
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*
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* @type {Boolean}
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*/
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activate: function() {
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if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
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this.layerIndex = this.layer.div.style.zIndex;
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this.layer.div.style.zIndex = this.map.Z_INDEX_BASE['Popup'] - 1;
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return true;
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} else {
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return false;
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}
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},
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/**
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* Turn onf the handler. Returns false if the handler was already active.
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*
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* @type {Boolean}
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*/
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deactivate: function() {
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if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
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this.layer.div.style.zIndex = this.layerIndex;
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return true;
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} else {
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return false;
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}
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},
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/** @final @type String */
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CLASS_NAME: "OpenLayers.Handler.Feature"
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});
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