Commit Graph

552 Commits

Author SHA1 Message Date
Olivier Terral
cc3660f32a Fix getImageElement calls in canvas and webgl renderer 2013-10-28 14:04:40 +01:00
ahocevar
33f426fd85 Merge pull request #1135 from ahocevar/no-blur
Use integers when positioning on the target canvas
2013-10-16 09:03:08 -07:00
ahocevar
386fac2429 Use integers when positioning on the target canvas
This avoids blurred images after view center changes (dx, dy)
and at fractional zoom levels (dw, dh).
2013-10-16 16:39:45 +02:00
Tim Schaub
b02f47a5a5 Align pixels when drawing icons or shapes
The floor before setting the transform ensures that we translate by integer pixels for odd and even dimenstions.  The round before drawing the image ensures pixels are aligned.
2013-10-15 22:12:12 -06:00
Tim Schaub
2011e02364 Avoid calling lineTo on the same pixel for polygon stroke 2013-10-14 17:07:06 -06:00
Tim Schaub
71a6c4f270 Only call lineTo if we are in a new pixel for linestring
Rendering performance degrades as the context lineWidth increases when calling lineTo many times for the same pixel coordinate.  This appears to be a widespread performance issue and is very clearly improved by only calling lineTo when in a new pixel coordinate.
2013-10-14 17:06:44 -06:00
Tim Schaub
2ee776d9f6 Support fontWeight in text symbolizer 2013-10-09 11:59:30 -06:00
Tim Schaub
539ecbdd9c Add stroke support for text symbolizers 2013-10-07 16:17:38 -06:00
ahocevar
52552c9b18 Fire change events for multi-part geometries 2013-10-04 23:36:16 -06:00
Tim Schaub
626a319222 Accessor for polygon rings 2013-10-03 12:28:34 -06:00
Tim Schaub
64dd5cfc1f Extend goog.events.Event for custom vector layer events
Vector events include features and extents.  In the case of feature change events, the extents array will include old and new extents for features with modified geometries.w
2013-10-03 11:25:30 -06:00
ahocevar
dbb9525515 No longer group features by geometry type
With symbolizer literals now being geometry type specific, we no
longer need the overhead to query the RTree separately for each
geometry type and render symbolizer groups by geometry type.

The geometry type index of the FeatureCache is no longer needed.

The filtering functionality of the FeatureCache's
getFeaturesObject method can be removed because it is no longer
used.
2013-10-03 08:35:11 -06:00
ahocevar
adc1d130c8 Rename ol.renderer.canvas.VectorRenderer
To be consistent with our naming convention, this one should be
renamed to ol.renderer.canvas.Vector.
2013-10-02 15:58:27 -06:00
Tom Payne
16729065a6 Update built shader source 2013-10-01 18:33:36 +02:00
Tom Payne
167b309242 Replace source ready flag with loading/ready/error enum 2013-09-30 13:30:54 +02:00
Tim Schaub
1aa83e133b Remove dimension property from geometries
This was only necessary when using the shared vertices structure.
2013-09-27 23:18:34 +01:00
ahocevar
3349bded1c Merge pull request #1065 from ahocevar/skip-hidden
Select interaction does not work with shape symbolizers and canvas renderer
2013-09-27 05:45:50 -07:00
Tim Schaub
bbef15e50e Consider resolution when applying rules 2013-09-27 11:46:48 +02:00
ahocevar
c556ddd593 Skip hidden features for hit detection 2013-09-26 12:56:49 +02:00
Bruno Binet
cf4799e87c Add support for layer min/maxResolution 2013-09-19 16:59:38 +02:00
Frederic Junod
9906497cb8 Only reset canvas transformation matrix when it has changed 2013-09-18 19:12:36 +02:00
Tim Schaub
7caaed4218 Merge pull request #1017 from tschaub/provide-objects-only
Never use goog.provide with primitives (especially with falsely values).
2013-09-16 06:46:26 -07:00
Tim Schaub
3b20cc7b53 Rename ol.Projection to ol.proj.Projection 2013-09-15 22:01:56 -06:00
Tim Schaub
210b489a6c Provide ol.renderer.dom instead of ol.renderer.dom.SUPPORTED 2013-09-15 15:54:41 -06:00
Tim Schaub
a2c70dba85 Provide ol.canvas instead of ol.canvas.SUPPORTED
This is not currently used outside the library, so it is not exported.
2013-09-15 15:54:01 -06:00
Tim Schaub
54738e29eb Export ol.webgl.SUPPORTED and provide ol.webgl 2013-09-15 15:51:17 -06:00
Tim Schaub
e806f51b3d Changing extent structure back to single array: [minX, minY, maxX, maxY]
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub
e84e0e1233 WebGL renderer updates for new extent structure 2013-09-14 21:14:55 -06:00
Tim Schaub
1a7e99f67e DOM renderer updates for new extent structure 2013-09-14 21:13:47 -06:00
Tim Schaub
e575df6df0 Canvas renderer updates for new extent structure 2013-09-14 21:13:47 -06:00
Tom Payne
8663a5027b Handle tile source revisions in DOM tile layer renderer 2013-09-09 17:00:05 +02:00
Tom Payne
00bdeb6bcf Don't use rendered framebuffer when source revision has changed 2013-09-09 17:00:05 +02:00
Tom Payne
bcb4813615 Rename ol.layer.VectorLayer2 to ol.layer.Vector2 2013-09-09 16:21:04 +02:00
Tom Payne
8f8f94e697 Rename ol.layer.TileLayer to ol.layer.Tile 2013-09-09 15:14:45 +02:00
Tom Payne
71a396a189 Rename ol.source.TileSource to ol.source.Tile 2013-09-09 14:40:23 +02:00
Tom Payne
7d5a84ce8a Rename ol.layer.ImageLayer to ol.layer.Image 2013-09-09 14:36:40 +02:00
Frederic Junod
393566155d Export ol.*.SUPPORTED symbols 2013-09-06 22:34:32 +02:00
ahocevar
83720975f8 More specific INTENTCHANGE instead of SYMBOLIZER event 2013-08-30 12:10:55 +02:00
ahocevar
3a50a754aa Implementing renderIntent handling 2013-08-29 16:50:52 +02:00
Tim Schaub
e9aa316007 Call getUid once 2013-08-27 16:22:45 -06:00
Tim Schaub
6b625e368b Account for icon offsets when doing feature hit detection 2013-08-27 16:22:45 -06:00
Tim Schaub
efeb00e4a5 Add x/y offset for icon symbolizers 2013-08-27 16:22:45 -06:00
Tim Schaub
966034e4f7 Alphabetize 2013-08-15 13:50:50 -04:00
Tim Schaub
6078fe7b02 Line literal color instead of strokeColor etc. 2013-08-15 10:37:18 -04:00
Tim Schaub
90fb37c220 Rename ol.style.SymbolizerLiteral to ol.style.Literal 2013-08-15 10:37:18 -04:00
Bruno Binet
8b435059f7 Update color matrices based on framestate values
In getColorMatrix method, we'll update the color matrices only if layerstate
color properties has changed in the framestate.
2013-08-13 16:24:44 +02:00
Bruno Binet
46ea218d0f Make layer renderers more stupid
Layer renderers should not be responsible for listening to layer
properties change and triggering a render.
Layer change events are now forwarded to the map which will trigger a render.
2013-08-13 16:24:44 +02:00
Bruno Binet
3ecb5b89ff Create a custom event type for vector layers
Vector layers will now dispatch ol.layer.VectorLayerEventType.ADD and
ol.layer.VectorLayerEventType.REMOVE event types instead of the generic
goog.events.EventType.CHANGE event type.
This will fix a maximum call stack size exceeded javascript error.
2013-08-13 12:27:38 +02:00
Bruno Binet
1100cc67da Get opacity from layerState in webglmaprenderer
instead of getting it from layer.getOpacity().
Fix the issue of changing opacity which didn't work with LayerGroups in webgl.
2013-08-13 12:27:38 +02:00
ahocevar
5673feb48f Merge pull request #885 from ahocevar/wms-getfeatureinfo
Implement WMS GetFeatureInfo
2013-08-08 07:44:04 -07:00