Don't introduce new self-intersections. Fixes #6823
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@@ -96,7 +96,7 @@ if (ol.ENABLE_WEBGL) {
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stride, holeList.list, holeList.rtree, false);
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}
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holeLists.sort(function(a, b) {
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return b.maxX - a.maxX;
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return b.maxX[0] === a.maxX[0] ? a.maxX[1] - b.maxX[1] : b.maxX[0] - a.maxX[0];
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});
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for (i = 0; i < holeLists.length; ++i) {
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var currList = holeLists[i].list;
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@@ -112,12 +112,15 @@ if (ol.ENABLE_WEBGL) {
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} while (start !== currItem);
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if (!intersection) {
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this.classifyPoints_(currList, holeLists[i].rtree, true);
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this.bridgeHole_(currList, holeLists[i].maxX, outerRing, maxX, rtree);
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rtree.concat(holeLists[i].rtree);
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if (this.bridgeHole_(currList, holeLists[i].maxX[0], outerRing, maxX[0], rtree)) {
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rtree.concat(holeLists[i].rtree);
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this.classifyPoints_(outerRing, rtree, false);
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}
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}
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}
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} else {
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this.classifyPoints_(outerRing, rtree, false);
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}
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this.classifyPoints_(outerRing, rtree, false);
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this.triangulate_(outerRing, rtree);
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};
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@@ -130,13 +133,13 @@ if (ol.ENABLE_WEBGL) {
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* @param {ol.structs.LinkedList} list Linked list.
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* @param {ol.structs.RBush} rtree R-Tree of the polygon.
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* @param {boolean} clockwise Coordinate order should be clockwise.
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* @return {number} Maximum X value.
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* @return {Array.<number>} X and Y coords of maximum X value.
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*/
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ol.render.webgl.PolygonReplay.prototype.processFlatCoordinates_ = function(
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flatCoordinates, stride, list, rtree, clockwise) {
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var isClockwise = ol.geom.flat.orient.linearRingIsClockwise(flatCoordinates,
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0, flatCoordinates.length, stride);
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var i, ii, maxX;
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var i, ii, maxXX, maxXY;
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var n = this.vertices.length / 2;
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/** @type {ol.WebglPolygonVertex} */
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var start;
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@@ -149,13 +152,17 @@ if (ol.ENABLE_WEBGL) {
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if (clockwise === isClockwise) {
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start = this.createPoint_(flatCoordinates[0], flatCoordinates[1], n++);
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p0 = start;
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maxX = flatCoordinates[0];
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maxXX = flatCoordinates[0];
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maxXY = flatCoordinates[1];
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for (i = stride, ii = flatCoordinates.length; i < ii; i += stride) {
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p1 = this.createPoint_(flatCoordinates[i], flatCoordinates[i + 1], n++);
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segments.push(this.insertItem_(p0, p1, list));
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extents.push([Math.min(p0.x, p1.x), Math.min(p0.y, p1.y), Math.max(p0.x, p1.x),
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Math.max(p0.y, p1.y)]);
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maxX = flatCoordinates[i] > maxX ? flatCoordinates[i] : maxX;
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if (flatCoordinates[i] > maxXX) {
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maxXX = flatCoordinates[i];
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maxXY = flatCoordinates[i + 1];
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}
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p0 = p1;
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}
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segments.push(this.insertItem_(p1, start, list));
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@@ -165,13 +172,17 @@ if (ol.ENABLE_WEBGL) {
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var end = flatCoordinates.length - stride;
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start = this.createPoint_(flatCoordinates[end], flatCoordinates[end + 1], n++);
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p0 = start;
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maxX = flatCoordinates[end];
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maxXX = flatCoordinates[end];
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maxXY = flatCoordinates[end + 1];
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for (i = end - stride, ii = 0; i >= ii; i -= stride) {
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p1 = this.createPoint_(flatCoordinates[i], flatCoordinates[i + 1], n++);
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segments.push(this.insertItem_(p0, p1, list));
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extents.push([Math.min(p0.x, p1.x), Math.min(p0.y, p1.y), Math.max(p0.x, p1.x),
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Math.max(p0.y, p1.y)]);
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maxX = flatCoordinates[i] > maxX ? flatCoordinates[i] : maxX;
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if (flatCoordinates[i] > maxXX) {
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maxXX = flatCoordinates[i];
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maxXY = flatCoordinates[i + 1];
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}
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p0 = p1;
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}
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segments.push(this.insertItem_(p1, start, list));
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@@ -180,7 +191,7 @@ if (ol.ENABLE_WEBGL) {
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}
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rtree.load(extents, segments);
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return maxX;
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return [maxXX, maxXY];
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};
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@@ -228,6 +239,7 @@ if (ol.ENABLE_WEBGL) {
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* @param {ol.structs.LinkedList} list Linked list of the polygon.
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* @param {number} listMaxX Maximum X value of the polygon.
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* @param {ol.structs.RBush} rtree R-Tree of the polygon.
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* @return {boolean} Bridging was successful.
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*/
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ol.render.webgl.PolygonReplay.prototype.bridgeHole_ = function(hole, holeMaxX,
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list, listMaxX, rtree) {
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@@ -247,19 +259,18 @@ if (ol.ENABLE_WEBGL) {
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var intersectingSegments = this.getIntersections_({p0: p1, p1: p2}, rtree, true);
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for (i = 0, ii = intersectingSegments.length; i < ii; ++i) {
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var currSeg = intersectingSegments[i];
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if (currSeg.p0.reflex === undefined) {
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var intersection = this.calculateIntersection_(p1, p2, currSeg.p0,
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currSeg.p1, true);
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var dist = Math.abs(p1.x - intersection[0]);
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if (dist < minDist) {
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minDist = dist;
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p5 = {x: intersection[0], y: intersection[1], i: -1};
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seg = currSeg;
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}
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var intersection = this.calculateIntersection_(p1, p2, currSeg.p0,
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currSeg.p1, true);
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var dist = Math.abs(p1.x - intersection[0]);
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if (dist < minDist && ol.render.webgl.triangleIsCounterClockwise(p1.x, p1.y,
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currSeg.p0.x, currSeg.p0.y, currSeg.p1.x, currSeg.p1.y) !== undefined) {
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minDist = dist;
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p5 = {x: intersection[0], y: intersection[1], i: -1};
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seg = currSeg;
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}
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}
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if (minDist === Infinity) {
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return;
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return false;
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}
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bestPoint = seg.p1;
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@@ -279,7 +290,7 @@ if (ol.ENABLE_WEBGL) {
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}
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seg = list.firstItem();
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while (seg.p1 !== bestPoint) {
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while (seg.p1.x !== bestPoint.x || seg.p1.y !== bestPoint.y) {
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seg = list.nextItem();
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}
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@@ -293,6 +304,8 @@ if (ol.ENABLE_WEBGL) {
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seg.p1 = p1Bridge;
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hole.setFirstItem();
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list.concat(hole);
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return true;
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};
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