Tom Payne
b6f856f962
Remove unused goog.requires
2013-01-30 22:48:03 +01:00
Éric Lemoine
773e34d736
Merge pull request #165 from elemoine/classname
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Change class names in DOM renderer
2013-01-29 04:02:18 -08:00
Tom Payne
d22c441795
Merge pull request #162 from twpayne/canvas-visibility-and-opacity
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Canvas visibility and opacity
2013-01-29 02:20:39 -08:00
Éric Lemoine
8713e84821
Change class names in DOM renderer
2013-01-29 10:24:25 +01:00
Tom Payne
3bd1b92b05
Promote renderFrame from ol.renderer.*.LayerRender to ol.renderer.LayerRenderer
2013-01-28 19:56:57 +01:00
Tom Payne
5558d6108c
Promote handleLayerRendererChange from ol.renderer.webgl.Map to ol.renderer.Map
2013-01-28 19:56:56 +01:00
Tom Payne
49734de240
Promote dispatchChangeEvent from ol.renderer.webgl.Layer to ol.renderer.Layer
2013-01-28 19:56:56 +01:00
Tom Payne
4701d117f7
Always dispatch change events on load/opacity/visible changes
2013-01-28 19:56:56 +01:00
Éric Lemoine
1d2551dbcb
Do not draw image if image is null
2013-01-28 12:41:46 +01:00
Éric Lemoine
98b264e8ce
Add comment
2013-01-24 22:31:57 +01:00
Éric Lemoine
80b38e608b
No more need for listener keys array
2013-01-24 22:31:53 +01:00
Éric Lemoine
4a64837ba1
Make map handle background color changes
2013-01-24 22:31:08 +01:00
Éric Lemoine
15898b559b
Make map handle size changes
2013-01-24 22:31:08 +01:00
Éric Lemoine
71a462cd54
Make map handle view changes
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With the frameState stuff the map renderer need not listen to view changes. The map renderer receives orders from the map. These orders are renderFrame_ calls with frameState objects representing the current state.
2013-01-24 22:31:06 +01:00
Tom Payne
8cac270234
Use + rather than Number for string to number conversion
2013-01-24 16:31:56 +01:00
Tom Payne
0d7196c098
Expire old textures from texture cache
2013-01-23 19:59:02 +01:00
Tom Payne
b770aaa2f5
Add tile cache expiry infrastructure
2013-01-23 14:31:24 +01:00
Tom Payne
4ab09d6df2
Merge pull request #140 from twpayne/array-clean-ups
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Array clean ups
2013-01-22 06:00:04 -08:00
Frédéric Junod
9969a64d81
Merge pull request #143 from fredj/get-renderer-canvas
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Get renderer canvas
2013-01-21 07:09:18 -08:00
Tom Payne
c0ef84fd5d
Remove stale dependencies
2013-01-21 16:07:06 +01:00
Frederic Junod
2f2ea373ca
Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers
2013-01-21 15:18:18 +01:00
Tom Payne
386bb636bb
Add missing dependencies on goog.array
2013-01-21 14:20:11 +01:00
Tom Payne
4846a6a7b3
Only update wanted tiles if not all tiles are loaded
2013-01-19 15:03:01 +01:00
Tom Payne
3ec2014ad1
Rename tileUsage to usedTiles
2013-01-19 15:03:01 +01:00
Tom Payne
1c524caae6
Discard unwanted tiles from tile queue
2013-01-19 15:03:01 +01:00
Tom Payne
111b4585a8
Fix key usage
2013-01-19 14:50:25 +01:00
Peter Robins
11938d2264
Add missing dependencies, refs #116
2013-01-18 13:01:10 +01:00
Tim Schaub
fe56b15c52
Clear canvas with opacity 1
2013-01-17 15:30:16 -07:00
Tim Schaub
10672ad303
Standardizing color ranges (see #129 )
2013-01-17 14:19:50 -07:00
Tim Schaub
b36eab1dfa
Properly set transform before filling background ( closes #128 )
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Order of args is m11, m12, m21, m22, dx, dy
2013-01-17 13:40:00 -07:00
Tom Payne
54327fb750
Add canvas renderer
2013-01-17 13:54:52 +01:00
Tom Payne
04b18a8a83
Merge pull request #121 from twpayne/attribution-control-refactoring
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Attribution control refactoring
2013-01-17 04:46:57 -08:00
Tom Payne
4657b7ca97
Remove removeLayer, thanks @fredj
2013-01-17 12:40:54 +01:00
Tom Payne
c56e1f8b92
Ensure DOM element is removed when layer is removed
2013-01-17 12:12:09 +01:00
Tom Payne
b880ab80ee
Factor out updateTileUsage
2013-01-17 11:51:38 +01:00
Tom Payne
9fbabc3696
Refactor attribution control
2013-01-16 16:34:31 +01:00
Tom Payne
c679bccbb9
Join short lines
2013-01-14 20:53:00 +01:00
Tom Payne
183aac90fa
Remove unused requires
2013-01-14 20:52:47 +01:00
Tom Payne
8966e17b89
Structure DOM renderer code to be more similar to WebGL renderer code
2013-01-14 16:33:15 +01:00
Tom Payne
8ced15ce2e
Move closure out of loop, and use loop rather than forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
0916f14536
Use a loop rather than tileRange.forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
eff96ca16c
DOM renderer should re-render when layers are added or removed
2013-01-14 12:46:40 +01:00
Tom Payne
be04053ef1
Move common event handlers into base class
2013-01-14 12:46:39 +01:00
Tom Payne
9764e76975
Move pixel/coordinate matrices into frame state, remove canRotate
2013-01-14 12:46:39 +01:00
Tom Payne
3febb24529
Don't remove tiles when animating
2013-01-14 12:35:54 +01:00
Tom Payne
2ea6f0903c
Don't remove tiles while panning
2013-01-14 12:35:54 +01:00
Tom Payne
2a08e7add2
Merge pull request #112 from twpayne/dom-renderer-clean-ups
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DOM renderer clean ups
2013-01-14 03:33:23 -08:00
Tom Payne
fafba39c32
Merge pull request #111 from twpayne/webgl-renderer-clean-ups
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WebGL renderer clean ups
2013-01-14 03:33:04 -08:00
Tom Payne
78e8e34fe6
Add missing instance variable declaration, thanks @elemoine
2013-01-14 11:13:34 +01:00
Tom Payne
8b39e8f7f0
Relax type slightly
2013-01-12 23:13:34 +01:00