Éric Lemoine
501e7456c0
Merge remote-tracking branch 'upstream/master' into webgl-point-merge
2014-11-10 15:40:03 +01:00
Guillaume Beraudo
f715e3186a
Readability rearangement in canvasmaprenderer.js
2014-11-07 11:15:02 +01:00
Éric Lemoine
46b03e79a4
Merge remote-tracking branch 'upstream/master' into webgl-point
2014-11-03 15:02:22 +01:00
Andreas Hocevar
87a06c0086
Rename #getImageElement to #getImage
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This adds consistency between ol.Image and ol.ImageTile. Now both have
an exportable getImage method.
2014-10-30 08:42:09 +01:00
Éric Lemoine
33adcd3903
Add very basic webgl vector renderer
2014-10-27 09:18:19 +01:00
Tim Schaub
e1ee3474bf
Unregister listener
2014-10-11 18:49:12 -06:00
Tim Schaub
7129a08e0b
Clear the canvas on layer extent changes
2014-10-11 18:22:18 -06:00
Frederic Junod
d7ee71a811
Remove unnecessary type cast
2014-09-03 11:14:33 +02:00
Frederic Junod
009cd9f840
Remove unnecessary type cast
2014-09-03 11:14:33 +02:00
Frederic Junod
4a21ad566a
Remove unnecessary type cast
2014-09-02 15:17:32 +02:00
Éric Lemoine
73df93969a
No composeFrame if layer and view don't intersect
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ol.renderer.canvas.TileLayer#prepareFrame immediately returns false if the layer extent and the view extent do not intersect.
2014-08-24 14:55:13 +02:00
Éric Lemoine
def1af4492
No composeFrame if prepareFrame returns false
2014-08-24 14:55:13 +02:00
Antoine Abt
b034e114d6
Restore opacity after drawing vector layers
2014-08-20 15:34:48 +02:00
Éric Lemoine
9072fb1f2f
Merge pull request #2543 from elemoine/foreachfeature
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Do not hit-detect the same feature multiple times
2014-08-18 10:38:38 +02:00
Éric Lemoine
c81dfdc69b
Do not hit-detect the same feature multiple times
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In other words forEachFeatureAtPixel should not call the user-provided callback more than once for a given feature.
2014-08-18 10:24:12 +02:00
Éric Lemoine
ba035abb1f
Change ol.TileCoord to an Array
2014-08-18 09:33:24 +02:00
Frederic Junod
ae98ee8b4a
Restore context opacity after drawing layers
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Closes #2455
2014-08-05 16:05:23 +02:00
Frederic Junod
86268bcf58
Rename olx.FrameState#skippedFeatureUids_ skippedFeatureUids
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To let the ol.Map#skippedFeatureUids_ property to be renamed by the compiler.
2014-07-31 11:30:39 +02:00
Bart van den Eijnden
f468239e71
Merge pull request #2394 from tonio/style_order
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Give precedence to feature styles
2014-07-25 11:34:24 +02:00
Tim Schaub
2b0284a342
Only request tiles within the layer extent
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Layer renderers are now responsible for requesting data within a limited extent.
2014-07-24 10:26:07 -06:00
Tim Schaub
234cff4de5
Limit image layer requests to layer extent
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This has two nice consequences that can be seen in the wms-image.js and mapbuide-untiled.js examples:
* no images are requested when you browse outside of the layer extent
* when the layer extent is within the viewport extent, cached images are used since the intersecting extent is the same for multiple viewport extents
2014-07-24 10:26:07 -06:00
Antoine Abt
b7b5de659b
Distinct style function types
2014-07-16 11:25:16 +02:00
Antoine Abt
60f1874766
Give precedence to feature style
2014-07-16 11:25:16 +02:00
Tim Schaub
2ec63b6c58
Unnecessary ol.Tile requires
2014-06-27 19:57:54 -04:00
Tim Schaub
e802902f9b
Rename ol.extent.getForView2DAndSize to ol.extent.getForViewAndSize
2014-06-27 09:59:39 -04:00
Tim Schaub
b9f444a008
Rename olx.View2DState to olx.ViewState and use viewState property
2014-06-27 09:58:25 -04:00
Andreas Hocevar
f67767aaf0
Add ol.renderer.vector.getSquaredTolerance and ol.SIMPLIFY_TOLERANCE
2014-06-27 12:10:46 +02:00
Éric Lemoine
6cf4c95762
Flush the vector context after replaying the batch
2014-06-26 14:06:56 +02:00
Andreas Hocevar
ba2d49d715
Finish the replay group after dispatching the compose event
2014-06-26 13:16:34 +02:00
Éric Lemoine
18d117dff6
Hit detection for features drawn at pre/postcompose
2014-06-25 18:32:02 +02:00
Éric Lemoine
49a1215f75
Pass a replay group to ol.render.Event
2014-06-14 14:21:34 +02:00
Éric Lemoine
7a1e605f14
Skipped features support to ol.source.ImageVector
2014-06-11 16:26:21 +02:00
Hadrien Tulipe
7aab28afcc
Provide ol.RendererType structure through ol.renderer.Map
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It was previously in ol.Map, but it could not be provided because
of circular dependencies.
2014-05-27 22:47:02 +02:00
Hadrien Tulipe
1d6f9ca80b
Expose the map renderer type to the public API
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In the case where the map decides itself which renderer to use. It can
be convenient for the developer to have knowledge of the choice made.
2014-05-27 22:47:02 +02:00
Éric Lemoine
8cd5f6d642
Merge pull request #2109 from elemoine/visibleandinrange
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Hit detection respects min and maxResolution
2014-05-25 14:43:44 +02:00
Éric Lemoine
fd8a46dcae
Hit detection respects min and maxResolution
2014-05-25 14:35:07 +02:00
Andreas Hocevar
eb6a938062
Do not document object literals as interfaces
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Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
2014-05-22 15:48:47 +02:00
Tim Schaub
cec41c4b0a
Add missing requires
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Without explicit requires, it is possible that a build would exclude ol.js.
2014-04-30 08:37:52 -06:00
Andreas Hocevar
13e072cb63
Merge pull request #1955 from ahocevar/canvas-no-taint
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Test canvas size with an untainted canvas
2014-04-07 13:52:09 +02:00
ahocevar
d685c79e02
Use ol.dom.createCanvasContext2D and remove canvas variable
2014-04-07 13:25:49 +02:00
ahocevar
3848e7f823
Make comment about shrinking the canvas more descriptive
2014-04-06 23:54:59 +02:00
ahocevar
09021dffd4
Do not shrink test canvas
2014-04-06 14:29:32 +02:00
ahocevar
95795ea301
Test canvas size with an untainted canvas
2014-04-06 11:38:51 +02:00
Tim Schaub
aa3a20e911
Provide layer states array in frame state
2014-04-04 07:36:42 -06:00
Tom Payne
ed586bad39
Use forEachFeatureInExtentAtResolution in ol.renderer.canvas.VectorLayer
2014-04-03 15:23:24 +02:00
Tom Payne
b24e122d4f
Add projection argument when loading features
2014-04-03 15:12:22 +02:00
Tom Payne
8c984cc8f7
Load features before rendering
2014-04-03 15:08:03 +02:00
ahocevar
ea58f38275
Make testCanvasSize a static function
2014-04-03 11:18:26 +02:00
ahocevar
54ba06ae3b
Initialize canvasTooBig_ member
2014-04-03 11:18:12 +02:00
ahocevar
58b5fef3da
Allow to make canvas smaller when it is too big
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For performance reason, we only make the canvas bigger, but not
smaller. With this change, we also make it smaller, but only
when we know that its current size exceeds the maximum
dimensions.
2014-04-02 16:44:57 +02:00