new Command
Represents a command to the renderer for clearing.
Parameters:
| Name | Type | Argument | Description |
|---|---|---|---|
clearState |
ClearState |
<optional> |
The clear state. |
Members
-
boundingVolume :DOC_TBA
-
The bounding volume of the geometry.
-
clearState :Object
-
The clear state. If this property is undefined, a default clear state is used.
-
count :Number
-
The number of vertices to draw in the vertex array.
-
framebuffer :Framebuffer
-
The framebuffer to clear.
-
framebuffer :Framebuffer
-
The framebuffer to draw to.
-
modelMatrix :Matrix4
-
The transformation from the geometry in model space to world space.
-
offset :Number
-
The offset to start drawing in the vertex array.
-
primitiveType :PrimitiveType
-
The type of geometry in the vertex array.
-
renderState :Object
-
The render state.
-
shaderProgram :ShaderProgram
-
The shader program to apply.
-
uniformMap :Object
-
An object with functions whose names match the uniforms in the shader program and return values to set those uniforms.
-
vertexArray :VertexArray
-
The vertex array.
