Éric Lemoine
317294756a
Style function takes a resolution arg
2013-11-26 14:19:24 +01:00
Éric Lemoine
3820caade1
Style function returns an array of styles
2013-11-26 14:19:24 +01:00
Tim Schaub
b235fe25ea
Return for getFeatureInfoForPixel
...
In b8a9aeb14e a return was added to `ol.renderer.Layer.prototype.getFeatureInfoForPixel`. The `ol.renderer.canvas.VectorLayer.prototype.getFeatureInfoForPixel` method needs the same.
2013-11-25 15:29:40 -07:00
Tom Payne
b0d5f96b65
Rename ol.render.canvas.Replay#draw to replay
2013-11-25 20:03:21 +01:00
Tom Payne
900bc176ae
Avoid clearing canvas twice
2013-11-25 08:58:18 +01:00
Tom Payne
6584ef985f
Improve type checking in ol.renderer.canvas.Map
2013-11-24 14:33:47 +01:00
Tom Payne
9396df54c3
Always use a defined renderGeometryFunction, thanks @elemoine
2013-11-22 11:34:42 +01:00
Tom Payne
a570261886
Pass renderGeometryFunction to ol.render.canvas.ReplayGroup
2013-11-22 11:34:41 +01:00
Frederic Junod
6762e70f4c
Better canvas sizing handling (canvas and webgl)
2013-11-21 17:08:49 +01:00
Frederic Junod
a7bb02b49c
Better canvas sizing handling (canvas and webgl)
2013-11-21 14:05:28 +01:00
Éric Lemoine
efba141bf0
Do not use default style function
2013-11-20 15:35:10 +01:00
Tom Payne
479ec441ab
Improve type checking in ol.renderer.canvas.VectorLayer
2013-11-20 11:45:25 +01:00
Éric Lemoine
325534aa46
Fire precompose events from map
2013-11-20 11:45:24 +01:00
Frederic Junod
f4c5168cdf
Remove renderer.Map#getCanvas function
2013-11-20 11:45:24 +01:00
Frederic Junod
b39496f380
Dispatch 'precompose' event for ol.renderer.canvas.VectorLayer
2013-11-20 11:45:23 +01:00
Éric Lemoine
2073d78582
Fire precompose events from layers
2013-11-20 11:44:47 +01:00
Tom Payne
e44dfb1c6c
Avoid clearing canvas twice
2013-11-20 11:44:42 +01:00
Tom Payne
7fd4e1ba56
Rename ol.render.RenderEvent to ol.render.Event
2013-11-20 11:42:10 +01:00
Tom Payne
ea0f8d1f8e
Add frameState to postcompose event and minimise calls to getTransform
2013-11-20 11:42:06 +01:00
Tom Payne
756944a2e9
Fire postcompose events for all layer types
2013-11-20 11:42:06 +01:00
Tom Payne
36f85f9afd
Factor out getTransform
2013-11-20 11:42:06 +01:00
Tom Payne
a83b0768b2
Always dispatch postcompose event, even if no replay group
2013-11-20 11:42:06 +01:00
Tom Payne
4c6bd5bdf2
Rename getTransform to getImageTransform
2013-11-20 11:42:06 +01:00
Tom Payne
7035096fca
Move dispatchPostComposeEvent into base class
2013-11-20 11:42:06 +01:00
Tom Payne
f3138d6039
Fire postcompose events from map
2013-11-20 11:42:05 +01:00
Tom Payne
1670b67bd8
Rename postrender to postcompose
2013-11-20 11:42:05 +01:00
Tom Payne
a990f0921e
Rename ol.layer.VectorEvent to ol.render.RenderEvent
2013-11-20 11:42:05 +01:00
Tom Payne
2839aea6b1
Clear correct member variable, thanks @elemoine
2013-11-20 11:42:05 +01:00
Tom Payne
a17560ade3
Only draw features and geometries that are visible
2013-11-20 11:42:05 +01:00
Tom Payne
c5de1db9e6
Rename render to immediate
2013-11-20 11:42:05 +01:00
Tom Payne
a0aad87adf
Rename batch to replay
2013-11-20 11:42:04 +01:00
Tom Payne
df70731e0c
Fire per-layer postrender events
2013-11-20 11:42:04 +01:00
Tom Payne
4183d9cdb8
Move ol.replay into ol.render namespace
2013-11-20 11:42:01 +01:00
Tom Payne
61e221c504
Only draw batches in visible extent
2013-11-20 11:41:56 +01:00
Tom Payne
15583865b6
Re-use batches when animating or interacting
2013-11-20 11:41:52 +01:00
Tom Payne
8ccd733e08
Implement ol.replay.canvas.BatchGroup#isEmpty
2013-11-20 11:41:51 +01:00
Tom Payne
9a11cb87aa
Handle vector layer opacity
2013-11-20 11:41:51 +01:00
Tom Payne
633920d0f7
Buffer batch group extent
2013-11-20 11:41:51 +01:00
Tom Payne
f0b4a5a35e
Activate canvas vector layer renderer
2013-11-20 11:41:49 +01:00
Tom Payne
fb7ccc9d16
Add initial canvas vector layer renderer
2013-11-20 11:41:09 +01:00
Tom Payne
bd82e1aa1a
Remove vector code from files
2013-11-20 11:41:04 +01:00
Tom Payne
4e65fefc00
Move vector code out of the way
2013-11-20 11:39:21 +01:00
Tom Payne
a60a03149e
Correct transform and remove unused variables
2013-11-20 11:39:19 +01:00
Tom Payne
ea74809256
Remove unused vector layer canvas
2013-11-20 11:39:19 +01:00
Tom Payne
bbd461f181
Remove stray call to composeFrame, thanks @elemoine
2013-11-20 11:39:19 +01:00
Tom Payne
d774d2007d
Render features even while animating and interacting
2013-11-20 11:39:19 +01:00
Tom Payne
91fc1a7663
Render vector features directly to output canvas
2013-11-20 11:39:18 +01:00
Tom Payne
e0ef5fc7ee
Pass context instead of canvas when creating ol.renderer.canvas.Vector
2013-11-20 11:39:18 +01:00
Éric Lemoine
0c9f7eb616
Use experimental canvas vector layer renderer
2013-11-20 11:39:16 +01:00
Éric Lemoine
4b9642f4b1
Experimental canvas vector layer renderer
2013-11-20 11:36:28 +01:00