Commit Graph

469 Commits

Author SHA1 Message Date
Éric Lemoine
501e7456c0 Merge remote-tracking branch 'upstream/master' into webgl-point-merge 2014-11-10 15:40:03 +01:00
Guillaume Beraudo
f715e3186a Readability rearangement in canvasmaprenderer.js 2014-11-07 11:15:02 +01:00
Éric Lemoine
46b03e79a4 Merge remote-tracking branch 'upstream/master' into webgl-point 2014-11-03 15:02:22 +01:00
Andreas Hocevar
87a06c0086 Rename #getImageElement to #getImage
This adds consistency between ol.Image and ol.ImageTile. Now both have
an exportable getImage method.
2014-10-30 08:42:09 +01:00
Éric Lemoine
33adcd3903 Add very basic webgl vector renderer 2014-10-27 09:18:19 +01:00
Tim Schaub
e1ee3474bf Unregister listener 2014-10-11 18:49:12 -06:00
Tim Schaub
7129a08e0b Clear the canvas on layer extent changes 2014-10-11 18:22:18 -06:00
Frederic Junod
d7ee71a811 Remove unnecessary type cast 2014-09-03 11:14:33 +02:00
Frederic Junod
009cd9f840 Remove unnecessary type cast 2014-09-03 11:14:33 +02:00
Frederic Junod
4a21ad566a Remove unnecessary type cast 2014-09-02 15:17:32 +02:00
Éric Lemoine
73df93969a No composeFrame if layer and view don't intersect
ol.renderer.canvas.TileLayer#prepareFrame immediately returns false if the layer extent and the view extent do not intersect.
2014-08-24 14:55:13 +02:00
Éric Lemoine
def1af4492 No composeFrame if prepareFrame returns false 2014-08-24 14:55:13 +02:00
Antoine Abt
b034e114d6 Restore opacity after drawing vector layers 2014-08-20 15:34:48 +02:00
Éric Lemoine
9072fb1f2f Merge pull request #2543 from elemoine/foreachfeature
Do not hit-detect the same feature multiple times
2014-08-18 10:38:38 +02:00
Éric Lemoine
c81dfdc69b Do not hit-detect the same feature multiple times
In other words forEachFeatureAtPixel should not call the user-provided callback more than once for a given feature.
2014-08-18 10:24:12 +02:00
Éric Lemoine
ba035abb1f Change ol.TileCoord to an Array 2014-08-18 09:33:24 +02:00
Frederic Junod
ae98ee8b4a Restore context opacity after drawing layers
Closes #2455
2014-08-05 16:05:23 +02:00
Frederic Junod
86268bcf58 Rename olx.FrameState#skippedFeatureUids_ skippedFeatureUids
To let the ol.Map#skippedFeatureUids_ property to be renamed by the compiler.
2014-07-31 11:30:39 +02:00
Bart van den Eijnden
f468239e71 Merge pull request #2394 from tonio/style_order
Give precedence to feature styles
2014-07-25 11:34:24 +02:00
Tim Schaub
2b0284a342 Only request tiles within the layer extent
Layer renderers are now responsible for requesting data within a limited extent.
2014-07-24 10:26:07 -06:00
Tim Schaub
234cff4de5 Limit image layer requests to layer extent
This has two nice consequences that can be seen in the wms-image.js and mapbuide-untiled.js examples:
 * no images are requested when you browse outside of the layer extent
 * when the layer extent is within the viewport extent, cached images are used since the intersecting extent is the same for multiple viewport extents
2014-07-24 10:26:07 -06:00
Antoine Abt
b7b5de659b Distinct style function types 2014-07-16 11:25:16 +02:00
Antoine Abt
60f1874766 Give precedence to feature style 2014-07-16 11:25:16 +02:00
Tim Schaub
2ec63b6c58 Unnecessary ol.Tile requires 2014-06-27 19:57:54 -04:00
Tim Schaub
e802902f9b Rename ol.extent.getForView2DAndSize to ol.extent.getForViewAndSize 2014-06-27 09:59:39 -04:00
Tim Schaub
b9f444a008 Rename olx.View2DState to olx.ViewState and use viewState property 2014-06-27 09:58:25 -04:00
Andreas Hocevar
f67767aaf0 Add ol.renderer.vector.getSquaredTolerance and ol.SIMPLIFY_TOLERANCE 2014-06-27 12:10:46 +02:00
Éric Lemoine
6cf4c95762 Flush the vector context after replaying the batch 2014-06-26 14:06:56 +02:00
Andreas Hocevar
ba2d49d715 Finish the replay group after dispatching the compose event 2014-06-26 13:16:34 +02:00
Éric Lemoine
18d117dff6 Hit detection for features drawn at pre/postcompose 2014-06-25 18:32:02 +02:00
Éric Lemoine
49a1215f75 Pass a replay group to ol.render.Event 2014-06-14 14:21:34 +02:00
Éric Lemoine
7a1e605f14 Skipped features support to ol.source.ImageVector 2014-06-11 16:26:21 +02:00
Hadrien Tulipe
7aab28afcc Provide ol.RendererType structure through ol.renderer.Map
It was previously in ol.Map, but it could not be provided because
of circular dependencies.
2014-05-27 22:47:02 +02:00
Hadrien Tulipe
1d6f9ca80b Expose the map renderer type to the public API
In the case  where the map decides itself which renderer to use. It can
be convenient for the developer to have knowledge of the choice made.
2014-05-27 22:47:02 +02:00
Éric Lemoine
8cd5f6d642 Merge pull request #2109 from elemoine/visibleandinrange
Hit detection respects min and maxResolution
2014-05-25 14:43:44 +02:00
Éric Lemoine
fd8a46dcae Hit detection respects min and maxResolution 2014-05-25 14:35:07 +02:00
Andreas Hocevar
eb6a938062 Do not document object literals as interfaces
Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
2014-05-22 15:48:47 +02:00
Tim Schaub
cec41c4b0a Add missing requires
Without explicit requires, it is possible that a build would exclude ol.js.
2014-04-30 08:37:52 -06:00
Andreas Hocevar
13e072cb63 Merge pull request #1955 from ahocevar/canvas-no-taint
Test canvas size with an untainted canvas
2014-04-07 13:52:09 +02:00
ahocevar
d685c79e02 Use ol.dom.createCanvasContext2D and remove canvas variable 2014-04-07 13:25:49 +02:00
ahocevar
3848e7f823 Make comment about shrinking the canvas more descriptive 2014-04-06 23:54:59 +02:00
ahocevar
09021dffd4 Do not shrink test canvas 2014-04-06 14:29:32 +02:00
ahocevar
95795ea301 Test canvas size with an untainted canvas 2014-04-06 11:38:51 +02:00
Tim Schaub
aa3a20e911 Provide layer states array in frame state 2014-04-04 07:36:42 -06:00
Tom Payne
ed586bad39 Use forEachFeatureInExtentAtResolution in ol.renderer.canvas.VectorLayer 2014-04-03 15:23:24 +02:00
Tom Payne
b24e122d4f Add projection argument when loading features 2014-04-03 15:12:22 +02:00
Tom Payne
8c984cc8f7 Load features before rendering 2014-04-03 15:08:03 +02:00
ahocevar
ea58f38275 Make testCanvasSize a static function 2014-04-03 11:18:26 +02:00
ahocevar
54ba06ae3b Initialize canvasTooBig_ member 2014-04-03 11:18:12 +02:00
ahocevar
58b5fef3da Allow to make canvas smaller when it is too big
For performance reason, we only make the canvas bigger, but not
smaller. With this change, we also make it smaller, but only
when we know that its current size exceeds the maximum
dimensions.
2014-04-02 16:44:57 +02:00