Tom Payne
6ce3ebba5b
Merge pull request #226 from twpayne/preserve-low-resolution-tiles
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Preserve low resolution tiles
2013-02-22 02:14:41 -08:00
Tom Payne
4c9b70fa5c
Move useLowResolutionTiles from layer renderer to tile source
2013-02-21 16:47:10 +01:00
Tom Payne
47e799ced0
Mark all low resolution tiles as used to prevent cache expiration
2013-02-21 16:19:38 +01:00
Tom Payne
fabcb313f1
Satisfy JSLint
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JSLint complains about functions being declared in blocks.
2013-02-21 15:13:33 +01:00
Tim Schaub
80dc7b5bf7
Accept custom isLoaded method in findLoadedTiles method
2013-02-19 12:13:58 -07:00
Tim Schaub
ddf993f0c9
Factor out common code and test
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The findInterimTiles method was used in three renderers. This change makes it available on the tile source and adds some basic tests.
2013-02-18 14:18:08 -07:00
Tim Schaub
3c4d218ec5
Only listen for first event
2013-02-07 14:06:05 -07:00
Tim Schaub
e079c19413
Don't repeatedly render while waiting for tiles to load
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Instead of going into an unnecessary animation loop, we can simply wait to be notified when tiles load.
The WebGL renderer still sets frameState.animate true, but I think this too should be unnecessary (full page example works without it, side-by-side example shows it cannot yet be removed).
2013-02-06 16:10:46 -07:00
Tim Schaub
2bd29ff60e
Only track tiles that are actually wanted
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Instead of keeping track of wanted tile ranges, we can instead track wanted tiles individually. This provides enough for the map to know how to prioritize tiles and should be more efficient (no extra calls to extend tile ranges or check for tile containment within a range).
2013-02-06 16:08:24 -07:00
Tom Payne
e6eb401e36
Add missing goog.requires
2013-01-30 23:47:13 +01:00
Tom Payne
b6f856f962
Remove unused goog.requires
2013-01-30 22:48:03 +01:00
Éric Lemoine
8713e84821
Change class names in DOM renderer
2013-01-29 10:24:25 +01:00
Tom Payne
b770aaa2f5
Add tile cache expiry infrastructure
2013-01-23 14:31:24 +01:00
Tom Payne
4846a6a7b3
Only update wanted tiles if not all tiles are loaded
2013-01-19 15:03:01 +01:00
Tom Payne
3ec2014ad1
Rename tileUsage to usedTiles
2013-01-19 15:03:01 +01:00
Tom Payne
1c524caae6
Discard unwanted tiles from tile queue
2013-01-19 15:03:01 +01:00
Tom Payne
b880ab80ee
Factor out updateTileUsage
2013-01-17 11:51:38 +01:00
Tom Payne
9fbabc3696
Refactor attribution control
2013-01-16 16:34:31 +01:00
Tom Payne
c679bccbb9
Join short lines
2013-01-14 20:53:00 +01:00
Tom Payne
8966e17b89
Structure DOM renderer code to be more similar to WebGL renderer code
2013-01-14 16:33:15 +01:00
Tom Payne
8ced15ce2e
Move closure out of loop, and use loop rather than forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
0916f14536
Use a loop rather than tileRange.forEachTileCoord
2013-01-14 16:21:58 +01:00
Tom Payne
3febb24529
Don't remove tiles when animating
2013-01-14 12:35:54 +01:00
Tom Payne
2ea6f0903c
Don't remove tiles while panning
2013-01-14 12:35:54 +01:00
Tom Payne
8b39e8f7f0
Relax type slightly
2013-01-12 23:13:34 +01:00
Tom Payne
513787147c
Merge pull request #106 from twpayne/re-enable-jsdoc
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Re-enable jsdoc
2013-01-12 03:28:19 -08:00
Tom Payne
c5a0205cf8
Merge pull request #103 from twpayne/tile-queue
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Tile queue
2013-01-12 03:26:43 -08:00
Tom Payne
82fc5c6c9d
Clean up DOM renderer code for untested minor performance advantages
2013-01-12 01:12:27 +01:00
Tom Payne
48ee9e75a4
Add empty descriptions to work around jsdoc
2013-01-12 00:51:36 +01:00
Tom Payne
52df441cf8
Add tile queue
2013-01-11 16:18:07 +01:00
Tom Payne
f3cace499c
Implement frame state and animation architecture
2013-01-11 15:48:24 +01:00
Tom Payne
9194a4b4eb
Round transformation values to six decimal places
2013-01-10 16:43:42 +01:00
Tom Payne
aba686d22d
Refactor DOM renderer to use only CSS transforms
2013-01-10 16:43:42 +01:00
Éric Lemoine
927cffb2b7
Add view abstraction
2013-01-09 14:03:16 +01:00
Tom Payne
ddee13d6eb
Fix non-view-related typecasts in ol.renderer.dom.TileLayer
2013-01-07 13:19:00 +01:00
Tom Payne
7a36793776
Port DOM renderer to request render frame architecture
2013-01-03 14:51:15 +01:00
Éric Lemoine
51636ea0d1
Only appending tiles to the dom after load
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A port of f46cdb4 and 4242ef40 from animation-frame branch.
2013-01-03 12:23:50 +01:00
Tom Payne
756792b8db
Pass time to render functions and rename them to renderFrame_
2013-01-03 12:23:50 +01:00
Éric Lemoine
7b88f44a41
Keep track of tiles we're already listening on
2012-11-11 21:31:12 +01:00
Éric Lemoine
826505c6d4
Register a CHANGE listener even if tile is loading
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This fixes an issue easily reproducible in the side-by-side example where the DOM renderer is not notified when tiles loaded by the WebGL renderer have been received.
2012-11-08 21:20:26 +01:00
Éric Lemoine
90e379782c
Only appending tiles to the dom after load
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A port of f46cdb4 to the current master. The tilelayer renderer can be simplified a bit by waiting to append tiles to the dom until they have loaded. Refs #84 and #33 .
2012-11-08 20:03:07 +01:00
Tom Payne
e5d39724c9
Give each source file a unique name
2012-10-26 11:25:26 +02:00