Commit Graph

26566 Commits

Author SHA1 Message Date
Andreas Hocevar
edc02dbde2 Restore node v8 compatibility 2019-10-25 15:11:11 +02:00
Andreas Hocevar
cff00f1c3b Merge pull request #10188 from ahocevar/renderevent-docs
Document that map render events do not have a context set
2019-10-24 17:14:40 +02:00
Andreas Hocevar
61c4fa8cd6 Document that map render events do not have a context set 2019-10-24 16:32:04 +02:00
Frédéric Junod
2b0256140e Merge pull request #10184 from fredj/heatmap_weight
Clamp the weight value between 0 and 1
2019-10-24 15:34:17 +02:00
Frederic Junod
88bbb8c1ae Clamp the weight value between 0 and 1 2019-10-24 13:52:59 +02:00
Tim Schaub
599835e818 Merge pull request #10175 from tschaub/untagged
Remove description from type tag
2019-10-23 13:57:15 -06:00
Tim Schaub
afa688273b Merge pull request #10176 from tschaub/toggle
Avoid toggling when clicking the title
2019-10-23 13:56:58 -06:00
Tim Schaub
6b4e00e6ac Remove description from type tag 2019-10-23 10:27:56 -06:00
Tim Schaub
10379920d2 Avoid toggling when clicking the title 2019-10-23 10:26:21 -06:00
Andreas Hocevar
ebae0386bd Merge pull request #10172 from ahocevar/apidoc-geometry-inherited
Ensure inherited docs are shown
2019-10-23 15:40:08 +02:00
Andreas Hocevar
bf7af07657 Ensure inherited docs are shown 2019-10-23 14:40:27 +02:00
Andreas Hocevar
327fe11344 Merge pull request #10171 from mike-000/patch-1
Open default attributions links in a new tab or window
2019-10-23 13:48:05 +02:00
Andreas Hocevar
319efedb14 Merge pull request #10047 from KaiVolland/apidoc-changes
Apidoc changes
2019-10-23 13:41:03 +02:00
Andreas Hocevar
4fe16d0281 Tidy up navigation 2019-10-23 13:26:56 +02:00
mike-000
ce8b63a67e Open default attributions links in new tab/window 2019-10-23 12:10:55 +01:00
mike-000
6b25f713cd Open default attributions links in new tab/window 2019-10-23 12:08:40 +01:00
mike-000
4b79818797 Open default attributions links in new tab/window 2019-10-23 12:03:01 +01:00
Andreas Hocevar
062614388c Merge pull request #10161 from ahocevar/vectorimage-getfeatures
Implement getFeatures() for ol/layer/VectorImage
2019-10-23 11:26:08 +02:00
Olivier Guyot
8c5be52462 Merge pull request #10168 from jahow/webgl-style-add-filter
Webgl / Add support for filtering and color interpolation in style expressions
2019-10-23 09:45:16 +02:00
Frédéric Junod
b6d694050e Merge pull request #10170 from openlayers/select-feature_html
Add back html from select-features example
2019-10-23 09:24:43 +02:00
Olivier Guyot
fc555241ea ShaderBuilder / simplify check/parse code a bit 2019-10-23 09:22:12 +02:00
Frederic Junod
33b0f88771 Add back html from select-features example
The example was removed and added back in 38124d770b but the html file was missing
2019-10-23 09:03:19 +02:00
Olivier Guyot
1fe5a68e16 Fix the triangles style in the wbegl-points-layer example 2019-10-22 23:27:26 +02:00
Olivier Guyot
948003ff27 Rewrite to filter-points-webgl example to use a Webgl points layer
The demonstrated features have been recreated using a literal
style (filtering, pulse animation).
2019-10-22 23:17:00 +02:00
Olivier Guyot
d837166a1b Literal Style / add new math operators 2019-10-22 23:17:00 +02:00
Olivier Guyot
c659c05de8 ShaderBuilder / fix stretch operator GLSL expression 2019-10-22 23:17:00 +02:00
Olivier Guyot
485ade42b5 Literal Style / add support for color interpolation 2019-10-22 23:17:00 +02:00
Olivier Guyot
85c3aae454 ShaderBuilder / add support for color interpolation in parse 2019-10-22 23:17:00 +02:00
Olivier Guyot
a29fc016f5 ShaderBuilder / formatColor/Array utilities now output vecX(...) 2019-10-22 23:17:00 +02:00
Olivier Guyot
19eadaea24 Shader Builder / add type checking in expressions parsing
All expressions will now be type checked before actually being parsed.
2019-10-22 23:17:00 +02:00
Olivier Guyot
b8e8d30df0 Shader Builder / add utilities for checking an expression type
Type checking is done either against a literal value (number, string...)
or against the operator in case of an expression.

Sometimes it is not possible to infer only one type, for example
the value 'transparent' could either be a color or a string. This
is covered by the fact that all operators expect exactly one type
for their arguments.
2019-10-22 23:17:00 +02:00
Olivier Guyot
f43637cc33 Shader Builder / support strings in formatColor 2019-10-22 23:17:00 +02:00
Olivier Guyot
56faf4c3ad Color / add an isStringColor utility function 2019-10-22 23:17:30 +02:00
Olivier Guyot
a0b271a812 Literal Style / add support for variables in the style
These variables are accessed using the `var` operator, and are meant
to be mutated directly in the style object. When doing so,
the new value will always be used for the render.

This is intended to be used for modifying the style through external
parameters such as an input field, a slider, mouse position etc.
2019-10-22 23:17:00 +02:00
Olivier Guyot
a1c00744d1 Webgl points renderer / throw if shader compilation fails
This should only happen if providing handcrafted shaders to the renderer.
2019-10-22 23:17:00 +02:00
Olivier Guyot
94b8cf6af3 Webgl / add support for a time operator in literal styles
This required adding `u_time` as one of the default uniforms provided by the
webgl helper.
2019-10-22 23:17:23 +02:00
Olivier Guyot
0c0c8c5d56 Literal Style / add support for a filter property 2019-10-22 23:17:00 +02:00
Andreas Hocevar
fef4d4e9b7 Merge pull request #10093 from mike-000/patch-3
Set label text for Graticule option styles
2019-10-22 15:23:01 +02:00
Tim Schaub
8e4fbe3e74 Merge pull request #10160 from ejn/minor/improve-test-10158
Improve test in case of async call
2019-10-22 07:06:36 -06:00
mike-000
110c17cf9e Remove label style caches 2019-10-22 12:04:06 +01:00
Olivier Guyot
e38250ee14 ShaderBuilder / add fragment discard expression in shader params 2019-10-22 11:39:30 +02:00
Andreas Hocevar
39012a58f8 Implement getFeatures() for ol/layer/VectorImage 2019-10-22 11:27:26 +02:00
Olivier Guyot
7b66b294a8 ShaderBuilder / attempt to clarify the way attributes are handled in parseSymbolStyle 2019-10-22 11:18:39 +02:00
Olivier Guyot
9ee93cd2cf ShaderBuilder / refactoring to use an actual builder pattern
There is now a ShaderBuilder class with chainable methods
to specify more easily the contents of the final shaders.
This is to avoid passing around large objects to different functions,
and allow for a richer API.

The documentation has also been corrected and clarified.
2019-10-22 11:12:06 +02:00
Edward Nash
ed18310136 Improve test in case of async call 2019-10-22 10:21:52 +02:00
Andreas Hocevar
a3c137cff1 Merge pull request #10159 from ejn/bugfix/10158-target-name-collision
Fix target name collision in event.Target and Control
2019-10-22 09:53:19 +02:00
Edward Nash
9eb4816b27 Fix property name collision target_ with Control
* As described in #10158, Control uses the property target_ for
   a custom parent HTMLElement, leading to Events on the Control being
   dispatched with that as the target and not the Control itself.

 * Solved by renaming the target_ property on Target to eventTarget_
2019-10-22 09:37:05 +02:00
Edward Nash
ee653a8e0d Add regression test for event target on Control
* Check possible name collision of target element with EventTarget
2019-10-22 09:37:05 +02:00
mike-000
7edd10d66f Test that label text is set in styles 2019-10-21 16:00:54 +01:00
Frédéric Junod
e0cab3d3ba Merge pull request #10157 from openlayers/dependabot/npm_and_yarn/karma-coverage-istanbul-reporter-2.1.0
Bump karma-coverage-istanbul-reporter from 2.0.5 to 2.1.0
2019-10-21 16:01:30 +02:00