Commit Graph

760 Commits

Author SHA1 Message Date
Andreas Hocevar
68f6b61217 Address review comments 2017-07-30 00:32:51 +02:00
Andreas Hocevar
c6b942f185 Allow styles to configure a custom renderer
Two new examples show how custom renderers can be used to render text along
paths, and to declutter labels using 3rd party libraries.
2017-07-29 17:57:38 +02:00
Andreas Hocevar
e94b660b04 Merge pull request #7045 from ahocevar/immediate-image-size
Respect pixelRatio when scaling images
2017-07-27 16:42:21 +02:00
Andreas Hocevar
ecadb6b685 Respect pixelRatio when scaling images 2017-07-25 11:06:27 +02:00
Andreas Hocevar
fa41c0bad6 Merge pull request #7041 from openlayers/greenkeeper/eslint-4.3.0
Update eslint to the latest version 🚀
2017-07-25 10:55:25 +02:00
Andreas Hocevar
dd878e2a4c Remove lint 2017-07-25 10:42:18 +02:00
gkresic
719abf7265 Support for lineDashOffset 2017-07-24 18:36:39 +02:00
GaborFarkas
619e85e737 Fix linting issues 2017-06-23 21:12:27 +02:00
GaborFarkas
b3407b0554 Add reindented texture shader 2017-06-23 20:51:46 +02:00
GaborFarkas
a4c421e699 Use glyph atlases 2017-06-23 20:44:41 +02:00
GaborFarkas
7b9833fdce Conform TextReplay to the new structure 2017-06-23 20:44:41 +02:00
GaborFarkas
bd87ec7c83 Conform ImageReplay to the new structure 2017-06-23 20:44:41 +02:00
GaborFarkas
26bfa7a172 Refactor WebGL ImageReplay 2017-06-23 20:37:37 +02:00
GaborFarkas
f82bc15013 Minimal working text renderer 2017-06-23 20:34:52 +02:00
GaborFarkas
da60b96445 Style texts and draw them on canvas 2017-06-23 20:34:52 +02:00
GaborFarkas
2ed5abed07 Add WebGL text defaults 2017-06-23 20:34:52 +02:00
Marc Jansen
feabb6440d Add reindented shader sources 2017-06-20 11:45:48 +02:00
Marc Jansen
7d6929c710 Manual adjustment of indentation 2017-06-20 10:41:03 +02:00
Marc Jansen
d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
GaborFarkas
7ea8cf5fb3 Don't introduce new self-intersections. Fixes #6823 2017-06-11 22:07:22 +02:00
GaborFarkas
bcda41b508 Do not bridge holes outside of outer ring 2017-05-29 15:55:16 +02:00
GaborFarkas
c0fac0f5ca Prepare replays for vector tiles 2017-05-29 15:53:53 +02:00
Andreas Hocevar
ac19d4d19c Better documentation for ol.render.Feature#getGeometry 2017-05-16 08:43:08 +02:00
Andreas Hocevar
142f16afe4 Re-add the ol.render.Feature#getGeometry() method
This method does have value for users that want to switch between ol.Feature
and ol.render.Feature and still be able to use #getGeometry().getType() in a
style function to determine the feature geometry's type.
2017-05-16 08:41:55 +02:00
Andreas Hocevar
df72d7b20f Add getId() method for ol.render.Feature 2017-05-11 15:54:20 +02:00
Andreas Hocevar
1d7144564c Remove getGeometry() from the API 2017-05-11 15:53:55 +02:00
Tim Schaub
479d98212b Disable no-missing-requires rule in generated shader code 2017-05-02 15:04:20 -06:00
Frederic Junod
9d263629e6 Add missing goog.require 2017-02-03 12:47:13 +01:00
Frederic Junod
5763e1d145 Remove unused goog.require 2017-02-03 12:40:53 +01:00
Guillaume Beraudo
b54ea89395 Handle concrete classes with non implemented abstract methods 2017-01-30 17:16:01 +01:00
Frederic Junod
1cb2808f7f Remove abstract from ol.render.VectorContext functions 2017-01-30 17:16:01 +01:00
Frederic Junod
d59224f5eb Add missing override and inheritDoc jsdoc tags 2017-01-30 17:16:01 +01:00
Frederic Junod
546fc97cd4 Add abstract tag at class level 2017-01-30 17:16:01 +01:00
Tim Schaub
fcb9dafc33 Use the ol.DEBUG_WEBGL flag to debug shader sources 2017-01-16 16:57:37 -07:00
Andreas Hocevar
76cae0e63f Make sure moveTo is called after beginPath 2017-01-13 19:32:26 +01:00
Andreas Hocevar
08ed00dfb0 Merge pull request #6358 from ahocevar/canvas-moveto
Ensure polygons without stroke are fully filled
2017-01-12 16:22:07 +01:00
Andreas Hocevar
7b232700d5 When applying a pending fill, also apply a pending stroke 2017-01-11 18:32:58 +01:00
Andreas Hocevar
a671687133 Allow replaying with null transform 2017-01-11 17:46:28 +01:00
Andreas Hocevar
2296ca3942 Do not skip moveTo calls after fill 2017-01-11 17:38:31 +01:00
Thomas Chandelle
7a4ae3a6ac Line Dash offset 2017-01-04 11:19:47 +01:00
Andreas Hocevar
dcbf3a97e8 Wrap WebGL shader code in define condition 2017-01-02 22:01:58 +01:00
Andreas Hocevar
446807825e Wrap ol.render.webgl code in define condition 2017-01-02 21:24:23 +01:00
Tim Schaub
137cdc04c8 Remove ol.DEBUG 2017-01-01 20:37:52 -07:00
Tim Schaub
00cef70a3a Private enum for WebGL linestring replay instruction 2016-12-27 14:04:08 -07:00
Tim Schaub
7a95947dbb Dedicated module for render event type enum 2016-12-27 10:17:17 -07:00
Tim Schaub
ef04f466cd Name modules more like their provide 2016-12-18 11:24:01 -07:00
Frederic Junod
1478cadb18 Consistent spacing between keys and values in object literal
Related to https://github.com/openlayers/eslint-config-openlayers/pull/9
2016-12-14 12:10:47 +01:00
simonseyock
f10ae6c474 Adressed review.
Reusing transform
Changing either size of the canvas or clearing it
adding unit of hitTolerance to jsdoc
2016-12-08 10:14:36 +01:00
simonseyock
00a4f3b410 buffering extent by resolution*hitTolerance 2016-12-08 10:14:09 +01:00
simonseyock
f6ee11bb68 Documentation and linting 2016-12-08 10:14:09 +01:00