Commit Graph

60 Commits

Author SHA1 Message Date
Tom Payne
f4e0404336 Defer WebGL resource deletion to post-frame 2012-08-16 23:43:33 +02:00
Tom Payne
9b17d28b2b Add ol.webgl.tilelayerrenderer.logger 2012-08-16 23:43:32 +02:00
Tom Payne
44cd3ceccb Re-order functions alphabetically 2012-08-16 17:56:19 +02:00
Éric Lemoine
9eb031ed89 remove ol.webgl.LayerRenderer.prototype.getGL (as suggest by @twpayne) 2012-08-16 15:04:23 +02:00
Éric Lemoine
af63654776 Merge remote branch 'upstream/exp' into renderer 2012-08-14 21:19:46 +02:00
Tom Payne
d9009eae10 Fix missed used of goog.webgl 2012-08-14 09:20:51 +02:00
Éric Lemoine
9efa34a2a3 separate map and renderer 2012-08-13 23:38:37 +02:00
Tom Payne
b2da697519 Revert "Improve WebGL pixel precision"
This reverts commit 05b6ca05fe.
2012-08-08 15:30:41 +02:00
Tom Payne
05b6ca05fe Improve WebGL pixel precision 2012-08-07 17:46:06 +02:00
Tom Payne
1f5cda88c4 Replace ol.Tile.isLoaded with ol.Tile.getState 2012-08-07 12:07:55 +02:00
Tom Payne
4675ae2285 Fix rendering at large zooms 2012-08-06 09:39:41 +02:00
Tom Payne
9d891c1339 Add missing require 2012-08-06 09:20:05 +02:00
Tom Payne
fe8c064a2e Clean up calculation of framebuffer extent and size 2012-08-06 01:20:21 +02:00
Tom Payne
2a198bf255 Update FIXMEs 2012-08-06 01:20:21 +02:00
Tom Payne
bf6705a80d Improve algorithm for finding framebuffer size 2012-08-06 00:07:38 +02:00
Tom Payne
71c659396d Remove unused variable 2012-08-06 00:07:38 +02:00
Tom Payne
d8cbe6c8fe Order functions alphabetically and clean up whitespace 2012-08-06 00:07:38 +02:00
Tom Payne
f06d236383 Remove unused renderbuffer 2012-08-05 23:44:37 +02:00
Tom Payne
9cff381149 Use vec4 rather than mat4 for linear tile transforms 2012-08-05 23:42:43 +02:00
Tom Payne
a38dc0db28 Add interim tiles 2012-08-05 23:17:56 +02:00
Tom Payne
e0509d7d08 s/framebufferTileBoundsExtent/framebufferExtent/ 2012-08-05 00:39:52 +02:00
Tom Payne
d7623356fc More explict key variable names 2012-08-05 00:38:27 +02:00
Tom Payne
8179cf0b69 Add rotation to WebGL tile layer renderer 2012-07-29 17:09:33 +02:00
Tom Payne
a8664df76b Make ol.Map.isDef stricter 2012-07-29 17:09:32 +02:00
Tom Payne
74b67a2e3a Fix intermediate zoom levels in WebGL tile layer renderer 2012-07-29 11:05:13 +02:00
Tom Payne
12956da634 Add another FIXME 2012-07-28 23:47:14 +02:00
Tom Payne
ea623b7be6 Fix some stupid bugs in ol.TileBounds 2012-07-22 12:18:56 +02:00
Tom Payne
cbafc0795d Add another FIXME 2012-07-22 11:40:48 +02:00
Tom Payne
21e3f2fe83 Promote opacity/visibility changes into base class 2012-07-22 11:40:47 +02:00
Tom Payne
abc1b4ff04 Rename redraw to render 2012-07-22 03:10:33 +02:00
Tom Payne
33449e657a Add various FIXMEs 2012-07-22 03:10:32 +02:00
Tom Payne
4906bdced5 Add working WebGL renderer 2012-07-22 03:10:32 +02:00
Éric Lemoine
014c5e8905 refactoring, and renamings in tilegrid.js (related to continous zooming) 2012-07-21 23:52:56 +02:00
Tom Payne
89efc96dd5 Don't bother making forEachTileCoord abortable 2012-07-21 01:08:44 +02:00
Tom Payne
513d8e7268 Create ol.Size around goog.math.Size 2012-07-19 10:46:43 +02:00
Tom Payne
c547404615 Create ol.Coordinate around goog.math.Coordinate 2012-07-19 10:34:12 +02:00
Tom Payne
e85ca98179 Refactor build system and layout 2012-07-18 02:26:41 +02:00
Tom Payne
0abc4219b3 Document various FIXMEs 2012-07-18 00:35:44 +02:00
Tom Payne
a421943eb1 Clear framebuffer before writing tiles 2012-07-18 00:10:43 +02:00
Tom Payne
4ca1fd00c7 Suppress compiler warning 2012-07-18 00:10:43 +02:00
Tom Payne
7febc1c8b3 Add ol.webgl.TileLayerRenderer.getMatrix 2012-07-18 00:10:43 +02:00
Tom Payne
db59dfd5a2 Rename textureCache to tileTextureCache 2012-07-18 00:10:42 +02:00
Tom Payne
7dc2884498 Fix tile edge artefacts 2012-07-18 00:10:42 +02:00
Tom Payne
6abcc56789 Suppress compiler warnings 2012-07-18 00:10:42 +02:00
Éric Lemoine
5b5b89819e alphabetize goog.require classes for gjslint 2012-07-17 22:13:15 +02:00
Tom Payne
f77ad158f0 Initial working WebGL TileLayerRenderer 2012-07-17 18:56:10 +02:00
Tom Payne
be94eafae6 Override getLayer in ol.webgl.TileLayerRenderer 2012-07-17 17:39:47 +02:00
Tom Payne
51e1d364c4 Remove unnecessary texture parameters 2012-07-17 14:07:16 +02:00
Tom Payne
7c290e9e30 Add skeleton ol.webgl.TileLayerRenderer shaders 2012-07-17 14:06:45 +02:00
Tom Payne
117321ea43 Name event handlers more consistently 2012-07-17 14:06:01 +02:00