Commit Graph

200 Commits

Author SHA1 Message Date
Tom Payne
bcb4813615 Rename ol.layer.VectorLayer2 to ol.layer.Vector2 2013-09-09 16:21:04 +02:00
Tom Payne
8f8f94e697 Rename ol.layer.TileLayer to ol.layer.Tile 2013-09-09 15:14:45 +02:00
Tom Payne
7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Frederic Junod
393566155d Export ol.*.SUPPORTED symbols 2013-09-06 22:34:32 +02:00
Bruno Binet
8b435059f7 Update color matrices based on framestate values
In getColorMatrix method, we'll update the color matrices only if layerstate
color properties has changed in the framestate.
2013-08-13 16:24:44 +02:00
Bruno Binet
46ea218d0f Make layer renderers more stupid
Layer renderers should not be responsible for listening to layer
properties change and triggering a render.
Layer change events are now forwarded to the map which will trigger a render.
2013-08-13 16:24:44 +02:00
Bruno Binet
1100cc67da Get opacity from layerState in webglmaprenderer
instead of getting it from layer.getOpacity().
Fix the issue of changing opacity which didn't work with LayerGroups in webgl.
2013-08-13 12:27:38 +02:00
Tom Payne
45c0e27c36 Use goog.log instead of goog.debug.Logger 2013-07-23 13:06:06 +02:00
Tom Payne
46d16ba0ca Use setElementShown instead of showElement 2013-07-22 17:42:47 +02:00
Tom Payne
45572931a1 Draw LineStrings using drawElements
This enables drawing of LineStrings with more than two coordinates.
2013-06-01 18:16:43 +02:00
Tom Payne
2484cf2c55 Add line string rendering 2013-06-01 18:16:42 +02:00
Tom Payne
4cc5441579 Activate ol.renderer.webgl.VectorLayer2 2013-06-01 18:16:42 +02:00
Tom Payne
e4b5ec8f0b Add ol.renderer.webgl.VectorLayer2 2013-06-01 18:16:42 +02:00
Frederic Junod
a1a7e21f92 Redefine ol.Size to be Array.<number> 2013-06-01 10:22:06 +02:00
Tom Payne
f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tom Payne
b070b572d0 Rename ol.extent.createEmptyExtent to ol.extent.createEmpty 2013-05-01 12:36:54 +02:00
Tom Payne
1ff8df8936 Log WebGL shader and program errors 2013-04-29 12:51:16 +02:00
Frederic Junod
4094ace04b Remove BACKGROUND_COLOR from ol.Map
Let the map be transparent, the background color can be set with CSS.
2013-04-24 17:38:25 +02:00
Tom Payne
1a72e59c54 Fix stray return 2013-04-23 16:42:39 +02:00
Tom Payne
a85363ac03 Use negative frame index as frame marker to avoid conflict with goog.getUid 2013-04-23 15:22:49 +02:00
Tom Payne
945d2f6f5d Merge pull request #631 from twpayne/dont-use-foreach-in-loops
Don't use forEach in loops
2013-04-20 03:02:13 -07:00
Tom Payne
ac557d4eca Merge pull request #567 from twpayne/no-events-in-renderers
No events in renderers
2013-04-20 02:52:32 -07:00
Tom Payne
879d9758c0 Cache array length in WebGL renderer 2013-04-20 11:34:48 +02:00
Tom Payne
7979726327 Avoid creating an ol.Size object 2013-04-19 20:52:40 +02:00
Tom Payne
d964bbc605 Use for loop instead of forEach in WebGL tile layer renderer 2013-04-19 20:41:54 +02:00
Tom Payne
f5611d6cd6 Use for loop instead of forEach in WebGL map renderer 2013-04-19 20:29:24 +02:00
Tom Payne
305089d84f Port ol.renderer.webgl to new extents 2013-04-19 10:03:35 +02:00
Tom Payne
85a95a0036 Call render and requestRenderFrame directly instead of using changed events 2013-04-18 18:58:59 +02:00
Tom Payne
f274cc99f6 Don't call event handlers in constructor 2013-04-18 16:35:06 +02:00
Tom Payne
75bc61c0e0 Use index instead of time as frame marker 2013-04-18 14:47:27 +02:00
Tom Payne
2f5797bc16 Always create layer renderer, even when layer is invisible or not ready
This is necessary because it is the layer renderer that is responsible
for triggering a render when a layer loads or becomes visible.
2013-04-18 12:52:45 +02:00
Tom Payne
07fe17924b Remove layer renderers in post render function 2013-04-16 18:16:08 +02:00
Tom Payne
4e69b2bb8b Create and remove layer renderers in renderFrame
Previously, the map renderer would listen for layers being added and
removed from the layers collection, and would create and remove layer
renderers in response to these events.

With this change, layer renderers are only created or removed when
renderFrame is called, which leads to somewhat simpler code.

We still need to listen to changes to the layers collection, but now
these only trigger a new render.

This new approach also has an advantage when layers change order.
Swapping the order of two layers involves removing one and re-inserting
it elsewhere.  With the old approach, this would cause the deletion and
re-creation of the layer renderer.  With this new approach, the layer
renderer is preserved.
2013-04-12 17:50:38 +02:00
Tom Payne
be629a7ed8 Sort jsdoc comments alphabetically 2013-04-12 00:48:55 +02:00
Tom Payne
0371b891a6 Tighten up permission on layer renderers 2013-04-12 00:48:35 +02:00
Tom Payne
d855a35446 Make renderer layer management private 2013-04-12 00:33:37 +02:00
Tom Payne
ee817ba4a2 Clean up ol.renderer.webgl.Map.createLayerRenderer 2013-04-12 00:33:37 +02:00
Tom Payne
fe03ebe99c Re-use ol.Extent objects 2013-04-09 19:19:45 +02:00
Tom Payne
e556c87a7c Re-use ol.TileRange objects 2013-04-09 19:19:20 +02:00
Tom Payne
4d6e060052 Use high resolution tiles in WebGL renderer 2013-04-09 13:15:16 +02:00
Tom Payne
52893f1ba2 Remove stray comment 2013-04-09 13:07:02 +02:00
Tom Payne
eee24870b5 Merge pull request #506 from twpayne/refactor-webgl-shaders
Refactor WebGL shaders
2013-04-08 11:11:47 -07:00
Tom Payne
e132943eef Use goog.asserts.fail 2013-04-08 19:14:16 +02:00
Tom Payne
667f3de6d9 Remove unused constants 2013-04-08 16:40:53 +02:00
Tom Payne
ee54aaaea4 Use simpler, faster shader when brightness, contrast, hue and saturation are unchanged 2013-04-08 16:40:53 +02:00
Tom Payne
f7f799be27 Use automatically generated locations in WebGL tile layer renderer 2013-04-08 16:40:53 +02:00
Tom Payne
aa5ce41cb5 Automatically generate uniform and attribute locations 2013-04-08 16:40:49 +02:00
Tom Payne
c6cd3e0227 Refactor glsl-unit templates
This abuses the template system to allow both a single anonymous shader
and multiple named shaders to be defined in a namespace.
2013-04-08 15:57:26 +02:00
Tom Payne
4d1ec1ff90 Remove (mostly unused) logger 2013-04-06 17:32:41 +02:00
Tom Payne
4be8c991f7 Add missing Closure Library requires 2013-04-06 14:28:12 +02:00