Files
openlayers/lib/OpenLayers/Handler/Point.js
crschmidt 42ab34fdda Tag 2.5-RC2.
git-svn-id: http://svn.openlayers.org/tags/openlayers/release-2.5-rc2@4391 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2007-09-19 11:44:22 +00:00

270 lines
7.3 KiB
JavaScript

/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* @requires OpenLayers/Handler.js
* @requires OpenLayers/Geometry/Point.js
*
* Class: OpenLayers.Handler.Point
* Handler to draw a point on the map. Point is displayed on mouse down,
* moves on mouse move, and is finished on mouse up. The handler triggers
* callbacks for 'done' and 'cancel'. Create a new instance with the
* <OpenLayers.Handler.Point> constructor.
*
* Inherits from:
* - <OpenLayers.Handler>
*/
OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
/**
* Property: point
* {<OpenLayers.Feature.Vector>} The currently drawn point
*/
point: null,
/**
* Property: layer
* {<OpenLayers.Layer.Vector>} The temporary drawing layer
*/
layer: null,
/**
* Property: drawing
* {Boolean} A point is being drawn
*/
drawing: false,
/**
* Property: mouseDown
* {Boolean} The mouse is down
*/
mouseDown: false,
/**
* Property: lastDown
* {<OpenLayers.Pixel>} Location of the last mouse down
*/
lastDown: null,
/**
* Property: lastUp
* {<OpenLayers.Pixel>}
*/
lastUp: null,
/**
* Constructor: OpenLayers.Handler.Point
* Create a new point handler.
*
* Parameters:
* control - {<OpenLayers.Control>} The control that owns this handler
* callbacks - {Object} An object with a 'done' property whos value is a
* function to be called when the point drawing is finished.
* The callback should expect to recieve a single argument,
* the point geometry. If the callbacks object contains a
* 'cancel' property, this function will be called when the
* handler is deactivated while drawing. The cancel should
* expect to receive a geometry.
* options - {Object} An optional object with properties to be set on the
* handler
*/
initialize: function(control, callbacks, options) {
// TBD: deal with style
this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {});
OpenLayers.Handler.prototype.initialize.apply(this, arguments);
},
/**
* APIMethod: activate
* turn on the handler
*/
activate: function() {
if(!OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
return false;
}
// create temporary vector layer for rendering geometry sketch
// TBD: this could be moved to initialize/destroy - setting visibility here
var options = {displayInLayerSwitcher: false};
this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options);
this.map.addLayer(this.layer);
return true;
},
/**
* Method: createFeature
* Add temporary features
*/
createFeature: function() {
this.point = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point());
},
/**
* APIMethod: deactivate
* turn off the handler
*/
deactivate: function() {
if(!OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
return false;
}
// call the cancel callback if mid-drawing
if(this.drawing) {
this.cancel();
}
this.map.removeLayer(this.layer, false);
this.layer.destroy();
this.layer = null;
return true;
},
/**
* Method: destroyFeature
* Destroy the temporary geometries
*/
destroyFeature: function() {
this.point.destroy();
this.point = null;
},
/**
* Method: finalize
* Finish the geometry and call the "done" callback.
*/
finalize: function() {
this.layer.renderer.clear();
this.callback("done", [this.geometryClone()]);
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
this.lastUp = null;
},
/**
* APIMethod: cancel
* Finish the geometry and call the "cancel" callback.
*/
cancel: function() {
this.layer.renderer.clear();
this.callback("cancel", [this.geometryClone()]);
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
this.lastUp = null;
},
/**
* Method: dblclick
* Handle double clicks.
*
* Parameters:
* evt - {Event} The browser event
*
* Returns:
* {Boolean} Allow event propagation
*/
dblclick: function(evt) {
OpenLayers.Event.stop(evt);
return false;
},
/**
* Method: drawFeature
* Render features on the temporary layer.
*/
drawFeature: function() {
this.layer.drawFeature(this.point, this.style);
},
/**
* Method: geometryClone
* Return a clone of the relevant geometry.
*
* Returns:
* {<OpenLayers.Geometry.Point>}
*/
geometryClone: function() {
return this.point.geometry.clone();
},
/**
* Method: mousedown
* Handle mouse down. Adjust the geometry and redraw.
* Return determines whether to propagate the event on the map.
*
* Parameters:
* evt - {Event} The browser event
*
* Returns:
* {Boolean} Allow event propagation
*/
mousedown: function(evt) {
// check keyboard modifiers
if(!this.checkModifiers(evt)) {
return true;
}
// ignore double-clicks
if(this.lastDown && this.lastDown.equals(evt.xy)) {
return true;
}
if(this.lastDown == null) {
this.createFeature();
}
this.lastDown = evt.xy;
this.drawing = true;
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.drawFeature();
return false;
},
/**
* Method: mousemove
* Handle mouse move. Adjust the geometry and redraw.
* Return determines whether to propagate the event on the map.
*
* Parameters:
* evt - {Event} The browser event
*
* Returns:
* {Boolean} Allow event propagation
*/
mousemove: function (evt) {
if(this.drawing) {
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.point.geometry.clearBounds();
this.drawFeature();
}
return true;
},
/**
* Method: mouseup
* Handle mouse up. Send the latest point in the geometry to the control.
* Return determines whether to propagate the event on the map.
*
* Parameters:
* evt - {Event} The browser event
*
* Returns:
* {Boolean} Allow event propagation
*/
mouseup: function (evt) {
if(this.drawing) {
this.finalize();
return false;
} else {
return true;
}
},
CLASS_NAME: "OpenLayers.Handler.Point"
});