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openlayers/vectortile/examples/snap.html
Andreas Hocevar 1c53a46d7d Update vectortiles
2015-09-13 15:36:23 +09:00

380 lines
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.4.0/css/font-awesome.min.css" type="text/css">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css" type="text/css">
<link rel="stylesheet" href="./resources/prism/prism.css" type="text/css">
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<link rel="stylesheet" href="./resources/layout.css" type="text/css">
<script src="./resources/zeroclipboard/ZeroClipboard.min.js"></script>
<title>Snap interaction example</title>
</head>
<body>
<header class="navbar" role="navigation">
<div class="container" id="navbar-inner-container">
<a class="navbar-brand" href="./"><img src="./resources/logo-70x70.png">&nbsp;OpenLayers 3 Examples</a>
</div>
</header>
<div class="container-fluid">
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
</div>
</div>
<div class="row-fluid">
<div class="span12">
<h4 id="title">Snap interaction example</h4>
<p id="shortdesc">Example of using the snap interaction together with draw and modify interactions.</p>
<div id="docs"><p>Example of using the snap interaction together with draw and modify interactions. The snap interaction must be added last, as it needs to be the first to handle the <code>pointermove</code> event.</p> <form id="options-form" automplete="off">
<div class="radio">
<label>
<input type="radio" name="interaction" value="draw" id="draw" checked>
Draw &nbsp;
</label>
</div>
<div class="radio">
<label>
<input type="radio" name="interaction" value="modify">
Modify &nbsp;
</label>
</div>
<div class="form-group">
<label>Draw type &nbsp;</label>
<select name="draw-type" id="draw-type">
<option value="Point">Point</option>
<option value="LineString">LineString</option>
<option value="Polygon">Polygon</option>
</select>
</div>
</form></p>
</div>
<div id="tags">draw, edit, modify, vector, snap</div>
<div id="api-links">Related API documentation: <ul class="inline"><li><a href="../apidoc/ol.Map.html" title="API documentation for ol.Map">ol.Map</a></li>,<li><a href="../apidoc/ol.View.html" title="API documentation for ol.View">ol.View</a></li>,<li><a href="../apidoc/ol.interaction.html" title="API documentation for ol.interaction">ol.interaction</a></li>,<li><a href="../apidoc/ol.interaction.Draw.html" title="API documentation for ol.interaction.Draw">ol.interaction.Draw</a></li>,<li><a href="../apidoc/ol.interaction.Modify.html" title="API documentation for ol.interaction.Modify">ol.interaction.Modify</a></li>,<li><a href="../apidoc/ol.interaction.Select.html" title="API documentation for ol.interaction.Select">ol.interaction.Select</a></li>,<li><a href="../apidoc/ol.interaction.Snap.html" title="API documentation for ol.interaction.Snap">ol.interaction.Snap</a></li>,<li><a href="../apidoc/ol.layer.Tile.html" title="API documentation for ol.layer.Tile">ol.layer.Tile</a></li>,<li><a href="../apidoc/ol.layer.Vector.html" title="API documentation for ol.layer.Vector">ol.layer.Vector</a></li>,<li><a href="../apidoc/ol.source.MapQuest.html" title="API documentation for ol.source.MapQuest">ol.source.MapQuest</a></li>,<li><a href="../apidoc/ol.source.Vector.html" title="API documentation for ol.source.Vector">ol.source.Vector</a></li>,<li><a href="../apidoc/ol.style.Circle.html" title="API documentation for ol.style.Circle">ol.style.Circle</a></li>,<li><a href="../apidoc/ol.style.Fill.html" title="API documentation for ol.style.Fill">ol.style.Fill</a></li>,<li><a href="../apidoc/ol.style.Stroke.html" title="API documentation for ol.style.Stroke">ol.style.Stroke</a></li>,<li><a href="../apidoc/ol.style.Style.html" title="API documentation for ol.style.Style">ol.style.Style</a></li></ul></div>
</div>
</div>
<div class="row-fluid">
<div id="source-controls">
<a id="copy-button"><i class="fa fa-clipboard"></i> Copy</a>
<a id="jsfiddle-button"><i class="fa fa-jsfiddle"></i> Edit</a>
</div>
<form method="POST" id="jsfiddle-form" target="_blank" action="http://jsfiddle.net/api/post/jquery/1.11.0/">
<textarea class="hidden" name="js">var raster = new ol.layer.Tile({
source: new ol.source.MapQuest({layer: &#x27;sat&#x27;})
});
var vector = new ol.layer.Vector({
source: new ol.source.Vector(),
style: new ol.style.Style({
fill: new ol.style.Fill({
color: &#x27;rgba(255, 255, 255, 0.2)&#x27;
}),
stroke: new ol.style.Stroke({
color: &#x27;#ffcc33&#x27;,
width: 2
}),
image: new ol.style.Circle({
radius: 7,
fill: new ol.style.Fill({
color: &#x27;#ffcc33&#x27;
})
})
})
});
var map = new ol.Map({
layers: [raster, vector],
target: &#x27;map&#x27;,
view: new ol.View({
center: [-11000000, 4600000],
zoom: 4
})
});
var Modify = {
init: function() {
this.select = new ol.interaction.Select();
map.addInteraction(this.select);
this.modify = new ol.interaction.Modify({
features: this.select.getFeatures()
});
map.addInteraction(this.modify);
this.setEvents();
},
setEvents: function() {
var selectedFeatures = this.select.getFeatures();
this.select.on(&#x27;change:active&#x27;, function() {
selectedFeatures.forEach(selectedFeatures.remove, selectedFeatures);
});
},
setActive: function(active) {
this.select.setActive(active);
this.modify.setActive(active);
}
};
Modify.init();
var Draw = {
init: function() {
map.addInteraction(this.Point);
this.Point.setActive(false);
map.addInteraction(this.LineString);
this.LineString.setActive(false);
map.addInteraction(this.Polygon);
this.Polygon.setActive(false);
},
Point: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;Point&#x27;)
}),
LineString: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;LineString&#x27;)
}),
Polygon: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;Polygon&#x27;)
}),
getActive: function() {
return this.activeType ? this[this.activeType].getActive() : false;
},
setActive: function(active) {
var type = optionsForm.elements[&#x27;draw-type&#x27;].value;
if (active) {
this.activeType &amp;&amp; this[this.activeType].setActive(false);
this[type].setActive(true);
this.activeType = type;
} else {
this.activeType &amp;&amp; this[this.activeType].setActive(false);
this.activeType = null;
}
}
};
Draw.init();
var optionsForm = document.getElementById(&#x27;options-form&#x27;);
/**
* Let user change the geometry type.
* @param {Event} e Change event.
*/
optionsForm.onchange = function(e) {
var type = e.target.getAttribute(&#x27;name&#x27;);
var value = e.target.value;
if (type == &#x27;draw-type&#x27;) {
Draw.getActive() &amp;&amp; Draw.setActive(true);
} else if (type == &#x27;interaction&#x27;) {
if (value == &#x27;modify&#x27;) {
Draw.setActive(false);
Modify.setActive(true);
} else if (value == &#x27;draw&#x27;) {
Draw.setActive(true);
Modify.setActive(false);
}
}
};
Draw.setActive(true);
Modify.setActive(false);
// The snap interaction must be added after the Modify and Draw interactions
// in order for its map browser event handlers to be fired first. Its handlers
// are responsible of doing the snapping.
var snap = new ol.interaction.Snap({
source: vector.getSource()
});
map.addInteraction(snap);
</textarea>
<textarea class="hidden" name="css"></textarea>
<textarea class="hidden" name="html">&lt;div class=&quot;row-fluid&quot;&gt;
&lt;div class=&quot;span12&quot;&gt;
&lt;div id=&quot;map&quot; class=&quot;map&quot;&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
</textarea>
<input type="hidden" name="wrap" value="l">
<input type="hidden" name="resources" value="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/css/bootstrap.min.css,https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/js/bootstrap.min.js,http://openlayers.org/en/v3.9.0/css/ol.css,http://openlayers.org/en/v3.9.0/build/ol.js">
</form>
<pre><code id="example-source" class="language-markup">&lt;!DOCTYPE html&gt;
&lt;html&gt;
&lt;head&gt;
&lt;title&gt;Snap interaction example&lt;/title&gt;
&lt;script src="https://code.jquery.com/jquery-1.11.2.min.js"&gt;&lt;/script&gt;
&lt;link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css"&gt;
&lt;script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/js/bootstrap.min.js"&gt;&lt;/script&gt;
&lt;link rel="stylesheet" href="http://openlayers.org/en/v3.9.0/css/ol.css" type="text/css"&gt;
&lt;script src="http://openlayers.org/en/v3.9.0/build/ol.js"&gt;&lt;/script&gt;
&lt;/head&gt;
&lt;body&gt;
&lt;div class="container-fluid"&gt;
&lt;div class=&quot;row-fluid&quot;&gt;
&lt;div class=&quot;span12&quot;&gt;
&lt;div id=&quot;map&quot; class=&quot;map&quot;&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;script&gt;
var raster = new ol.layer.Tile({
source: new ol.source.MapQuest({layer: &#x27;sat&#x27;})
});
var vector = new ol.layer.Vector({
source: new ol.source.Vector(),
style: new ol.style.Style({
fill: new ol.style.Fill({
color: &#x27;rgba(255, 255, 255, 0.2)&#x27;
}),
stroke: new ol.style.Stroke({
color: &#x27;#ffcc33&#x27;,
width: 2
}),
image: new ol.style.Circle({
radius: 7,
fill: new ol.style.Fill({
color: &#x27;#ffcc33&#x27;
})
})
})
});
var map = new ol.Map({
layers: [raster, vector],
target: &#x27;map&#x27;,
view: new ol.View({
center: [-11000000, 4600000],
zoom: 4
})
});
var Modify = {
init: function() {
this.select = new ol.interaction.Select();
map.addInteraction(this.select);
this.modify = new ol.interaction.Modify({
features: this.select.getFeatures()
});
map.addInteraction(this.modify);
this.setEvents();
},
setEvents: function() {
var selectedFeatures = this.select.getFeatures();
this.select.on(&#x27;change:active&#x27;, function() {
selectedFeatures.forEach(selectedFeatures.remove, selectedFeatures);
});
},
setActive: function(active) {
this.select.setActive(active);
this.modify.setActive(active);
}
};
Modify.init();
var Draw = {
init: function() {
map.addInteraction(this.Point);
this.Point.setActive(false);
map.addInteraction(this.LineString);
this.LineString.setActive(false);
map.addInteraction(this.Polygon);
this.Polygon.setActive(false);
},
Point: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;Point&#x27;)
}),
LineString: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;LineString&#x27;)
}),
Polygon: new ol.interaction.Draw({
source: vector.getSource(),
type: /** @type {ol.geom.GeometryType} */ (&#x27;Polygon&#x27;)
}),
getActive: function() {
return this.activeType ? this[this.activeType].getActive() : false;
},
setActive: function(active) {
var type = optionsForm.elements[&#x27;draw-type&#x27;].value;
if (active) {
this.activeType &amp;&amp; this[this.activeType].setActive(false);
this[type].setActive(true);
this.activeType = type;
} else {
this.activeType &amp;&amp; this[this.activeType].setActive(false);
this.activeType = null;
}
}
};
Draw.init();
var optionsForm = document.getElementById(&#x27;options-form&#x27;);
/**
* Let user change the geometry type.
* @param {Event} e Change event.
*/
optionsForm.onchange = function(e) {
var type = e.target.getAttribute(&#x27;name&#x27;);
var value = e.target.value;
if (type == &#x27;draw-type&#x27;) {
Draw.getActive() &amp;&amp; Draw.setActive(true);
} else if (type == &#x27;interaction&#x27;) {
if (value == &#x27;modify&#x27;) {
Draw.setActive(false);
Modify.setActive(true);
} else if (value == &#x27;draw&#x27;) {
Draw.setActive(true);
Modify.setActive(false);
}
}
};
Draw.setActive(true);
Modify.setActive(false);
// The snap interaction must be added after the Modify and Draw interactions
// in order for its map browser event handlers to be fired first. Its handlers
// are responsible of doing the snapping.
var snap = new ol.interaction.Snap({
source: vector.getSource()
});
map.addInteraction(snap);
&lt;/script&gt;
&lt;/body&gt;
&lt;/html&gt;</code></pre>
</div>
</div>
<script src="https://code.jquery.com/jquery-1.11.2.min.js"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/js/bootstrap.min.js"></script>
<script src="./resources/common.js"></script>
<script src="./resources/prism/prism.min.js"></script>
<script src="loader.js?id=snap"></script>
</body>
</html>