Tom Payne
b770aaa2f5
Add tile cache expiry infrastructure
2013-01-23 14:31:24 +01:00
Tom Payne
386bb636bb
Add missing dependencies on goog.array
2013-01-21 14:20:11 +01:00
Tom Payne
4846a6a7b3
Only update wanted tiles if not all tiles are loaded
2013-01-19 15:03:01 +01:00
Tom Payne
3ec2014ad1
Rename tileUsage to usedTiles
2013-01-19 15:03:01 +01:00
Tom Payne
1c524caae6
Discard unwanted tiles from tile queue
2013-01-19 15:03:01 +01:00
Tom Payne
04b18a8a83
Merge pull request #121 from twpayne/attribution-control-refactoring
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Attribution control refactoring
2013-01-17 04:46:57 -08:00
Tom Payne
4657b7ca97
Remove removeLayer, thanks @fredj
2013-01-17 12:40:54 +01:00
Tom Payne
c56e1f8b92
Ensure DOM element is removed when layer is removed
2013-01-17 12:12:09 +01:00
Tom Payne
b880ab80ee
Factor out updateTileUsage
2013-01-17 11:51:38 +01:00
Tom Payne
9fbabc3696
Refactor attribution control
2013-01-16 16:34:31 +01:00
Tom Payne
c679bccbb9
Join short lines
2013-01-14 20:53:00 +01:00
Tom Payne
183aac90fa
Remove unused requires
2013-01-14 20:52:47 +01:00
Tom Payne
8966e17b89
Structure DOM renderer code to be more similar to WebGL renderer code
2013-01-14 16:33:15 +01:00
Tom Payne
8ced15ce2e
Move closure out of loop, and use loop rather than forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
0916f14536
Use a loop rather than tileRange.forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
eff96ca16c
DOM renderer should re-render when layers are added or removed
2013-01-14 12:46:40 +01:00
Tom Payne
be04053ef1
Move common event handlers into base class
2013-01-14 12:46:39 +01:00
Tom Payne
9764e76975
Move pixel/coordinate matrices into frame state, remove canRotate
2013-01-14 12:46:39 +01:00
Tom Payne
3febb24529
Don't remove tiles when animating
2013-01-14 12:35:54 +01:00
Tom Payne
2ea6f0903c
Don't remove tiles while panning
2013-01-14 12:35:54 +01:00
Tom Payne
2a08e7add2
Merge pull request #112 from twpayne/dom-renderer-clean-ups
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DOM renderer clean ups
2013-01-14 03:33:23 -08:00
Tom Payne
8b39e8f7f0
Relax type slightly
2013-01-12 23:13:34 +01:00
Tom Payne
de7699d644
Hide layers pane when map is undefined
2013-01-12 19:08:27 +01:00
Tom Payne
a0180f2131
Remove stale FIXME
2013-01-12 19:06:00 +01:00
Tom Payne
513787147c
Merge pull request #106 from twpayne/re-enable-jsdoc
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Re-enable jsdoc
2013-01-12 03:28:19 -08:00
Tom Payne
c5a0205cf8
Merge pull request #103 from twpayne/tile-queue
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Tile queue
2013-01-12 03:26:43 -08:00
Tom Payne
82fc5c6c9d
Clean up DOM renderer code for untested minor performance advantages
2013-01-12 01:12:27 +01:00
Tom Payne
48ee9e75a4
Add empty descriptions to work around jsdoc
2013-01-12 00:51:36 +01:00
Tom Payne
52df441cf8
Add tile queue
2013-01-11 16:18:07 +01:00
Tom Payne
f3cace499c
Implement frame state and animation architecture
2013-01-11 15:48:24 +01:00
Tom Payne
9194a4b4eb
Round transformation values to six decimal places
2013-01-10 16:43:42 +01:00
Tom Payne
aba686d22d
Refactor DOM renderer to use only CSS transforms
2013-01-10 16:43:42 +01:00
Éric Lemoine
927cffb2b7
Add view abstraction
2013-01-09 14:03:16 +01:00
Tom Payne
ddee13d6eb
Fix non-view-related typecasts in ol.renderer.dom.TileLayer
2013-01-07 13:19:00 +01:00
Tom Payne
cadeb209cd
Fix typecast in ol.renderer.dom.Layer
2013-01-07 13:18:59 +01:00
Tom Payne
7a36793776
Port DOM renderer to request render frame architecture
2013-01-03 14:51:15 +01:00
Éric Lemoine
51636ea0d1
Only appending tiles to the dom after load
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A port of f46cdb4 and 4242ef40 from animation-frame branch.
2013-01-03 12:23:50 +01:00
Tom Payne
756792b8db
Pass time to render functions and rename them to renderFrame_
2013-01-03 12:23:50 +01:00
Tom Payne
12099bab56
Implement @elemoine's requestRenderFrame architecture
2013-01-03 12:23:49 +01:00
Éric Lemoine
7b88f44a41
Keep track of tiles we're already listening on
2012-11-11 21:31:12 +01:00
Éric Lemoine
826505c6d4
Register a CHANGE listener even if tile is loading
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This fixes an issue easily reproducible in the side-by-side example where the DOM renderer is not notified when tiles loaded by the WebGL renderer have been received.
2012-11-08 21:20:26 +01:00
Éric Lemoine
90e379782c
Only appending tiles to the dom after load
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A port of f46cdb4 to the current master. The tilelayer renderer can be simplified a bit by waiting to append tiles to the dom until they have loaded. Refs #84 and #33 .
2012-11-08 20:03:07 +01:00
Tom Payne
dfd495153d
Make ol.renderer.Map behave like a null renderer, fixes #82
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With this patch, creating a new ol.renderer.Map will return a map
renderer that does nothing. Previously, it could cause assertion
failures.
2012-11-02 17:10:45 +01:00
Tom Payne
e5d39724c9
Give each source file a unique name
2012-10-26 11:25:26 +02:00
Tom Payne
3e6d374859
Ensure z as object keys are sorted as numbers
2012-10-16 11:04:56 +02:00
Tom Payne
ed197f3cfe
Revert "Two lessons learned"
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This reverts commit f8462460bf .
2012-10-16 10:59:53 +02:00
Tim Schaub
f8462460bf
Two lessons learned
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Telling the compiler that object keys are numeric causes more harm
than good (see === comparison that could never be met though the
compiler didn't catch it).
Never use goog functions without reading the source first. The
goog.array.sort method does nothing special sorting numeric strings
(so the zs array might be ['1', '10', '2'] here).
2012-10-09 23:31:38 -06:00
Tim Schaub
ce1b99cb56
Remove alt-z tiles when all tiles load at target z
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The changes in a14a15159f made it so tiles
at alternate resolutions were not pruned when target tiles finished loading.
2012-10-09 22:56:37 -06:00
Tim Schaub
a14a15159f
Simpler and more thorough tile pruning
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The render method always generates a map of all tiles that should be drawn
(called tilesToDrawByZ). This includes tiles at alternate resolutions, tiles
still loading, and tiles previously rendered. At the end of the render
sequence we can simply remove all previously rendered tiles that aren't in
tilesToDrawByZ. This provides an alternate solution to the problem described
in #53 and more.
2012-10-08 00:41:21 -06:00
Tim Schaub
2c2d40a53c
Remove tiles outside rendered extent
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To avoid having misplaced at alternate resolutions while zooming, all tiles
outside the rendered extent need to be removed from the dom (closes #53 ).
2012-10-07 23:47:47 -06:00