Commit Graph

44 Commits

Author SHA1 Message Date
Olivier Guyot
e11e3c5f6e Webgl / minor function renaming 2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75 Linting 2019-05-15 10:20:31 +02:00
Olivier Guyot
75eb62363a WebGL points / rebuild buffers only when extent changed 2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a WebGL points / rebuild buffers on every non animation frame 2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585 Webgl / implement support for custom attributes in webgl buffers
Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Olivier Guyot
3a429d3f6c Webgl / add utils for pushing geojson geometries in webgl buffers
For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245 Webgl / add a simple Layer renderer for common logic
This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00
Olivier Guyot
a2d83f5358 WebGL points / add minimal tests 2019-05-15 09:42:15 +02:00
Olivier Guyot
72cf7b13fa removed existing webgl rendering unit tests 2018-11-16 14:05:04 +01:00
Marc Jansen
183b8e29c4 Named exports from ol/transform 2018-02-15 17:55:54 +01:00
Tim Schaub
ad62739a6e Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub
d75623084e Rename _ol_source_Image_ to ImageSource 2018-01-10 09:36:28 -07:00
Tim Schaub
453b79dad7 Rename _ol_layer_Image_ to ImageLayer 2018-01-10 09:36:28 -07:00
Tim Schaub
12a3b99b09 Rename _ol_renderer_webgl_ImageLayer_ to WebGLImageLayerRenderer 2018-01-10 09:35:42 -07:00
Ron Young
9fa59d0735 rename map in tests 2017-12-21 23:11:42 -07:00
Tim Schaub
7f47883c48 Transformed 2017-12-12 06:53:18 -07:00
Tim Schaub
a3e3e99baa Get rid of useless test exports 2017-08-17 15:16:58 -04:00
Tim Schaub
9415899a03 Add common transforms by default 2017-03-27 10:07:00 -06:00
Tim Schaub
ed5dbd1293 Put test requires on top 2016-08-08 09:58:11 -06:00
Tim Schaub
424f3e5577 Move renderer files so they are named like their provides 2016-08-07 10:49:11 -06:00
Andreas Hocevar
6b4ee42c90 Refactor to a more convenient internal API 2016-06-23 13:10:41 +02:00
Andreas Hocevar
cf7ff841a7 Remove use of goog.vec.* 2016-06-23 13:10:41 +02:00
Tim Schaub
ae4d8195c0 Remove use of goog.dispose() 2016-03-02 15:44:06 -07:00
Éric Lemoine
9ce3bc7f3d Fix WebGL image layer rendering on retina displays
This commit takes the device pixel ratio into account when calculating the matrix used to apply the image to the output canvas.
2015-04-07 12:13:16 +02:00
Frederic Junod
38bbe35e8d Remove ol.Map#getRenderer function 2013-11-20 11:45:24 +01:00
Tim Schaub
b192335e56 Merge pull request #1027 from tschaub/closure-util
Use the closure-util package.  Documentation will come when this is a more complete solution.  See #1027 for basic usage instructions.
2013-09-15 15:36:13 -07:00
Éric Lemoine
009172951c WebGL image layer tests require the common proj 2013-09-15 10:37:22 -06:00
Tim Schaub
e806f51b3d Changing extent structure back to single array: [minX, minY, maxX, maxY]
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub
e84e0e1233 WebGL renderer updates for new extent structure 2013-09-14 21:14:55 -06:00
Tom Payne
7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Tom Payne
5967f96047 Rename ol.source.ImageSource to ol.source.Image 2013-09-09 14:33:12 +02:00
Tom Payne
f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tom Payne
e686eff886 Fix use of dispose in ol.renderer.webgl.ImageLayer tests 2013-04-22 17:16:44 +02:00
Tom Payne
305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne
9f0004e17d Rename test files to match source files 2013-04-16 19:59:53 +02:00
Tom Payne
02196c94b5 Redefine ol.Coordinate to be Array.<number> 2013-04-05 12:30:37 +02:00
Tim Schaub
ff28c0b793 Fix global leak in WebGL image layer test 2013-03-23 04:38:12 -06:00
Tim Schaub
27ccd13e48 Create test specific markup in tests
Instead of relying on a shared dom structure, the tests should create (and destroy) elements as needed.
2013-03-18 22:53:04 -06:00
Bruno Binet
9b1c389c80 Remove unused goog.require directives 2013-03-14 11:39:43 +01:00
Tobias Bieniek
89ab68cde7 Replaced jasmine testing framework by mocha, expect.js and sinon
as discussed in #319
2013-03-13 04:32:43 +01:00
Tom Payne
2741daa977 Merge pull request #265 from twpayne/check-requires-in-specs
Check requires in specs
2013-03-04 11:31:37 -08:00
Tom Payne
df5f74b3c0 Add missing requires to specs 2013-03-04 20:02:55 +01:00
Tom Payne
08dbeed23f Rename WebGL variables to match CSS shaders specification
See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Éric Lemoine
be6c1a1a27 Test the image layer renderer's transform matrix 2013-02-17 22:47:19 +01:00