Commit Graph

1011 Commits

Author SHA1 Message Date
ahocevar 461d2a1ba8 Merge pull request #756 from ahocevar/extent-equals
Use ol.extent.equals, removing TODO. r=@elemoine
2013-06-01 15:14:20 -07:00
ahocevar 57e36f4eda Use ol.extent.equals, removing TODO 2013-06-01 11:11:13 -06:00
Tom Payne 45572931a1 Draw LineStrings using drawElements
This enables drawing of LineStrings with more than two coordinates.
2013-06-01 18:16:43 +02:00
Tom Payne f61edacb5c Activate ol.renderer.canvas.VectorLayer2 bare skeleton 2013-06-01 18:16:43 +02:00
Tom Payne 674468268e Add ol.renderer.canvas.VectorLayer2 bare skeleton 2013-06-01 18:16:43 +02:00
Tom Payne 2484cf2c55 Add line string rendering 2013-06-01 18:16:42 +02:00
Tom Payne 4cc5441579 Activate ol.renderer.webgl.VectorLayer2 2013-06-01 18:16:42 +02:00
Tom Payne e4b5ec8f0b Add ol.renderer.webgl.VectorLayer2 2013-06-01 18:16:42 +02:00
Frederic Junod a1a7e21f92 Redefine ol.Size to be Array.<number> 2013-06-01 10:22:06 +02:00
Frederic Junod be081fd44e Redefine ol.Pixel to be Array.<number> 2013-05-31 15:53:04 +02:00
Frederic Junod 984002a7ec Change ol.Object event name syntax
'changed' to 'change' and '<attribute>_changed' to 'change:<attribute>'.
2013-05-31 12:38:37 +02:00
Tom Payne 11672db967 Use === and !== for comparisons with 0 2013-05-28 16:07:48 +02:00
Tom Payne f64e35e8bb Remove unused variables in renderers 2013-05-28 16:01:33 +02:00
Tim Schaub 38752f4700 Properly reset the dirty flag
Currently, the dirty flag is never reset (to false).  This is a bug.  Because renderFrame is called very often (every layer render gets called when every other layer needs to re-render), it is criticial to know when we can bail out early.  The dirty flag is currently the way that the vector layer renderer knows that it needs to do more work.  On an empty cache, the renderFrame method of the vector layer renderer is called ~30 times for a single zoom in the vector layer example (due to tiles loading on other layers).  Without this change, we miss the fast path out and clear/re-render the canvas all 30 times.  With this change, we are only clear the canvas and redraw 6 times in a typical zoom animation.
2013-05-17 23:22:07 -06:00
ahocevar 7a800068ed Fixing typedef 2013-05-16 10:44:22 +02:00
ahocevar 824397e6ba Do not change ol.extent.containsCoordinate 2013-05-16 10:42:28 +02:00
ahocevar 2d5c0df7cd More verbose variable names 2013-05-16 10:14:56 +02:00
ahocevar 4e7ffc2711 Store symbol sizes by tile
The reason for this change is that symbolSizes and maxSymbolSize
on the instance will be wrong as soon as the resolution changes
and cached tiles are used. It turned out that the approach used
now has several advantages: smaller symbolSizes objects, no need
to merge symbolSizes objects, and cache management for free (no
risk of memory leaks). Note that the symbolSizes and
maxSymbolSize for each tile are not strictly tile specific -
they represent the rendering pass that created the tile. This
has no negative side effects, and it has the advantage that
there is not a single additional loop needed to create these
structures.
2013-05-16 09:57:26 +02:00
ahocevar 037e44e084 Accurate hit detection
With this change, hit detection for lines and points gets very
accurate, because the vector renderer instance keeps track of
line widths and point symbol sizes. After doing a bbox query in
the RTree, returned lines and points are evaluated against the
thresholds of their line width or symbol size. The KML example
with its different symbolizers now has getFeatureInfo too to
show this in action.
2013-05-15 23:44:22 +02:00
ahocevar 7b256c3ec6 Asynchronous API for map#getFeatureInfo
This change allows us to use feature info services on the
server. It will also be useful for the GetFeature control to
get results from a WFS.
2013-05-09 22:26:55 +02:00
Tom Payne b070b572d0 Rename ol.extent.createEmptyExtent to ol.extent.createEmpty 2013-05-01 12:36:54 +02:00
Tom Payne 2690410cbe Improve type checking in ol.renderer.Layer 2013-04-30 22:00:22 +02:00
Tom Payne 59a4155651 Merge pull request #665 from twpayne/fix-firefox-dom-renderer
Prevent Bootstrap's setting of max-width from infecting map
2013-04-30 06:46:41 -07:00
Tom Payne 2d83003b64 Merge pull request #671 from twpayne/refactor-tile-functions
Refactor tile functions
2013-04-30 06:39:25 -07:00
ahocevar 58c8b07ab5 Get hit candidates from RTree, then refine result
Now we get exact hits also for lines and polygons.
2013-04-30 13:34:12 +02:00
ahocevar cc1b70c74b Giving the map a getFeatureInfoForPixel method
This method is an entry point for getting feature information.
Renderers can use a hit canvas or defer to a layer (source) to
get matching features for a pixel.

For now this is only implemented for vector layers, and it uses
a bbox query because we cannot refine the result because of
missing geometry intersection functions yet.
2013-04-30 13:32:16 +02:00
Tom Payne 7ed672752d Merge pull request #668 from twpayne/strip-debug-classes
Strip debug classes when compiling
2013-04-30 03:30:05 -07:00
Tom Payne daa975d01f Prevent user's setting of max-width from infecting map
Thanks @ThomasG77.
2013-04-30 12:26:31 +02:00
Tom Payne 66d95316f1 Merge pull request #666 from twpayne/remove-unused-css-classes
Remove unused CSS classes
2013-04-30 02:33:50 -07:00
Tom Payne 6976fd96e3 Refactor tile functions
* Add support for minZoom in XYZ tile grids and tile sources
* Factor out common tile coordinate transforms
2013-04-29 19:54:26 +02:00
Tom Payne 1ff8df8936 Log WebGL shader and program errors 2013-04-29 12:51:16 +02:00
Tom Payne 5bfef2805d Merge pull request #663 from twpayne/render-error-tiles-as-empty
Render error tiles as empty
2013-04-28 08:21:51 -07:00
Tom Payne ef915e1cd0 Remove unused CSS classes
The classes ol-layers, ol-layer-image, and ol-layer-tile are not used.
2013-04-28 16:40:17 +02:00
Frederic Junod b3e5ac2717 Optimize canvas renderer.
Only use setTransform when it's needed (ie. when the view is rotated)
2013-04-26 13:32:18 +02:00
Tom Payne d8a4b19b54 Render error tiles as empty 2013-04-25 14:49:55 +02:00
Frederic Junod 4094ace04b Remove BACKGROUND_COLOR from ol.Map
Let the map be transparent, the background color can be set with CSS.
2013-04-24 17:38:25 +02:00
Tom Payne 1a72e59c54 Fix stray return 2013-04-23 16:42:39 +02:00
Tom Payne a85363ac03 Use negative frame index as frame marker to avoid conflict with goog.getUid 2013-04-23 15:22:49 +02:00
Éric Lemoine 4f1b7c70b8 Remove unused function 2013-04-21 21:50:03 +02:00
Tom Payne 945d2f6f5d Merge pull request #631 from twpayne/dont-use-foreach-in-loops
Don't use forEach in loops
2013-04-20 03:02:13 -07:00
Tom Payne ac557d4eca Merge pull request #567 from twpayne/no-events-in-renderers
No events in renderers
2013-04-20 02:52:32 -07:00
Tom Payne fb0f1fb209 Cache array length in layer renderer 2013-04-20 11:34:48 +02:00
Tom Payne 879d9758c0 Cache array length in WebGL renderer 2013-04-20 11:34:48 +02:00
Tom Payne 72a83b99b7 Cache array length in DOM renderer 2013-04-20 11:34:48 +02:00
Tom Payne 68440e7e0f Cache array length in canvas renderer 2013-04-20 11:34:39 +02:00
Tom Payne 7979726327 Avoid creating an ol.Size object 2013-04-19 20:52:40 +02:00
Tom Payne d964bbc605 Use for loop instead of forEach in WebGL tile layer renderer 2013-04-19 20:41:54 +02:00
Tom Payne f5611d6cd6 Use for loop instead of forEach in WebGL map renderer 2013-04-19 20:29:24 +02:00
Tom Payne 388e530420 Use for loop instead of forEach in DOM map renderer 2013-04-19 20:22:20 +02:00
Tom Payne fe5c8a97d4 Add ol.renderer.Map#getLayerRendererByKey 2013-04-19 20:22:01 +02:00