Commit Graph

93 Commits

Author SHA1 Message Date
Frederic Junod
9e2a393426 Remove use of goog.array.map 2015-09-29 10:54:55 +02:00
Tim Schaub
d6f03697d7 Remove hue, saturation, contrast, and brightness 2015-09-27 13:16:30 -06:00
Tim Schaub
b3b31ea16d Inline various goog.isDef() calls 2015-09-27 10:51:03 -06:00
Tim Schaub
83c59ee255 Inline goog.isDef() calls for properties 2015-09-27 10:40:20 -06:00
Tim Schaub
e3951fa3c6 Inline simple goog.isDef() calls 2015-09-27 10:34:44 -06:00
Tim Schaub
a86c270f6a Inline simple !goog.isDef() calls 2015-09-27 10:31:16 -06:00
Tim Schaub
6638ae855d Inline simple !goog.isDef() checks 2015-09-27 10:23:30 -06:00
Tim Schaub
b36d697585 Inline goog.isDef() property checks 2015-09-27 10:21:50 -06:00
Tim Schaub
7659e47e07 Inline simple goog.isDef() checks 2015-09-27 10:18:44 -06:00
Tim Schaub
8311f090de Missing ol.render.webgl.Immediate#drawAsync description 2015-09-06 09:46:33 -06:00
Frederic Junod
813afe1e3f Better skippedFeaturesHash type definition 2015-09-02 14:18:34 +02:00
Frederic Junod
49b8f90e66 Add missing goog.provide
The new version of the closure-compiler (version 20150729) wants that all the classes
tagged with `@constructor` to be provided (with `goog.provide`).
2015-08-25 09:26:10 +02:00
Guillaume Beraudo
e57919e55b Skip features without geometry during webgl replay
Setting a feature geometry to null or undefined and triggering a hit
detection was throwing an exception.

This patch handles a batched feature without a geometry in the same
fashion as skipped features.

An equivalent patch has been applied to the canvas replay.
2015-08-07 09:50:25 +02:00
Frederic Junod
0a6745f1e4 Remove unused goog.require
Found by the latest version of closure-compiler (v20150729)
2015-08-04 10:01:11 +02:00
Guillaume Beraudo
0e32456108 Use an abstract base class instead of IVectorContext
By having the abstract methods in the base class, subclasses can simply
override the methods they actually provide.
Additionally, this change fixes a regression in webgl canvas immediate.
2015-04-04 13:47:53 +02:00
Guillaume Beraudo
7765d7304c Fix assertion message 2015-04-01 11:29:28 +02:00
Marc Jansen
2077211e67 Reorder assertions and variable declarations. 2015-03-31 10:19:04 +02:00
Marc Jansen
fb9ba22c30 Add message to assertions. 2015-03-30 22:53:03 +02:00
Frederic Junod
f6b47f086b Use ol.extent.createOrUpdateFromCoordinate
Instead of ol.extent.boundingExtent
2015-02-04 14:14:50 +01:00
Frederic Junod
f9723aa310 Add missing goog.require 2015-02-03 15:52:19 +01:00
tsauerwein
f4500c8f89 Rename *AtPixel to *AtCoordinate if coordinate 2015-01-30 10:00:37 +01:00
tsauerwein
054227fd26 Make signature for *AtPixel methods more consistent
pixel/coordinate is the first argument.
2015-01-30 10:00:36 +01:00
tsauerwein
a39544cce0 Implement skipping features for hasFeatureAtPixel 2015-01-22 10:24:59 +01:00
tsauerwein
cf9619f378 Implement skipping features for 1by1 hit detection 2015-01-22 10:24:59 +01:00
tsauerwein
c4ee074274 Implement skipping features for drawReplay 2015-01-22 10:24:59 +01:00
tsauerwein
c85982bbe5 Remove unused variables 2015-01-09 09:21:40 +01:00
tsauerwein
25612f1af2 Unify return statement
Only return the callback result if it is truthy,
otherwise return undefined.
2015-01-08 16:12:52 +01:00
tsauerwein
bc71a36292 Implement hasFeatureAtPixel for webgl 2015-01-08 16:12:52 +01:00
tsauerwein
974823dbd4 Refactor createTexture 2015-01-08 15:40:03 +01:00
tsauerwein
38322d615b Use renderBuffer for hit-detection 2015-01-08 15:38:00 +01:00
tsauerwein
060c9f3bc6 Reduce number of arrays created 2015-01-08 15:38:00 +01:00
tsauerwein
cf6dd38866 Use hit-detection images 2015-01-08 15:38:00 +01:00
tsauerwein
3ef61fa1c5 Add hit-detection support for webgl 2015-01-08 15:38:00 +01:00
Tim Schaub
1ff43686f5 Use bracket notation instead of goog.object.get 2015-01-07 22:31:01 -07:00
Tim Schaub
f9a92c422c Use bracket notation instead of goog.object.set 2015-01-07 21:08:24 -07:00
Éric Lemoine
ddc51ee267 Unconditionally draw Replay's 2014-12-18 13:04:29 +01:00
Andreas Hocevar
af30b88413 Allow geometryFunction to return undefined 2014-12-16 01:12:08 +01:00
Andreas Hocevar
6478454a93 Use getGeometryFunction() in immediate API 2014-12-15 23:22:26 +01:00
Éric Lemoine
fdf52c1865 Simplify hit detection code 2014-12-05 15:42:54 +01:00
Éric Lemoine
6d1d47a918 Remove @api for ol.render.webgl.Immediate#flush 2014-12-04 11:22:15 +01:00
Éric Lemoine
c0bbb6c4fa Disable vertex attrib array after replay 2014-11-21 17:48:58 +01:00
Éric Lemoine
b3369cd516 Delete WebGL resources used by immediate API 2014-11-21 16:35:05 +01:00
Éric Lemoine
37f91690f1 Merge pull request #45 from elemoine/webgl-point-buffer
[webgl-point] Rename ol.structs.Buffer to ol.webgl.Buffer
2014-11-21 16:14:01 +01:00
Éric Lemoine
57db47ac18 Rename ol.structs.Buffer to ol.webgl.Buffer
The Buffer class is WebGL specific, and it's not really a "data structure", in the pure sense of the term.
2014-11-21 15:48:31 +01:00
Éric Lemoine
6360e4497d Add a comment to WebGL ImageReplay
A comment explaining why we don't need to call deleteProgram and deleteShader in the function returned by getDeleteResourcesFunction.
2014-11-21 15:39:23 +01:00
Éric Lemoine
dae5bd53b7 Merge pull request #41 from elemoine/webgl-point-cleanup
[webgl-point] Use ol WebGL infrastructure in WebGL replay
2014-11-21 14:56:19 +01:00
Guillaume Beraudo
235f7c5bd1 Fix lack of @api doc in webgl Immediate 2014-11-21 13:35:20 +01:00
Éric Lemoine
fd9db053c0 Use ol WebGL infrastructure in WebGL replay 2014-11-21 11:39:47 +01:00
Éric Lemoine
a665b76f8f Merge pull request #38 from elemoine/webgl-point-uint
Fix assert in WebGL replay
2014-11-21 10:20:44 +01:00
Éric Lemoine
05f71383f9 Fix assert in WebGL replay 2014-11-21 09:33:45 +01:00