Commit Graph

228 Commits

Author SHA1 Message Date
GaborFarkas
f82bc15013 Minimal working text renderer 2017-06-23 20:34:52 +02:00
GaborFarkas
da60b96445 Style texts and draw them on canvas 2017-06-23 20:34:52 +02:00
Marc Jansen
feabb6440d Add reindented shader sources 2017-06-20 11:45:48 +02:00
Marc Jansen
7d6929c710 Manual adjustment of indentation 2017-06-20 10:41:03 +02:00
Marc Jansen
d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
GaborFarkas
7ea8cf5fb3 Don't introduce new self-intersections. Fixes #6823 2017-06-11 22:07:22 +02:00
GaborFarkas
bcda41b508 Do not bridge holes outside of outer ring 2017-05-29 15:55:16 +02:00
GaborFarkas
c0fac0f5ca Prepare replays for vector tiles 2017-05-29 15:53:53 +02:00
Tim Schaub
479d98212b Disable no-missing-requires rule in generated shader code 2017-05-02 15:04:20 -06:00
Frederic Junod
5763e1d145 Remove unused goog.require 2017-02-03 12:40:53 +01:00
Guillaume Beraudo
b54ea89395 Handle concrete classes with non implemented abstract methods 2017-01-30 17:16:01 +01:00
Frederic Junod
d59224f5eb Add missing override and inheritDoc jsdoc tags 2017-01-30 17:16:01 +01:00
Frederic Junod
546fc97cd4 Add abstract tag at class level 2017-01-30 17:16:01 +01:00
Tim Schaub
fcb9dafc33 Use the ol.DEBUG_WEBGL flag to debug shader sources 2017-01-16 16:57:37 -07:00
Thomas Chandelle
7a4ae3a6ac Line Dash offset 2017-01-04 11:19:47 +01:00
Andreas Hocevar
dcbf3a97e8 Wrap WebGL shader code in define condition 2017-01-02 22:01:58 +01:00
Andreas Hocevar
446807825e Wrap ol.render.webgl code in define condition 2017-01-02 21:24:23 +01:00
Tim Schaub
137cdc04c8 Remove ol.DEBUG 2017-01-01 20:37:52 -07:00
Tim Schaub
00cef70a3a Private enum for WebGL linestring replay instruction 2016-12-27 14:04:08 -07:00
Tim Schaub
ef04f466cd Name modules more like their provide 2016-12-18 11:24:01 -07:00
Frederic Junod
1478cadb18 Consistent spacing between keys and values in object literal
Related to https://github.com/openlayers/eslint-config-openlayers/pull/9
2016-12-14 12:10:47 +01:00
Frédéric Junod
51f7bfb415 Merge pull request #6178 from fredj/missing_require
Add missing goog.require
2016-11-29 08:20:57 +01:00
Frederic Junod
1b6c239114 Add missing goog.require 2016-11-28 13:46:26 +01:00
Thomas Chandelle
9ffa103a79 Image rotation in WebGL was anti-clockwise 2016-11-25 09:02:20 +01:00
GaborFarkas
dba0934112 Refactor LineString GLSL & clean up 2016-11-23 10:14:20 +01:00
GaborFarkas
0f204641e3 Clean up GLSLs somewhat 2016-11-23 09:51:37 +01:00
GaborFarkas
02461b3416 Add no-op WebGL text replay 2016-11-23 09:51:37 +01:00
GaborFarkas
3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
efbc4ead8d Minor fixes according to review 2016-11-23 09:51:37 +01:00
GaborFarkas
dd905ffb5b Cleanup and fix DPR in WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
a7ddda7d81 Force close polygon contours (WebGL) 2016-11-23 09:51:37 +01:00
GaborFarkas
ca1414b2d0 Add depth test to PolygonReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
0c45b52a7a Add functions to WebGL Immediate API 2016-11-23 09:51:37 +01:00
GaborFarkas
62fb8d8fd8 Fix typos 2016-11-23 09:51:37 +01:00
GaborFarkas
36df9a9c09 Add missing requires 2016-11-23 09:51:37 +01:00
GaborFarkas
763bbca549 Fix skipping replay 2016-11-23 09:51:37 +01:00
GaborFarkas
697cbf16f0 Fix some rendering issues with complex styling 2016-11-23 09:51:37 +01:00
GaborFarkas
58afee6706 Clean up polygon replay GLSL 2016-11-23 09:51:37 +01:00
GaborFarkas
ac6408be3b Add circle replay to WebGL renderer 2016-11-23 09:51:36 +01:00
GaborFarkas
86c914f3df Fix glitched lines with rotated view 2016-11-23 09:51:36 +01:00
GaborFarkas
5fb0a84579 Fix WebGL PolygonReplay#bridgeHole_ 2016-11-23 09:51:36 +01:00
GaborFarkas
e124b34b24 Correctly draw polygons with transparent border 2016-11-23 09:51:36 +01:00
GaborFarkas
004c0f7e27 Fix WebGL PolygonReplay#getPointsInTriangle_ 2016-11-23 09:51:36 +01:00
GaborFarkas
71d790ccfd Add zIndex support to WebGL renderer 2016-11-23 09:51:36 +01:00
GaborFarkas
5cf2e9c072 Add shutdown methods to replays 2016-11-23 09:51:36 +01:00
GaborFarkas
360e77481d Restructure webgl replays 2016-11-23 09:51:36 +01:00
GaborFarkas
dc27f768d0 Correctly triangulate simple polygons. 2016-11-23 09:51:36 +01:00
GaborFarkas
a0089b5126 Correctly triangulate bad polygons. 2016-11-23 09:51:36 +01:00
GaborFarkas
657f2c7b6c Optimize processing flat coordinates 2016-11-23 09:51:36 +01:00
GaborFarkas
5d65028d26 Initial ear clipping algorithm 2016-11-23 09:51:33 +01:00