Commit Graph

159 Commits

Author SHA1 Message Date
Florent gravin
f9c64e52af Add rendering test for vector tile layer rotation w/ layer on top 2018-11-15 18:16:58 +01:00
Florent gravin
7630fafcf2 Add rendering test for vector tile layer rotation 2018-11-15 17:32:50 +01:00
Florent gravin
12f6ce7a44 Add rendering test for vector tile layer 2018-11-15 15:53:06 +01:00
Florent gravin
ebbb54456a Add rendering test for layer 2 tiles extent clipping 2018-11-15 15:20:36 +01:00
Florent gravin
081c677ea2 Add rendering test for layer tile simple 2018-11-15 15:20:36 +01:00
Florent gravin
fc85b2ba78 Add rendering test for layer tile transition 2018-11-15 15:20:36 +01:00
Frederic Junod
6e964c7934 Port render-toContext rendering test 2018-11-15 11:27:48 +01:00
Frederic Junod
488a104a92 Port icon-symbol-svg rendering tests 2018-11-14 16:26:10 +01:00
Tim Schaub
a69eeceeba Switch map and layer constructor in tests
The webgl tests do not run currently (which is why these have not been failing).
2018-11-12 14:54:12 +01:00
Tim Schaub
2ec509fbca Add an image vector layer for rendering vectors to an image 2018-11-12 14:54:11 +01:00
Tim Schaub
f67e5642ab Rendering test for an icon 2018-11-10 09:36:23 -07:00
Tim Schaub
0ebc023223 Test a rotated view 2018-11-10 08:31:36 -07:00
Benjamin Vigie
f8b0eb9648 Increase linestring textalign test tolerance to be Firefox compliant. 2018-09-28 10:42:17 -04:00
ahocevar
b9aceb23ac Let renderer decide whether to snapToPixel or not, also for text 2018-08-09 18:16:58 +02:00
Guillaume Beraudo
fe86d2e7f7 Expose original getGutter
TileWMS objects take a gutter option but do not have a public getter
for it. This makes it convoluted for user code to recreate the object
(ex: in the case of serialization/deserialization).

- the getGutterInternal() method is renamed to getGutter;
- the getGutter(projection) method is renamed to getGutterForProjection,
  which is also more explicit.

The getGutter method was not API and is only used by the renderer.
2018-08-02 17:12:41 +02:00
ahocevar
ce97cee6a6 Accept polygons and flat coordinates in MultiPolygon constructor 2018-07-07 17:31:35 +02:00
ahocevar
a09b6c91c9 Accept linestrings and flat coordinates in MultiLineString constructor 2018-07-07 17:01:39 +02:00
ahocevar
160f1bc286 Accept flat coordinates in LineString constructor 2018-07-07 16:04:43 +02:00
ahocevar
1da43d90af Allow flat coordinates for Polygon constructor 2018-07-07 14:16:39 +02:00
ahocevar
7cfa65b8c3 Align patterns and gradients to a grid 2018-05-22 16:05:32 +02:00
Tim Schaub
81693cefbf Correct type for Icon options 2018-04-19 18:11:12 -06:00
Nicholas L
7097b530f3 Rename extent 2018-02-19 20:33:03 +13:00
Tim Schaub
9ed3881f34 Named exports from ol/tilegrid 2018-02-09 09:30:16 -07:00
Tim Schaub
6701d19a45 Named exports from ol/proj/epsg3857 2018-02-07 12:44:02 -07:00
Tim Schaub
7e7631c42a Named exports from ol/events 2018-01-24 10:09:57 -07:00
Frederic Junod
31e30d28b7 Named exports from ol/obj 2018-01-16 14:14:17 +01:00
Frederic Junod
14eeaf88dc Named exports from ol/render 2018-01-16 13:35:27 +01:00
Tim Schaub
ad62739a6e Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub
14ddcf843d Rename _ol_style_Circle_ to CircleStyle 2018-01-11 13:27:54 -07:00
Tim Schaub
16c8d2c246 Rename _ol_style_RegularShape_ to RegularShape 2018-01-11 13:26:51 -07:00
Tim Schaub
c5a4be2edd Rename _ol_style_Text_ to Text 2018-01-11 13:25:48 -07:00
Tim Schaub
fb22c587f8 Rename _ol_style_Icon_ to Icon 2018-01-11 13:25:01 -07:00
Tim Schaub
f4484455aa Rename _ol_style_Stroke_ to Stroke 2018-01-11 13:24:13 -07:00
Tim Schaub
dc6ae2293d Rename _ol_style_Fill_ to Fill 2018-01-11 13:23:27 -07:00
Tim Schaub
4f4c90fc20 Rename _ol_style_Style_ to Style 2018-01-11 13:22:43 -07:00
Tim Schaub
2efdf7982c Rename _ol_reproj_Tile_ to ReprojTile 2018-01-11 12:06:58 -07:00
Tim Schaub
65d30f7ec0 Rename _ol_reproj_Image_ to ReprojImage 2018-01-11 12:06:58 -07:00
Tim Schaub
5337dc31d9 Rename _ol_layer_VectorTile_ to VectorTileLayer 2018-01-11 12:06:58 -07:00
Tim Schaub
d840eab615 Rename _ol_render_canvas_Immediate_ to ImmediateCanvasRenderer 2018-01-11 11:58:26 -07:00
Frederic Junod
d0cdd0441a Rename _ol_render_VectorContext_ to VectorContext 2018-01-11 14:05:55 +01:00
Tim Schaub
ecd1343d75 Rename _ol_source_VectorTile_ to VectorTileSource 2018-01-10 09:36:29 -07:00
Tim Schaub
32ee149909 Rename _ol_source_TileWMS_ to TileWMS 2018-01-10 09:36:29 -07:00
Tim Schaub
312820ed4c Rename _ol_source_ImageStatic_ to Static 2018-01-10 09:36:28 -07:00
Tim Schaub
8c0a06b56a Rename _ol_source_XYZ_ to XYZ 2018-01-10 09:36:28 -07:00
Tim Schaub
a66128caa9 Rename _ol_source_TileImage_ to TileImage 2018-01-10 09:36:28 -07:00
Tim Schaub
453b79dad7 Rename _ol_layer_Image_ to ImageLayer 2018-01-10 09:36:28 -07:00
Tim Schaub
ca6ea355e6 Rename _ol_source_Vector_ to VectorSource 2018-01-10 09:36:28 -07:00
Tim Schaub
45c6e43b42 Rename _ol_layer_Vector_ to VectorLayer 2018-01-10 09:36:23 -07:00
Tim Schaub
1c1f008238 Rename _ol_View_ to View 2018-01-10 09:35:42 -07:00
Tim Schaub
22fce4f97b Rename _ol_Feature_ to Feature 2018-01-10 09:35:35 -07:00