GaborFarkas
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f82bc15013
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Minimal working text renderer
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2017-06-23 20:34:52 +02:00 |
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GaborFarkas
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da60b96445
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Style texts and draw them on canvas
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2017-06-23 20:34:52 +02:00 |
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Marc Jansen
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feabb6440d
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Add reindented shader sources
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2017-06-20 11:45:48 +02:00 |
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Marc Jansen
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7d6929c710
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Manual adjustment of indentation
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2017-06-20 10:41:03 +02:00 |
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Marc Jansen
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d0ef05977b
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Autofix indentation issues (eslint --fix)
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2017-06-19 11:58:00 +02:00 |
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GaborFarkas
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7ea8cf5fb3
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Don't introduce new self-intersections. Fixes #6823
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2017-06-11 22:07:22 +02:00 |
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GaborFarkas
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bcda41b508
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Do not bridge holes outside of outer ring
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2017-05-29 15:55:16 +02:00 |
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GaborFarkas
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c0fac0f5ca
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Prepare replays for vector tiles
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2017-05-29 15:53:53 +02:00 |
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Tim Schaub
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479d98212b
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Disable no-missing-requires rule in generated shader code
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2017-05-02 15:04:20 -06:00 |
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Frederic Junod
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5763e1d145
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Remove unused goog.require
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2017-02-03 12:40:53 +01:00 |
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Guillaume Beraudo
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b54ea89395
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Handle concrete classes with non implemented abstract methods
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2017-01-30 17:16:01 +01:00 |
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Frederic Junod
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d59224f5eb
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Add missing override and inheritDoc jsdoc tags
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2017-01-30 17:16:01 +01:00 |
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Frederic Junod
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546fc97cd4
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Add abstract tag at class level
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2017-01-30 17:16:01 +01:00 |
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Tim Schaub
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fcb9dafc33
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Use the ol.DEBUG_WEBGL flag to debug shader sources
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2017-01-16 16:57:37 -07:00 |
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Thomas Chandelle
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7a4ae3a6ac
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Line Dash offset
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2017-01-04 11:19:47 +01:00 |
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Andreas Hocevar
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dcbf3a97e8
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Wrap WebGL shader code in define condition
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2017-01-02 22:01:58 +01:00 |
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Andreas Hocevar
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446807825e
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Wrap ol.render.webgl code in define condition
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2017-01-02 21:24:23 +01:00 |
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Tim Schaub
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137cdc04c8
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Remove ol.DEBUG
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2017-01-01 20:37:52 -07:00 |
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Tim Schaub
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00cef70a3a
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Private enum for WebGL linestring replay instruction
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2016-12-27 14:04:08 -07:00 |
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Tim Schaub
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ef04f466cd
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Name modules more like their provide
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2016-12-18 11:24:01 -07:00 |
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Frederic Junod
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1478cadb18
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Consistent spacing between keys and values in object literal
Related to https://github.com/openlayers/eslint-config-openlayers/pull/9
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2016-12-14 12:10:47 +01:00 |
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Frédéric Junod
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51f7bfb415
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Merge pull request #6178 from fredj/missing_require
Add missing goog.require
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2016-11-29 08:20:57 +01:00 |
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Frederic Junod
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1b6c239114
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Add missing goog.require
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2016-11-28 13:46:26 +01:00 |
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Thomas Chandelle
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9ffa103a79
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Image rotation in WebGL was anti-clockwise
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2016-11-25 09:02:20 +01:00 |
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GaborFarkas
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dba0934112
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Refactor LineString GLSL & clean up
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2016-11-23 10:14:20 +01:00 |
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GaborFarkas
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0f204641e3
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Clean up GLSLs somewhat
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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02461b3416
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Add no-op WebGL text replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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3b2ff5a2ee
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Revamp WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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efbc4ead8d
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Minor fixes according to review
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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dd905ffb5b
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Cleanup and fix DPR in WebGL CircleReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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a7ddda7d81
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Force close polygon contours (WebGL)
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ca1414b2d0
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Add depth test to PolygonReplay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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0c45b52a7a
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Add functions to WebGL Immediate API
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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62fb8d8fd8
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Fix typos
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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36df9a9c09
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Add missing requires
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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763bbca549
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Fix skipping replay
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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697cbf16f0
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Fix some rendering issues with complex styling
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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58afee6706
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Clean up polygon replay GLSL
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2016-11-23 09:51:37 +01:00 |
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GaborFarkas
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ac6408be3b
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Add circle replay to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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86c914f3df
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Fix glitched lines with rotated view
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5fb0a84579
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Fix WebGL PolygonReplay#bridgeHole_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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e124b34b24
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Correctly draw polygons with transparent border
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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004c0f7e27
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Fix WebGL PolygonReplay#getPointsInTriangle_
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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71d790ccfd
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Add zIndex support to WebGL renderer
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5cf2e9c072
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Add shutdown methods to replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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360e77481d
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Restructure webgl replays
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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dc27f768d0
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Correctly triangulate simple polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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a0089b5126
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Correctly triangulate bad polygons.
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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657f2c7b6c
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Optimize processing flat coordinates
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2016-11-23 09:51:36 +01:00 |
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GaborFarkas
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5d65028d26
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Initial ear clipping algorithm
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2016-11-23 09:51:33 +01:00 |
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