Éric Lemoine
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aef11b7471
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Better comment in ivectorcontext.js
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2014-12-04 11:18:58 +01:00 |
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tsauerwein
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b5d80679d8
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Add and fix documentation for atlas manager
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2014-12-04 10:21:32 +01:00 |
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tsauerwein
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d6841e6d9d
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Fix tests for when not run with WebGL support
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2014-11-24 13:26:45 +01:00 |
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tsauerwein
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b8b48afc82
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Use WEBGL_MAX_TEXTURE_SIZE as default
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2014-11-24 09:57:09 +01:00 |
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tsauerwein
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e307579d49
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Move constants from ol.has to ol
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2014-11-24 09:42:10 +01:00 |
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Éric Lemoine
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c0bbb6c4fa
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Disable vertex attrib array after replay
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2014-11-21 17:48:58 +01:00 |
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Éric Lemoine
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b3369cd516
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Delete WebGL resources used by immediate API
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2014-11-21 16:35:05 +01:00 |
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Éric Lemoine
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857a8ca2bb
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Delete WebGL resources used at postcompose time
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2014-11-21 16:35:05 +01:00 |
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Éric Lemoine
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37f91690f1
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Merge pull request #45 from elemoine/webgl-point-buffer
[webgl-point] Rename ol.structs.Buffer to ol.webgl.Buffer
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2014-11-21 16:14:01 +01:00 |
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Éric Lemoine
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57db47ac18
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Rename ol.structs.Buffer to ol.webgl.Buffer
The Buffer class is WebGL specific, and it's not really a "data structure", in the pure sense of the term.
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2014-11-21 15:48:31 +01:00 |
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Éric Lemoine
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6360e4497d
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Add a comment to WebGL ImageReplay
A comment explaining why we don't need to call deleteProgram and deleteShader in the function returned by getDeleteResourcesFunction.
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2014-11-21 15:39:23 +01:00 |
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Éric Lemoine
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dae5bd53b7
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Merge pull request #41 from elemoine/webgl-point-cleanup
[webgl-point] Use ol WebGL infrastructure in WebGL replay
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2014-11-21 14:56:19 +01:00 |
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Guillaume Beraudo
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fe74bd1b2c
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Add missing call to flush in webgl map renderer
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2014-11-21 13:36:09 +01:00 |
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Guillaume Beraudo
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235f7c5bd1
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Fix lack of @api doc in webgl Immediate
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2014-11-21 13:35:20 +01:00 |
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Éric Lemoine
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fd9db053c0
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Use ol WebGL infrastructure in WebGL replay
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2014-11-21 11:39:47 +01:00 |
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Tobias Sauerwein
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ac24b615c3
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Merge pull request #39 from tsauerwein/webgl-point-hit-detection-atlas
[webgl-point] Add hit-detection images of symbols to separate atlas
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2014-11-21 11:37:48 +01:00 |
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Éric Lemoine
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44782c59a5
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Merge pull request #40 from elemoine/webgl-point-cleanup
[webgl-point] Remove unused WebGL related code
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2014-11-21 11:37:21 +01:00 |
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Éric Lemoine
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1e12e7ca90
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Remove unused WebGL related code
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2014-11-21 10:51:00 +01:00 |
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tsauerwein
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fb8af71f25
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Use goog.isNull and goog.isDef
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2014-11-21 10:42:06 +01:00 |
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Tobias Sauerwein
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283d878177
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Merge pull request #36 from tsauerwein/webgl-point-has-stable
Mark ol.has.WEBGL_MAX_TEXTURE_SIZE as API
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2014-11-21 10:33:18 +01:00 |
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Éric Lemoine
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a665b76f8f
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Merge pull request #38 from elemoine/webgl-point-uint
Fix assert in WebGL replay
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2014-11-21 10:20:44 +01:00 |
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tsauerwein
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8fcde092c7
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Set the default of WEBGL_MAX_TEXTURE_SIZE to undefined
By doing so the examples will also work if WebGL is not supported.
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2014-11-21 09:54:55 +01:00 |
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tsauerwein
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40c33a21eb
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Mark ol.has.WEBGL_MAX_TEXTURE_SIZE as API
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2014-11-21 09:52:09 +01:00 |
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tsauerwein
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ab42965aa2
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Add hit-detection image to atlas (RegularShape)
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2014-11-21 09:41:38 +01:00 |
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tsauerwein
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4132505313
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Add hit-detection image to atlas (Circle)
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2014-11-21 09:41:10 +01:00 |
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tsauerwein
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97f8e4ac8d
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Keep separate atlas for hit-detection images
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2014-11-21 09:40:22 +01:00 |
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tsauerwein
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82ef80cf60
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Add imageSize and origin for hit-detection image
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2014-11-21 09:39:38 +01:00 |
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Éric Lemoine
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05f71383f9
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Fix assert in WebGL replay
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2014-11-21 09:33:45 +01:00 |
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Éric Lemoine
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ee54d21b89
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Merge pull request #37 from elemoine/webgl-point-uint
[webgl-point] Use OES_element_index_uint when available
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2014-11-20 17:08:16 +01:00 |
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Éric Lemoine
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2f7c97f25a
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Use OES_element_index_uint when available
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2014-11-20 16:39:25 +01:00 |
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Guillaume Beraudo
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7d01946fef
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Removing webgl Immediate delegation code for drawing text
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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257784e277
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More lenient webgl Immediate drawing of a feature.
Remove assert to handle drawing features with supported geometries.
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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f1402522b5
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More lenient Immediate geometry collection rendering
Render geometry collection elements with a valid renderer inspite of
throwing an assertion error. Allows support of hierarchies of points.
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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20ceae2655
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Webgl immediate implementation for points
Internally uses a replay group to share code.
Modifies the dynamic data example to use PointGeometry
and Feature in addition to MultiPoint.
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2014-11-20 13:53:00 +01:00 |
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tsauerwein
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d12db0419c
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Make sure only one texture is created per image
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2014-11-20 11:39:25 +01:00 |
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tsauerwein
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e9e76954b2
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Integrate atlas manager into RegularShape
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2014-11-13 11:48:23 +01:00 |
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tsauerwein
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ea65f65b37
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Implement getChecksum for RegularShape
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2014-11-13 10:50:07 +01:00 |
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tsauerwein
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62e9d259b2
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Fix @type annotation
A description for @type annotation emits a warning.
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2014-11-12 17:22:27 +01:00 |
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tsauerwein
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b3b7579f84
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Use atlas manager for circle style
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2014-11-12 17:22:27 +01:00 |
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tsauerwein
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41887e660b
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Fix call to drawElements
The offset must be given in bytes.
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2014-11-12 16:29:46 +01:00 |
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Éric Lemoine
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46e436b599
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Minor refactoring to WebGL image replay func
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2014-11-10 17:19:31 +01:00 |
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Éric Lemoine
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23a24973eb
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Merge pull request #30 from elemoine/webgl-point-delete
[webgl-point] Add ol.renderer.webgl.VectorLayer#disposeInternal
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2014-11-10 17:18:28 +01:00 |
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Éric Lemoine
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d9a4482393
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Add ol.renderer.webgl.VectorLayer#disposeInternal
Implement disposeInternal to free WebGL resources (deleteBuffer and deleteTexture).
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2014-11-10 16:52:32 +01:00 |
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Éric Lemoine
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501e7456c0
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Merge remote-tracking branch 'upstream/master' into webgl-point-merge
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2014-11-10 15:40:03 +01:00 |
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Éric Lemoine
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87865be9f4
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Add "color" support to WebGL image replay
This adds support for layer brightness, contrast, hue, saturation.
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2014-11-10 15:00:35 +01:00 |
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Éric Lemoine
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240f425c46
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Add global opacity support to WebGL image replay
vectorLayer.setOpacity() now works as expected.
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2014-11-10 14:58:57 +01:00 |
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Éric Lemoine
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1de46c68d7
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Use "discard" in image shader
This leads to better looking Timeline profiles in Chrome's developer tools!
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2014-11-10 14:58:56 +01:00 |
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Éric Lemoine
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96f8a806a6
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Improvement to view docs
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2014-11-10 12:48:43 +01:00 |
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Éric Lemoine
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fb816b7ab5
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Fix texture coordinates in WebGL image replay
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2014-11-10 12:30:59 +01:00 |
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Frédéric Junod
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1df7f6c2c7
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Merge pull request #2906 from fredj/polyline-order
Assume a latitude, longitude order for Polyline format
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2014-11-10 12:13:35 +01:00 |
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