Files
openlayers/lib/OpenLayers/Handler/Feature.js
crschmidt 044368664f Tag OpenLayers 2.4-rc3.
git-svn-id: http://svn.openlayers.org/tags/openlayers/release-2.4-rc3@3113 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2007-05-02 14:20:28 +00:00

152 lines
4.6 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* Handler to respond to mouse events related to a drawn feature.
* Callbacks will be called for over, move, out, up, and down (corresponding
* to the equivalent mouse events).
*
* @class
* @requires OpenLayers/Handler.js
*/
OpenLayers.Handler.Feature = OpenLayers.Class.create();
OpenLayers.Handler.Feature.prototype =
OpenLayers.Class.inherit(OpenLayers.Handler, {
/**
* @type {Int}
*/
layerIndex: null,
/**
* @type {OpenLayers.Feature.Vector}
*/
feature: null,
/**
* @constructor
*
* @param {OpenLayers.Control} control
* @param {Array} layers List of OpenLayers.Layer.Vector
* @param {Array} callbacks An object with a 'over' property whos value is
* a function to be called when the mouse is over
* a feature. The callback should expect to recieve
* a single argument, the feature.
* @param {Object} options
*/
initialize: function(control, layer, callbacks, options) {
OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
this.layer = layer;
},
/**
* Handle mouse down. Call the "down" callback if down on a feature.
*
* @param {Event} evt
*/
mousedown: function(evt) {
var selected = this.select('down', evt);
return !selected; // stop event propagation if selected
},
/**
* Handle mouse moves. Call the "move" callback if moving over a feature.
* Call the "over" callback if moving over a feature for the first time.
* Call the "out" callback if moving off of a feature.
*
* @param {Event} evt
*/
mousemove: function(evt) {
this.select('move', evt);
return true;
},
/**
* Handle mouse moves. Call the "up" callback if up on a feature.
*
* @param {Event} evt
*/
mouseup: function(evt) {
var selected = this.select('up', evt);
return !selected; // stop event propagation if selected
},
/**
* Capture double-clicks. Let the event continue propagating if the
* double-click doesn't hit a feature. Otherwise call the dblclick
* callback.
*
* @param {Event} evt
*/
dblclick: function(evt) {
var selected = this.select('dblclick', evt);
return !selected; // stop event propagation if selected
},
/**
* Trigger the appropriate callback if a feature is under the mouse.
*
* @param {String} type Callback key
* @type {Boolean} A feature was selected
*/
select: function(type, evt) {
var feature = this.layer.getFeatureFromEvent(evt);
if(feature) {
// three cases:
// over a new, out of the last and over a new, or still on the last
if(!this.feature) {
// over a new feature
this.callback('over', [feature]);
} else if(this.feature != feature) {
// out of the last and over a new
this.callback('out', [this.feature]);
this.callback('over', [feature]);
}
this.feature = feature;
this.callback(type, [feature]);
return true;
} else {
if(this.feature) {
// out of the last
this.callback('out', [this.feature]);
this.feature = null;
}
return false;
}
},
/**
* Turn on the handler. Returns false if the handler was already active.
*
* @type {Boolean}
*/
activate: function() {
if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
this.layerIndex = this.layer.div.style.zIndex;
this.layer.div.style.zIndex = this.map.Z_INDEX_BASE['Popup'] - 1;
return true;
} else {
return false;
}
},
/**
* Turn onf the handler. Returns false if the handler was already active.
*
* @type {Boolean}
*/
deactivate: function() {
if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
this.layer.div.style.zIndex = this.layerIndex;
return true;
} else {
return false;
}
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Handler.Feature"
});