Commit Graph

112 Commits

Author SHA1 Message Date
Frederic Junod 1338a868e9 Remove setDeclutter function
Changing the declutter value after the layer creating doesn't work, remove the function to avoid confusion.
2019-02-27 11:41:08 +01:00
Olivier Guyot 72cf7b13fa removed existing webgl rendering unit tests 2018-11-16 14:05:04 +01:00
Frederic Junod 0ed7f76ad0 Port polygon-style rendering test 2018-11-16 13:40:11 +01:00
Florent gravin f9c64e52af Add rendering test for vector tile layer rotation w/ layer on top 2018-11-15 18:16:58 +01:00
Florent gravin 7630fafcf2 Add rendering test for vector tile layer rotation 2018-11-15 17:32:50 +01:00
Florent gravin 12f6ce7a44 Add rendering test for vector tile layer 2018-11-15 15:53:06 +01:00
Florent gravin ebbb54456a Add rendering test for layer 2 tiles extent clipping 2018-11-15 15:20:36 +01:00
Florent gravin 081c677ea2 Add rendering test for layer tile simple 2018-11-15 15:20:36 +01:00
Florent gravin fc85b2ba78 Add rendering test for layer tile transition 2018-11-15 15:20:36 +01:00
Frederic Junod 6e964c7934 Port render-toContext rendering test 2018-11-15 11:27:48 +01:00
Frederic Junod 488a104a92 Port icon-symbol-svg rendering tests 2018-11-14 16:26:10 +01:00
Tim Schaub a69eeceeba Switch map and layer constructor in tests
The webgl tests do not run currently (which is why these have not been failing).
2018-11-12 14:54:12 +01:00
Tim Schaub 2ec509fbca Add an image vector layer for rendering vectors to an image 2018-11-12 14:54:11 +01:00
Tim Schaub f67e5642ab Rendering test for an icon 2018-11-10 09:36:23 -07:00
Tim Schaub 0ebc023223 Test a rotated view 2018-11-10 08:31:36 -07:00
Benjamin Vigie f8b0eb9648 Increase linestring textalign test tolerance to be Firefox compliant. 2018-09-28 10:42:17 -04:00
ahocevar b9aceb23ac Let renderer decide whether to snapToPixel or not, also for text 2018-08-09 18:16:58 +02:00
Guillaume Beraudo fe86d2e7f7 Expose original getGutter
TileWMS objects take a gutter option but do not have a public getter
for it. This makes it convoluted for user code to recreate the object
(ex: in the case of serialization/deserialization).

- the getGutterInternal() method is renamed to getGutter;
- the getGutter(projection) method is renamed to getGutterForProjection,
  which is also more explicit.

The getGutter method was not API and is only used by the renderer.
2018-08-02 17:12:41 +02:00
ahocevar ce97cee6a6 Accept polygons and flat coordinates in MultiPolygon constructor 2018-07-07 17:31:35 +02:00
ahocevar a09b6c91c9 Accept linestrings and flat coordinates in MultiLineString constructor 2018-07-07 17:01:39 +02:00
ahocevar 160f1bc286 Accept flat coordinates in LineString constructor 2018-07-07 16:04:43 +02:00
ahocevar 1da43d90af Allow flat coordinates for Polygon constructor 2018-07-07 14:16:39 +02:00
ahocevar 7cfa65b8c3 Align patterns and gradients to a grid 2018-05-22 16:05:32 +02:00
Tim Schaub 81693cefbf Correct type for Icon options 2018-04-19 18:11:12 -06:00
Nicholas L 7097b530f3 Rename extent 2018-02-19 20:33:03 +13:00
Tim Schaub 9ed3881f34 Named exports from ol/tilegrid 2018-02-09 09:30:16 -07:00
Tim Schaub 6701d19a45 Named exports from ol/proj/epsg3857 2018-02-07 12:44:02 -07:00
Tim Schaub 7e7631c42a Named exports from ol/events 2018-01-24 10:09:57 -07:00
Frederic Junod 31e30d28b7 Named exports from ol/obj 2018-01-16 14:14:17 +01:00
Frederic Junod 14eeaf88dc Named exports from ol/render 2018-01-16 13:35:27 +01:00
Tim Schaub ad62739a6e Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub 14ddcf843d Rename _ol_style_Circle_ to CircleStyle 2018-01-11 13:27:54 -07:00
Tim Schaub 16c8d2c246 Rename _ol_style_RegularShape_ to RegularShape 2018-01-11 13:26:51 -07:00
Tim Schaub c5a4be2edd Rename _ol_style_Text_ to Text 2018-01-11 13:25:48 -07:00
Tim Schaub fb22c587f8 Rename _ol_style_Icon_ to Icon 2018-01-11 13:25:01 -07:00
Tim Schaub f4484455aa Rename _ol_style_Stroke_ to Stroke 2018-01-11 13:24:13 -07:00
Tim Schaub dc6ae2293d Rename _ol_style_Fill_ to Fill 2018-01-11 13:23:27 -07:00
Tim Schaub 4f4c90fc20 Rename _ol_style_Style_ to Style 2018-01-11 13:22:43 -07:00
Tim Schaub 2efdf7982c Rename _ol_reproj_Tile_ to ReprojTile 2018-01-11 12:06:58 -07:00
Tim Schaub 65d30f7ec0 Rename _ol_reproj_Image_ to ReprojImage 2018-01-11 12:06:58 -07:00
Tim Schaub 5337dc31d9 Rename _ol_layer_VectorTile_ to VectorTileLayer 2018-01-11 12:06:58 -07:00
Tim Schaub d840eab615 Rename _ol_render_canvas_Immediate_ to ImmediateCanvasRenderer 2018-01-11 11:58:26 -07:00
Frederic Junod d0cdd0441a Rename _ol_render_VectorContext_ to VectorContext 2018-01-11 14:05:55 +01:00
Tim Schaub ecd1343d75 Rename _ol_source_VectorTile_ to VectorTileSource 2018-01-10 09:36:29 -07:00
Tim Schaub 32ee149909 Rename _ol_source_TileWMS_ to TileWMS 2018-01-10 09:36:29 -07:00
Tim Schaub 312820ed4c Rename _ol_source_ImageStatic_ to Static 2018-01-10 09:36:28 -07:00
Tim Schaub 8c0a06b56a Rename _ol_source_XYZ_ to XYZ 2018-01-10 09:36:28 -07:00
Tim Schaub a66128caa9 Rename _ol_source_TileImage_ to TileImage 2018-01-10 09:36:28 -07:00
Tim Schaub 453b79dad7 Rename _ol_layer_Image_ to ImageLayer 2018-01-10 09:36:28 -07:00
Tim Schaub ca6ea355e6 Rename _ol_source_Vector_ to VectorSource 2018-01-10 09:36:28 -07:00