mike-000 6ae6d0b835 Optional extra stops to refine extent transforms
Add optional extra stops to refine some non-parallel transforms

Refine extent transforms use by Gratucule by using 32 points (8 per side) instead of the standard corners only transform
Update Graticule class description with current limitations

Correct projection extent in Mollweide example and revise opening zoom level correspondingly
2020-02-23 19:13:06 +00:00
2020-02-19 14:23:06 +01:00
2020-02-13 20:52:10 +01:00
2020-02-19 10:42:54 +01:00
2020-02-20 15:50:10 +00:00
2018-04-19 17:32:54 -06:00
2020-02-19 14:23:29 +01:00
2020-02-19 14:23:29 +01:00
2020-02-19 10:42:54 +01:00

OpenLayers

OpenLayers is a high-performance, feature-packed library for creating interactive maps on the web. It can display map tiles, vector data and markers loaded from any source on any web page. OpenLayers has been developed to further the use of geographic information of all kinds. It is completely free, Open Source JavaScript, released under the BSD 2-Clause License.

Getting Started

Install the ol package:

npm install ol

Import just what you need for your application:

import Map from 'ol/Map';
import View from 'ol/View';
import TileLayer from 'ol/layer/Tile';
import XYZ from 'ol/source/XYZ';

new Map({
  target: 'map',
  layers: [
    new TileLayer({
      source: new XYZ({
        url: 'https://{a-c}.tile.openstreetmap.org/{z}/{x}/{y}.png'
      })
    })
  ],
  view: new View({
    center: [0, 0],
    zoom: 2
  })
});

See the following examples for more detail on bundling OpenLayers with your application:

Supported Browsers

OpenLayers runs on all modern browsers that support HTML5 and ECMAScript 5. This includes Chrome, Firefox, Safari and Edge. For older browsers and platforms like Internet Explorer (down to version 9) and Android 4.x, polyfills for requestAnimationFrame and Element.prototype.classList are required, and using the KML format requires a polyfill for URL.

Documentation

Check out the hosted examples, the workshop or the API documentation.

Bugs

Please use the GitHub issue tracker for all bugs and feature requests. Before creating a new issue, do a quick search to see if the problem has been reported already.

Contributing

Please see our guide on contributing if you're interested in getting involved.

Community

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