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7 Commits

Author SHA1 Message Date
Andreas Hocevar
394c338ff8 Update package version to 3.18.2 2016-09-01 16:44:37 +02:00
Andreas Hocevar
a112dd83e2 Changelog for v3.18.2 2016-09-01 16:44:06 +02:00
Andreas Hocevar
c6aef2a7da Merge pull request #5828 from ahocevar/close-polygons
Always close polygon rings
2016-09-01 16:41:21 +02:00
Andreas Hocevar
0b3eed5500 Update package version to 3.18.1 2016-08-29 13:18:04 +02:00
Andreas Hocevar
b98a28857d Changelog for v3.18.1 2016-08-29 13:17:32 +02:00
Andreas Hocevar
a14a348246 Merge pull request #5798 from ahocevar/fix-rotated-circles
Move to 90° along the circle, not 0°
2016-08-29 13:13:23 +02:00
Andreas Hocevar
ffefda132a Merge pull request #5790 from ahocevar/fix-pixelratio
Fix vector tile rotation on HiDPI devices
2016-08-29 13:12:27 +02:00
15 changed files with 95 additions and 17 deletions

10
changelog/v3.18.1.md Normal file
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@@ -0,0 +1,10 @@
# v3.18.1
## Summary
The v3.18.1 release is a patch release that addresses two regressions in the v3.18.0 release. See the [v3.18.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.18.0) for details on upgrading from v3.17.x.
## Fixes
* [#5798](https://github.com/openlayers/ol3/pull/5798) - Move to 90° along the circle, not 0° ([@ahocevar](https://github.com/ahocevar))
* [#5790](https://github.com/openlayers/ol3/pull/5790) - Fix vector tile rotation on HiDPI devices ([@ahocevar](https://github.com/ahocevar))

9
changelog/v3.18.2.md Normal file
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@@ -0,0 +1,9 @@
# v3.18.2
## Summary
The v3.18.2 release is a patch release that addresses a regression in the v3.18.1 release. See the [v3.18.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.18.0) for details on upgrading from v3.17.x.
## Fixes
* [#5828](https://github.com/openlayers/ol3/pull/5828) - Always close polygon rings ([@ahocevar](https://github.com/ahocevar))

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@@ -1,6 +1,6 @@
{
"name": "openlayers",
"version": "3.18.0",
"version": "3.18.2",
"description": "Build tools and sources for developing OpenLayers based mapping applications",
"keywords": [
"map",

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@@ -313,7 +313,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
var dx = x2 - x1;
var dy = y2 - y1;
var r = Math.sqrt(dx * dx + dy * dy);
context.moveTo(x2, y2);
context.moveTo(x1 + r, y1);
context.arc(x1, y1, r, 0, 2 * Math.PI, true);
++i;
break;
@@ -1268,10 +1268,8 @@ ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCo
for (var i = 0; i < numEnds; ++i) {
var end = ends[i];
var myBegin = this.coordinates.length;
var myEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride,
// Performance optimization: only close the ring when we do not have a
// stroke. Otherwise closePath() will take care of that.
!stroke);
var myEnd = this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, true);
var moveToLineToInstruction =
[ol.render.canvas.Instruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);

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@@ -117,7 +117,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.renderTileReplays_ = function(
var size = frameState.size;
var pixelScale = pixelRatio / resolution;
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
var tilePixelRatio = source.getTilePixelRatio(pixelRatio);
var tilePixelRatio = source.getTilePixelRatio();
var transform = this.getTransform(frameState, 0);
@@ -207,7 +207,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup = function(tile,
var resolution = tileGrid.getResolution(tileCoord[0]);
var extent, reproject, tileResolution;
if (pixelSpace) {
var tilePixelRatio = tileResolution = source.getTilePixelRatio(pixelRatio);
var tilePixelRatio = tileResolution = source.getTilePixelRatio();
var tileSize = ol.size.toSize(tileGrid.getTileSize(tileCoord[0]));
extent = [0, 0, tileSize[0] * tilePixelRatio, tileSize[1] * tilePixelRatio];
} else {
@@ -276,7 +276,6 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup = function(tile,
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, callback, thisArg) {
var pixelRatio = frameState.pixelRatio;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var layer = this.getLayer();
@@ -299,7 +298,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate = functi
}
if (tile.getProjection().getUnits() === ol.proj.Units.TILE_PIXELS) {
origin = ol.extent.getTopLeft(tileExtent);
tilePixelRatio = source.getTilePixelRatio(pixelRatio);
tilePixelRatio = source.getTilePixelRatio();
tileResolution = tileGrid.getResolution(tileCoord[0]) / tilePixelRatio;
tileSpaceCoordinate = [
(coordinate[0] - origin[0]) / tileResolution,
@@ -421,7 +420,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.renderTileImage_ = function(
tileContext.translate(width / 2, height / 2);
var pixelSpace = tile.getProjection().getUnits() == ol.proj.Units.TILE_PIXELS;
var pixelScale = pixelRatio / resolution;
var tilePixelRatio = source.getTilePixelRatio(pixelRatio);
var tilePixelRatio = source.getTilePixelRatio();
var tilePixelResolution = tileResolution / tilePixelRatio;
var tileExtent = tileGrid.getTileCoordExtent(
tile.getTileCoord(), this.tmpExtent);

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@@ -242,10 +242,14 @@ ol.source.Tile.prototype.getTileCacheForProjection = function(projection) {
/**
* @param {number} pixelRatio Pixel ratio.
* Get the tile pixel ratio for this source. Subclasses may override this
* method, which is meant to return a supported pixel ratio that matches the
* provided `opt_pixelRatio` as close as possible. When no `opt_pixelRatio` is
* provided, it is meant to return `this.tilePixelRatio_`.
* @param {number=} opt_pixelRatio Pixel ratio.
* @return {number} Tile pixel ratio.
*/
ol.source.Tile.prototype.getTilePixelRatio = function(pixelRatio) {
ol.source.Tile.prototype.getTilePixelRatio = function(opt_pixelRatio) {
return this.tilePixelRatio_;
};

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@@ -121,7 +121,7 @@ ol.source.TileArcGISRest.prototype.getRequestUrl_ = function(tileCoord, tileSize
* @inheritDoc
*/
ol.source.TileArcGISRest.prototype.getTilePixelRatio = function(pixelRatio) {
return pixelRatio;
return /** @type {number} */ (pixelRatio);
};

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@@ -271,7 +271,8 @@ ol.source.TileWMS.prototype.getRequestUrl_ = function(tileCoord, tileSize, tileE
* @inheritDoc
*/
ol.source.TileWMS.prototype.getTilePixelRatio = function(pixelRatio) {
return (!this.hidpi_ || this.serverType_ === undefined) ? 1 : pixelRatio;
return (!this.hidpi_ || this.serverType_ === undefined) ? 1 :
/** @type {number} */ (pixelRatio);
};

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@@ -104,12 +104,22 @@ ol.source.VectorTile.prototype.getTile = function(z, x, y, pixelRatio, projectio
};
/**
* @inheritDoc
*/
ol.source.VectorTile.prototype.getTilePixelRatio = function(opt_pixelRatio) {
return opt_pixelRatio == undefined ?
ol.source.UrlTile.prototype.getTilePixelRatio.call(this, opt_pixelRatio) :
opt_pixelRatio;
};
/**
* @inheritDoc
*/
ol.source.VectorTile.prototype.getTilePixelSize = function(z, pixelRatio, projection) {
var tileSize = ol.size.toSize(this.tileGrid.getTileSize(z));
return [tileSize[0] * pixelRatio, tileSize[1] * pixelRatio];
return [Math.round(tileSize[0] * pixelRatio), Math.round(tileSize[1] * pixelRatio)];
};

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@@ -96,6 +96,26 @@ describe('ol.rendering.layer.Vector', function() {
});
});
it('renders rotation correctly with the canvas renderer', function(done) {
map = createMap('canvas');
map.getView().setRotation(Math.PI + Math.PI / 4);
addPolygon(300);
addCircle(500);
map.addLayer(new ol.layer.Vector({
source: source,
style: new ol.style.Style({
stroke: new ol.style.Stroke({
width: 2,
color: 'black'
})
})
}));
map.once('postrender', function() {
expectResemble(map, 'spec/ol/layer/expected/vector-canvas-rotated.png',
1.7, done);
});
});
it('renders fill/stroke batches correctly with the canvas renderer', function(done) {
map = createMap('canvas');
source = new ol.source.Vector({

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@@ -13,10 +13,11 @@ describe('ol.rendering.layer.VectorTile', function() {
var target, map;
function createMap(renderer) {
function createMap(renderer, opt_pixelRatio) {
target = createMapDiv(50, 50);
map = new ol.Map({
pixelRatio: opt_pixelRatio,
target: target,
renderer: renderer,
view: new ol.View({
@@ -79,6 +80,32 @@ describe('ol.rendering.layer.VectorTile', function() {
});
});
it('renders rotated view correctly with the canvas renderer', function(done) {
map = createMap('canvas');
map.getView().setRotation(Math.PI / 4);
waitForTiles(source, {}, function() {
expectResemble(map, 'spec/ol/layer/expected/vectortile-canvas-rotated.png',
13.4, done);
});
});
it('renders correctly with the canvas renderer (HiDPI)', function(done) {
map = createMap('canvas', 2);
waitForTiles(source, {}, function() {
expectResemble(map, 'spec/ol/layer/expected/vectortile-canvas-hidpi.png',
11.3, done);
});
});
it('renders rotated view correctly with the canvas renderer (HiDPI)', function(done) {
map = createMap('canvas', 2);
map.getView().setRotation(Math.PI / 4);
waitForTiles(source, {}, function() {
expectResemble(map, 'spec/ol/layer/expected/vectortile-canvas-rotated-hidpi.png',
14.8, done);
});
});
});
});