Frederic Junod
6838d59e64
Remove private static members from ol/render/webgl/ReplayGroup
2018-02-10 09:08:47 +01:00
Frederic Junod
2e6bc97fd4
Remove private static members from ol/render/webgl/LineStringReplay
2018-02-10 09:08:47 +01:00
Frederic Junod
11f464f7ff
Remove private static members from ol/render/canvas/ReplayGroup
2018-02-10 09:08:47 +01:00
Tim Schaub
df93b15e2f
Rename _ol_render_webgl_Immediate_ to WebGLImmediateRenderer
2018-02-09 06:58:46 -07:00
Frederic Junod
985fc3af47
Rename _ol_webgl_Vertex_ to WebGLVertex
2018-02-09 09:25:56 +01:00
Frederic Junod
96eba2bddf
Rename _ol_webgl_Fragment_ to WebGLFragment
2018-02-09 09:23:28 +01:00
Frederic Junod
2b6a3aacef
Don't create useless temporary variables
2018-02-09 09:17:40 +01:00
Frederic Junod
e25e61c3b7
Rename location shader classes
...
And remove the now unneeded NAMESPACE variable
2018-02-08 15:18:11 +01:00
Frederic Junod
83d530e181
Named exports from WebGL shaders
2018-02-08 15:18:11 +01:00
Frederic Junod
2bf252ab0d
Add MODULE variable in the glsl file
2018-02-08 15:18:11 +01:00
Frederic Junod
62b2900348
Rename _ol_webgl_Buffer_ to WebGLBuffer
2018-02-08 09:24:29 +01:00
Frederic Junod
d1c11d50eb
Rename _ol_webgl_Context_ to WebGLContext
2018-02-08 08:42:19 +01:00
Marc Jansen
3fee998108
Rename _ol_render_Box_ to RenderBox
2018-02-06 06:39:15 +01:00
Tim Schaub
9cfee0f40b
Named exports from ol/has
2018-02-05 10:42:47 -07:00
Frederic Junod
4504c422ae
Rename _ol_render_canvas_Instruction_ to CanvasInstruction
2018-02-05 12:40:44 +01:00
Frederic Junod
d64b5c52a2
Named exports from ol/geom/flat/center
2018-01-26 16:24:41 +01:00
Frederic Junod
aea39782fb
Named exports from ol/geom/flat/contains
2018-01-26 16:03:29 +01:00
Frederic Junod
297fd14507
Named exports from ol/geom/flat/topology
2018-01-26 15:35:14 +01:00
Frederic Junod
039d4dc714
Better variables scoping
2018-01-17 16:07:36 +01:00
Frederic Junod
4c5ca75ca6
Better variables scoping
2018-01-17 10:54:18 +01:00
Frederic Junod
31e30d28b7
Named exports from ol/obj
2018-01-16 14:14:17 +01:00
Frederic Junod
3de2085cce
Rename _ol_render_webgl_TextReplay_ to WebGLTextReplay
2018-01-15 10:20:55 +01:00
Frederic Junod
a7e4768d4e
Rename _ol_render_webgl_PolygonReplay_ to WebGLPolygonReplay
2018-01-15 10:19:35 +01:00
Frederic Junod
f1987befbd
Rename _ol_render_webgl_LineStringReplay_ to WebGLLineStringReplay
2018-01-15 10:11:46 +01:00
Frederic Junod
2139db7437
Rename _ol_render_canvas_LineStringReplay_ to CanvasLineStringReplay
2018-01-15 10:09:32 +01:00
Frederic Junod
73db907e99
Rename _ol_render_canvas_PolygonReplay_ to CanvasPolygonReplay
2018-01-15 10:08:31 +01:00
Frederic Junod
c890db50b9
Rename _ol_render_canvas_TextReplay_ to CanvasTextReplay
2018-01-15 10:07:22 +01:00
Frederic Junod
e0f910a7ba
Rename _ol_render_canvas_Replay_ to CanvasReplay
2018-01-15 10:04:14 +01:00
Frederic Junod
f89d82088a
Rename _ol_render_webgl_Replay_ to WebGLReplay
2018-01-15 10:02:37 +01:00
Frederic Junod
0f313f4d69
Rename _ol_render_webgl_TextureReplay_ to WebGLTextureReplay
2018-01-15 10:00:11 +01:00
Frederic Junod
5657f3a3fa
Rename _ol_render_webgl_ImageReplay_w_ol_render_canvas_ImageReplay_ to CanvasImageReplay
2018-01-15 09:57:57 +01:00
Frederic Junod
074d09fceb
Rename _ol_render_webgl_ImageReplay_ to WebGLImageReplay
2018-01-15 09:56:04 +01:00
Frederic Junod
8de7555af6
Rename _ol_render_webgl_CircleReplay_ to WebGLCircleReplay
2018-01-15 09:54:18 +01:00
Frederic Junod
cb66d66526
Rename _ol_render_webgl_ReplayGroup_ to WebGLReplayGroup
2018-01-15 09:51:57 +01:00
Frederic Junod
85e1a6b54f
Rename _ol_render_canvas_ReplayGroup_ to CanvasReplayGroup
2018-01-15 09:50:15 +01:00
Frederic Junod
53dc86b1b2
Rename _ol_render_ReplayGroup_ to ReplayGroup
2018-01-15 09:47:53 +01:00
Tim Schaub
50890c93e2
Declare feature in the correct scope
2018-01-12 00:51:13 -07:00
Tim Schaub
ad62739a6e
Use blocked scoped variables
...
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub
b7718fb0ed
Rename _ol_render_Feature_ to RenderFeature
2018-01-11 13:45:50 -07:00
Tim Schaub
f4484455aa
Rename _ol_style_Stroke_ to Stroke
2018-01-11 13:24:13 -07:00
Tim Schaub
5f40eec148
Rename _ol_style_AtlasManager_ to AtlasManager
2018-01-11 12:12:34 -07:00
Tim Schaub
0113b9283c
Rename _ol_render_Event_ to RenderEvent
2018-01-11 11:58:26 -07:00
Tim Schaub
d840eab615
Rename _ol_render_canvas_Immediate_ to ImmediateCanvasRenderer
2018-01-11 11:58:26 -07:00
Frederic Junod
d0cdd0441a
Rename _ol_render_VectorContext_ to VectorContext
2018-01-11 14:05:55 +01:00
Andreas Hocevar
953c5d6151
Refactor to avoid replayType member and binding
2018-01-09 15:43:20 +01:00
Andreas Hocevar
9397c41e6c
Use declutter tree only for text and image replays
2018-01-09 15:41:45 +01:00
Andreas Hocevar
1433835d74
Merge pull request #7676 from ahocevar/font-check
...
Check fonts against two reference fonts
2018-01-08 12:50:04 +01:00
Andreas Hocevar
e2af5f6be3
Check fonts against two reference fonts
...
In rare cases, the previous font check returned false negatives when
checking against monospace only. By checking against another font, this
can be avoided.
2018-01-03 10:34:18 +01:00
Andreas Hocevar
ad8f847465
Consider background box with stroke for hit detection
2018-01-01 12:32:26 +01:00
Andreas Hocevar
745bf3d79f
Hit-detect background fill and stroke
2018-01-01 12:32:26 +01:00