Frederic Junod
d7c0aa4887
Add missing ol.render.Feature type annotation
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Leftover from #4219
2016-02-22 10:02:15 +01:00
Tim Schaub
8aecb3270c
Replace goog.object.isEmpty() with ol.object.isEmpty()
2016-02-04 06:54:44 -07:00
Tim Schaub
13a981c94b
Fewer blank lines
2016-01-11 22:03:23 -08:00
Tim Schaub
3cf8618fc7
Prefer single line assignment to 80 character limit
2016-01-11 18:56:08 -08:00
Frederic Junod
8d72589743
Remove use of goog.object.containsKey
2015-11-24 10:17:01 +01:00
Frederic Junod
ef9b64673e
Remove unused local variables
2015-10-01 13:38:55 +02:00
Marc Jansen
31a68e21a5
Remove goog.isNull in render classes
2015-10-01 09:17:14 +02:00
Tim Schaub
b48cabee28
Remove unnecessary goog.isDefAndNotNull() calls
2015-09-29 09:32:51 -06:00
Tim Schaub
d6f03697d7
Remove hue, saturation, contrast, and brightness
2015-09-27 13:16:30 -06:00
Tim Schaub
b3b31ea16d
Inline various goog.isDef() calls
2015-09-27 10:51:03 -06:00
Tim Schaub
83c59ee255
Inline goog.isDef() calls for properties
2015-09-27 10:40:20 -06:00
Tim Schaub
e3951fa3c6
Inline simple goog.isDef() calls
2015-09-27 10:34:44 -06:00
Tim Schaub
a86c270f6a
Inline simple !goog.isDef() calls
2015-09-27 10:31:16 -06:00
Tim Schaub
6638ae855d
Inline simple !goog.isDef() checks
2015-09-27 10:23:30 -06:00
Tim Schaub
b36d697585
Inline goog.isDef() property checks
2015-09-27 10:21:50 -06:00
Tim Schaub
7659e47e07
Inline simple goog.isDef() checks
2015-09-27 10:18:44 -06:00
Frederic Junod
813afe1e3f
Better skippedFeaturesHash type definition
2015-09-02 14:18:34 +02:00
Frederic Junod
49b8f90e66
Add missing goog.provide
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The new version of the closure-compiler (version 20150729) wants that all the classes
tagged with `@constructor` to be provided (with `goog.provide`).
2015-08-25 09:26:10 +02:00
Guillaume Beraudo
e57919e55b
Skip features without geometry during webgl replay
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Setting a feature geometry to null or undefined and triggering a hit
detection was throwing an exception.
This patch handles a batched feature without a geometry in the same
fashion as skipped features.
An equivalent patch has been applied to the canvas replay.
2015-08-07 09:50:25 +02:00
Frederic Junod
0a6745f1e4
Remove unused goog.require
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Found by the latest version of closure-compiler (v20150729)
2015-08-04 10:01:11 +02:00
Guillaume Beraudo
0e32456108
Use an abstract base class instead of IVectorContext
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By having the abstract methods in the base class, subclasses can simply
override the methods they actually provide.
Additionally, this change fixes a regression in webgl canvas immediate.
2015-04-04 13:47:53 +02:00
Guillaume Beraudo
7765d7304c
Fix assertion message
2015-04-01 11:29:28 +02:00
Marc Jansen
2077211e67
Reorder assertions and variable declarations.
2015-03-31 10:19:04 +02:00
Marc Jansen
fb9ba22c30
Add message to assertions.
2015-03-30 22:53:03 +02:00
Frederic Junod
f6b47f086b
Use ol.extent.createOrUpdateFromCoordinate
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Instead of ol.extent.boundingExtent
2015-02-04 14:14:50 +01:00
Frederic Junod
f9723aa310
Add missing goog.require
2015-02-03 15:52:19 +01:00
tsauerwein
f4500c8f89
Rename *AtPixel to *AtCoordinate if coordinate
2015-01-30 10:00:37 +01:00
tsauerwein
054227fd26
Make signature for *AtPixel methods more consistent
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pixel/coordinate is the first argument.
2015-01-30 10:00:36 +01:00
tsauerwein
a39544cce0
Implement skipping features for hasFeatureAtPixel
2015-01-22 10:24:59 +01:00
tsauerwein
cf9619f378
Implement skipping features for 1by1 hit detection
2015-01-22 10:24:59 +01:00
tsauerwein
c4ee074274
Implement skipping features for drawReplay
2015-01-22 10:24:59 +01:00
tsauerwein
c85982bbe5
Remove unused variables
2015-01-09 09:21:40 +01:00
tsauerwein
25612f1af2
Unify return statement
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Only return the callback result if it is truthy,
otherwise return undefined.
2015-01-08 16:12:52 +01:00
tsauerwein
bc71a36292
Implement hasFeatureAtPixel for webgl
2015-01-08 16:12:52 +01:00
tsauerwein
974823dbd4
Refactor createTexture
2015-01-08 15:40:03 +01:00
tsauerwein
38322d615b
Use renderBuffer for hit-detection
2015-01-08 15:38:00 +01:00
tsauerwein
060c9f3bc6
Reduce number of arrays created
2015-01-08 15:38:00 +01:00
tsauerwein
cf6dd38866
Use hit-detection images
2015-01-08 15:38:00 +01:00
tsauerwein
3ef61fa1c5
Add hit-detection support for webgl
2015-01-08 15:38:00 +01:00
Tim Schaub
1ff43686f5
Use bracket notation instead of goog.object.get
2015-01-07 22:31:01 -07:00
Tim Schaub
f9a92c422c
Use bracket notation instead of goog.object.set
2015-01-07 21:08:24 -07:00
Éric Lemoine
ddc51ee267
Unconditionally draw Replay's
2014-12-18 13:04:29 +01:00
Éric Lemoine
fdf52c1865
Simplify hit detection code
2014-12-05 15:42:54 +01:00
Éric Lemoine
c0bbb6c4fa
Disable vertex attrib array after replay
2014-11-21 17:48:58 +01:00
Éric Lemoine
37f91690f1
Merge pull request #45 from elemoine/webgl-point-buffer
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[webgl-point] Rename ol.structs.Buffer to ol.webgl.Buffer
2014-11-21 16:14:01 +01:00
Éric Lemoine
57db47ac18
Rename ol.structs.Buffer to ol.webgl.Buffer
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The Buffer class is WebGL specific, and it's not really a "data structure", in the pure sense of the term.
2014-11-21 15:48:31 +01:00
Éric Lemoine
6360e4497d
Add a comment to WebGL ImageReplay
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A comment explaining why we don't need to call deleteProgram and deleteShader in the function returned by getDeleteResourcesFunction.
2014-11-21 15:39:23 +01:00
Éric Lemoine
fd9db053c0
Use ol WebGL infrastructure in WebGL replay
2014-11-21 11:39:47 +01:00
Éric Lemoine
a665b76f8f
Merge pull request #38 from elemoine/webgl-point-uint
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Fix assert in WebGL replay
2014-11-21 10:20:44 +01:00
Éric Lemoine
05f71383f9
Fix assert in WebGL replay
2014-11-21 09:33:45 +01:00