Commit Graph

87 Commits

Author SHA1 Message Date
Bruno Binet
cf4799e87c Add support for layer min/maxResolution 2013-09-19 16:59:38 +02:00
Frederic Junod
9906497cb8 Only reset canvas transformation matrix when it has changed 2013-09-18 19:12:36 +02:00
Tom Payne
8f8f94e697 Rename ol.layer.TileLayer to ol.layer.Tile 2013-09-09 15:14:45 +02:00
Tom Payne
7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Tom Payne
46d16ba0ca Use setElementShown instead of showElement 2013-07-22 17:42:47 +02:00
Frederic Junod
a1a7e21f92 Redefine ol.Size to be Array.<number> 2013-06-01 10:22:06 +02:00
Tom Payne
11672db967 Use === and !== for comparisons with 0 2013-05-28 16:07:48 +02:00
Frederic Junod
b3e5ac2717 Optimize canvas renderer.
Only use setTransform when it's needed (ie. when the view is rotated)
2013-04-26 13:32:18 +02:00
Frederic Junod
4094ace04b Remove BACKGROUND_COLOR from ol.Map
Let the map be transparent, the background color can be set with CSS.
2013-04-24 17:38:25 +02:00
Tom Payne
68440e7e0f Cache array length in canvas renderer 2013-04-20 11:34:39 +02:00
Tom Payne
37d3f7b4c1 Use for loop instead of forEach in canvas map renderer 2013-04-19 20:12:11 +02:00
Tom Payne
2f5797bc16 Always create layer renderer, even when layer is invisible or not ready
This is necessary because it is the layer renderer that is responsible
for triggering a render when a layer loads or becomes visible.
2013-04-18 12:52:45 +02:00
Tom Payne
07fe17924b Remove layer renderers in post render function 2013-04-16 18:16:08 +02:00
Tom Payne
4e69b2bb8b Create and remove layer renderers in renderFrame
Previously, the map renderer would listen for layers being added and
removed from the layers collection, and would create and remove layer
renderers in response to these events.

With this change, layer renderers are only created or removed when
renderFrame is called, which leads to somewhat simpler code.

We still need to listen to changes to the layers collection, but now
these only trigger a new render.

This new approach also has an advantage when layers change order.
Swapping the order of two layers involves removing one and re-inserting
it elsewhere.  With the old approach, this would cause the deletion and
re-creation of the layer renderer.  With this new approach, the layer
renderer is preserved.
2013-04-12 17:50:38 +02:00
Tom Payne
e132943eef Use goog.asserts.fail 2013-04-08 19:14:16 +02:00
Tom Payne
4be8c991f7 Add missing Closure Library requires 2013-04-06 14:28:12 +02:00
Tom Payne
da1e5aadd3 Factor out css.js and fix requires 2013-04-05 20:59:16 +02:00
ahocevar
84154d7bb2 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-12 13:27:41 +01:00
Marc Jansen
5e5e4d110a Use constant for CSS class 'ol-unselectable'. 2013-03-12 10:34:49 +01:00
Tim Schaub
e30b0959e0 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-02-18 10:11:00 -07:00
Tom Payne
f581040b0f Add ol.renderer.canvas.ImageLayer 2013-02-14 23:36:36 +01:00
ahocevar
619803cdeb More goog.requires fixes 2013-02-06 16:36:42 +01:00
ahocevar
1ecbc36a39 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-01-30 15:54:24 +01:00
Éric Lemoine
1d2551dbcb Do not draw image if image is null 2013-01-28 12:41:46 +01:00
Tim Schaub
a7737150fe Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-01-24 22:21:25 -07:00
Éric Lemoine
80b38e608b No more need for listener keys array 2013-01-24 22:31:53 +01:00
Éric Lemoine
4a64837ba1 Make map handle background color changes 2013-01-24 22:31:08 +01:00
Éric Lemoine
15898b559b Make map handle size changes 2013-01-24 22:31:08 +01:00
Éric Lemoine
71a462cd54 Make map handle view changes
With the frameState stuff the map renderer need not listen to view changes. The map renderer receives orders from the map. These orders are renderFrame_ calls with frameState objects representing the current state.
2013-01-24 22:31:06 +01:00
Tom Payne
4ab09d6df2 Merge pull request #140 from twpayne/array-clean-ups
Array clean ups
2013-01-22 06:00:04 -08:00
Tim Schaub
1dd17fc88f Rendering vector layers 2013-01-22 01:36:32 -07:00
Frederic Junod
2f2ea373ca Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers 2013-01-21 15:18:18 +01:00
Tom Payne
386bb636bb Add missing dependencies on goog.array 2013-01-21 14:20:11 +01:00
Tim Schaub
fe56b15c52 Clear canvas with opacity 1 2013-01-17 15:30:16 -07:00
Tim Schaub
10672ad303 Standardizing color ranges (see #129) 2013-01-17 14:19:50 -07:00
Tim Schaub
b36eab1dfa Properly set transform before filling background (closes #128)
Order of args is m11, m12, m21, m22, dx, dy
2013-01-17 13:40:00 -07:00
Tom Payne
54327fb750 Add canvas renderer 2013-01-17 13:54:52 +01:00