Index
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$#!
 _getScriptLocation, OpenLayers
 _scriptName, OpenLayers
A
 active
 addResults, OpenLayers. Tile.WFS
 aspectRatio, OpenLayers. Layer. Image
 assert, OpenLayers. Console
 atPoint, OpenLayers. Feature. Vector
 attributes, OpenLayers. Feature. Vector
B
 backgroundColor, OpenLayers. Popup
 baseLayer, OpenLayers.Map
 border, OpenLayers. Popup
 bottom, OpenLayers. Bounds
 bounds
 Bounds, OpenLayers. Bounds. OpenLayers
 Box, OpenLayers. Marker. Box. OpenLayers. Marker
C
 calculateBounds, OpenLayers. Geometry. Point
 calculateOffset, OpenLayers.Icon
 center, OpenLayers.Map
 checkImgURL, OpenLayers. Tile. Image
 CLASS_NAME
 clear
 clone
 Collection, OpenLayers. Geometry. Collection. OpenLayers. Geometry
 Constants
 contentDiv, OpenLayers. Popup
 contentHTML, OpenLayers. Popup
 controls, OpenLayers.Map
 create, OpenLayers. Class
 createMarker, OpenLayers. Feature
 createPopup, OpenLayers. Feature
D
 data, OpenLayers. Feature
 debug, OpenLayers. Console
 DEFAULT_PARAMS, OpenLayers. Layer.WMS
 defaultIcon, OpenLayers. Marker
 destroy
 destroyAllFeatures, OpenLayers. Tile.WFS
 destroyMarker, OpenLayers. Feature
 destroyPopup, OpenLayers. Feature
 dir, OpenLayers. Console
 dirxml, OpenLayers. Console
 display
 displayOutsideMaxExtent, OpenLayers. Layer
 distanceTo, OpenLayers. Geometry. Point
 div
 draw
 drawn, OpenLayers.Tile
E
 equals
 error, OpenLayers. Console
 EVENT_TYPES, OpenLayers.Map
 events
 extent, OpenLayers. Layer. Image
_getScriptLocation: function ()
Return the path to this script.
{String} Relative path of this script.
{boolean} null
addResults: function(results)
Construct new feature via layer featureClass constructor, and add to this.features.
{Number} The ratio of height/width represented by a single pixel in the graphic
assert: function()
Tests that an expression is true.
atPoint: function(lonlat,
toleranceLon,
toleranceLat)
Determins whether the feature intersects with the specified location.
{Object}
{String}
{String}
{Number}
{OpenLayers.Bounds}
{OpenLayers.Bounds}
{OpenLayers.Bounds} null
Construct a new bounds object.
calculateBounds: function ()
Create a new Bounds based on the lon/lat
{OpenLayers.Pixel} Function to calculate the offset (based on the size)
{OpenLayers.LonLat} The current center of the map
checkImgURL: function ()
Make sure that the image that just loaded is the one this tile is meant to display, since panning/zooming might have changed the tile’s URL in the meantime.
{String} OpenLayers.Format
Name of class.
{String} OpenLayers.Layer.Image
{String} OpenLayers.Layer.Vector
{String} OpenLayers.Layer.WMS
{String} OpenLayers.Map
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clone:function()
Create a cloned instance of this bounds.
clone: function (obj)
OpenLayers.Feature An exact clone of this OpenLayers.Feature
clone: function(obj)
{OpenLayers.Geometry.Point} An exact clone of this OpenLayers.Geometry.Point
clone: function()
{OpenLayers.Icon} A fresh copy of the icon.
clone: function (obj)
clone: function(obj)
Create a clone of this layer
clone: function (obj)
Create a clone of this layer
clone:function()
Return a clone of this pixel object
clone:function()
Create a clone of this size object
Creates a Geometry Collection -- a list of geoms.
{DOMElement}
{String}
{Array(OpenLayers.Control)} List of controls associated with the map
create: function()
Create an OpenLayers style class
createMarker: function()
Based on the data associated with the Feature, create and return a marker object.
createPopup: function(closeBox)
Creates a popup object created from the ‘lonlat’, ‘popupSize’, and ‘popupContentHTML’ properties set in this.data.
{Object}
debug: function()
Writes a message to the console, including a hyperlink to the line where it was called.
{Object} Hashtable of default parameter key/value pairs
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
Destroy this layer
destroy: function()
Destroy this layer
destroy: function()
Destroy this layer
destroy:function()
Destroy this map
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy:function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroyAllFeatures: function()
Iterate through and call destroy() on each feature, removing it from the local array
destroyMarker: function()
Destroys marker.
destroyPopup: function()
Destroys the popup created via createPopup.
dir: function()
Prints an interactive listing of all properties of the object.
dirxml: function()
Prints the XML source tree of an HTML or XML element.
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
{Boolean} Request map tiles that are completely outside of the max extent for this layer.
distanceTo: function(point)
{DOMElement} The element that contains the map
{DOMElement}
{DOMElement}
draw: function(px)
Move the div to the given pixel.
draw: function(px)
Calls draw on the icon, and returns that output.
draw: function(px,
sz)
draw: function(px)
draw:function()
Clear out existing tile, and return whether to draw or not.
draw:function()
Check that a tile should be drawn, and draw it.
draw:function()
Check that a tile should be drawn, and load features for it.
{Boolean} false
equals:function(bounds)
Test a two bounds for equivalence
equals:function(geom)
equals:function(px)
Determine whether one pixel is equivalent to another
error: function()
Writes a message to the console with the visual “error” icon and color coding and a hyperlink to the line where it was called.
{Array} supported application event types
{OpenLayers.Events}
{OpenLayers.Events} An events object that handles all events on the map
{OpenLayers.Events}
{OpenLayers.Events}
{OpenLayers.Bounds} The image bounds in map units