Éric Lemoine
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8f361e35dd
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Do not draw non-loaded icons
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2013-11-27 10:03:23 +01:00 |
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Éric Lemoine
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0a4fd29c10
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Add icon support to canvas vector renderer
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2013-11-26 15:25:32 +01:00 |
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Éric Lemoine
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317294756a
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Style function takes a resolution arg
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2013-11-26 14:19:24 +01:00 |
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Éric Lemoine
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3820caade1
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Style function returns an array of styles
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2013-11-26 14:19:24 +01:00 |
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Tom Payne
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b0d5f96b65
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Rename ol.render.canvas.Replay#draw to replay
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2013-11-25 20:03:21 +01:00 |
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Tom Payne
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6584ef985f
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Improve type checking in ol.renderer.canvas.Map
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2013-11-24 14:33:47 +01:00 |
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Tom Payne
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617635ed80
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Improve type checking in ol.renderer.webgl.Map
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2013-11-24 14:28:44 +01:00 |
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Tom Payne
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9396df54c3
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Always use a defined renderGeometryFunction, thanks @elemoine
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2013-11-22 11:34:42 +01:00 |
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Tom Payne
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a570261886
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Pass renderGeometryFunction to ol.render.canvas.ReplayGroup
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2013-11-22 11:34:41 +01:00 |
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Frederic Junod
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a7bb02b49c
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Better canvas sizing handling (canvas and webgl)
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2013-11-21 14:05:28 +01:00 |
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Éric Lemoine
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efba141bf0
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Do not use default style function
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2013-11-20 15:35:10 +01:00 |
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Tom Payne
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6fe7a980f2
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Use ol.structs.PriorityQueue template in ol.renderer.webgl.Map
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2013-11-20 11:45:49 +01:00 |
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Tom Payne
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479ec441ab
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Improve type checking in ol.renderer.canvas.VectorLayer
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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215344af71
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Set stencil to true in webgl context
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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93aef958e9
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Move arrayBuffer_ to layer renderer
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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1c03886e1c
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Rename arrayBuffer_ to renderArrayBuffer_
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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eead07b0bb
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Fire pre and postcompose events from webgl map
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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8d191ca4b8
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Fire pre and postcompose events from webgl layers
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2013-11-20 11:45:25 +01:00 |
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Éric Lemoine
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325534aa46
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Fire precompose events from map
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2013-11-20 11:45:24 +01:00 |
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Frederic Junod
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f4c5168cdf
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Remove renderer.Map#getCanvas function
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2013-11-20 11:45:24 +01:00 |
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Frederic Junod
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b39496f380
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Dispatch 'precompose' event for ol.renderer.canvas.VectorLayer
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2013-11-20 11:45:23 +01:00 |
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Tom Payne
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e1ba9c0322
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Move color matrix code into ol.color.Matrix
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2013-11-20 11:44:48 +01:00 |
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Éric Lemoine
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2073d78582
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Fire precompose events from layers
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2013-11-20 11:44:47 +01:00 |
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Tom Payne
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e44dfb1c6c
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Avoid clearing canvas twice
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2013-11-20 11:44:42 +01:00 |
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Tom Payne
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7fd4e1ba56
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Rename ol.render.RenderEvent to ol.render.Event
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2013-11-20 11:42:10 +01:00 |
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Tom Payne
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ea0f8d1f8e
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Add frameState to postcompose event and minimise calls to getTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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756944a2e9
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Fire postcompose events for all layer types
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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36f85f9afd
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Factor out getTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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a83b0768b2
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Always dispatch postcompose event, even if no replay group
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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4c6bd5bdf2
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Rename getTransform to getImageTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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7035096fca
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Move dispatchPostComposeEvent into base class
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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f3138d6039
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Fire postcompose events from map
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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1670b67bd8
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Rename postrender to postcompose
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a990f0921e
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Rename ol.layer.VectorEvent to ol.render.RenderEvent
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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2839aea6b1
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Clear correct member variable, thanks @elemoine
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a17560ade3
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Only draw features and geometries that are visible
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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c5de1db9e6
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Rename render to immediate
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a0aad87adf
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Rename batch to replay
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2013-11-20 11:42:04 +01:00 |
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Tom Payne
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df70731e0c
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Fire per-layer postrender events
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2013-11-20 11:42:04 +01:00 |
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Tom Payne
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4183d9cdb8
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Move ol.replay into ol.render namespace
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2013-11-20 11:42:01 +01:00 |
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Tom Payne
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b95a19ba30
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Render Points and MultiPoints with images
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2013-11-20 11:42:00 +01:00 |
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Tom Payne
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61e221c504
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Only draw batches in visible extent
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2013-11-20 11:41:56 +01:00 |
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Tom Payne
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fef9ec155b
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Refactor batching system
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2013-11-20 11:41:55 +01:00 |
|
Tom Payne
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d3952297db
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Render MultiPolygons
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2013-11-20 11:41:54 +01:00 |
|
Tom Payne
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4d02ecf1e8
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Add MultiLineString rendering
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2013-11-20 11:41:53 +01:00 |
|
Tom Payne
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de247d7130
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Remove logging code
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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e14c46946e
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Render polygon geometries
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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a823e1f776
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Add support for polygons to canvas replay
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2013-11-20 11:41:53 +01:00 |
|
Tom Payne
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256237fee7
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Don't draw lines when stroke style is null
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2013-11-20 11:41:52 +01:00 |
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Tom Payne
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15583865b6
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Re-use batches when animating or interacting
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2013-11-20 11:41:52 +01:00 |
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