Maximilian Krög
|
a10872baa4
|
No need to update the style when no source is set
|
2022-02-07 00:17:29 +01:00 |
|
Tim Schaub
|
adbbc05159
|
Avoid rendering outside WebGL layer and source extent
|
2022-02-05 21:02:22 -07:00 |
|
Andreas Hocevar
|
11e12ef94e
|
Re-assign variables on setStyle()
|
2022-01-28 07:48:21 +01:00 |
|
Andreas Hocevar
|
0004b2594d
|
Support multiple sources for layers
|
2022-01-13 17:42:52 +01:00 |
|
Tim Schaub
|
59186f2afd
|
Support paletted rendering in WebGL
|
2021-12-22 11:14:46 -07:00 |
|
Tim Schaub
|
34c84cf107
|
Allow WebGL tile layers to be constructed without a source
|
2021-12-19 09:58:40 -07:00 |
|
Tim Schaub
|
f5803ad6ca
|
Support expressions for band arguments
|
2021-12-05 17:04:50 -07:00 |
|
Tim Schaub
|
c2fc800fc1
|
Allow WebGL tile layer style to be updated
|
2021-12-02 16:32:00 -07:00 |
|
Tim Schaub
|
6f80ba93c8
|
Add the renderer type to generic layer template variables
|
2021-11-19 10:56:37 -07:00 |
|
Tim Schaub
|
f336cf30b0
|
Additional types for WebGL renderer, sources, and tiles
|
2021-11-16 11:24:41 -07:00 |
|
Tim Schaub
|
a2f3c02ac5
|
Allow canvas reuse for WebGL layers
|
2021-11-14 12:34:14 -07:00 |
|
Tim Schaub
|
0dfbedb099
|
Lazily create the WebGL helper
|
2021-11-13 11:37:09 -07:00 |
|
Tim Schaub
|
0e19c9aa2b
|
Example that demonstrates a color expression using variables
|
2021-10-29 11:48:41 -06:00 |
|
Tim Schaub
|
a332842540
|
More cleanup in the WebGL tile layer's dispose method
|
2021-09-23 12:00:00 +00:00 |
|
Tim Schaub
|
d37e3e3134
|
Configure cache on the layer instead of the source
|
2021-08-27 18:04:00 -06:00 |
|
Andreas Hocevar
|
814d70b1cc
|
Add more tests
|
2021-08-18 17:54:48 +02:00 |
|
Andreas Hocevar
|
7acd5338c9
|
Allow sampling data from neighboring pixels
|
2021-08-18 11:24:37 +02:00 |
|
Andreas Hocevar
|
324148c606
|
Add more docs
|
2021-08-18 11:24:37 +02:00 |
|
Andreas Hocevar
|
283aed2dc9
|
Better docs
|
2021-08-18 11:24:34 +02:00 |
|
Andreas Hocevar
|
05e0fb1bf7
|
Mix Geotiffs with arbitrary bands and resolutions
|
2021-08-18 11:24:29 +02:00 |
|
Andreas Hocevar
|
fd43b00118
|
Premultiply alpha for transparent tile sources
|
2021-08-18 11:24:25 +02:00 |
|
Tim Schaub
|
af80477c1d
|
Rendering raster tiles with WebGL
|
2021-08-18 11:24:23 +02:00 |
|
Olivier Guyot
|
7fa2189fe9
|
Remove the bulk of the WebGL legacy code.
Things left to do:
* redo an icon layer example
* redo a clipping layer example
* update docs where WebGL renderers are mentioned
|
2018-11-16 14:02:08 +01:00 |
|
Tim Schaub
|
f6b838c635
|
Make webgl layer renderers dependencies of webgl layers
|
2018-11-12 14:54:11 +01:00 |
|
Tim Schaub
|
ae1f3afd66
|
Base for tile layers, renderer-specific tile layer types
|
2018-11-12 14:54:11 +01:00 |
|