Olivier Terral
cc3660f32a
Fix getImageElement calls in canvas and webgl renderer
2013-10-28 14:04:40 +01:00
ahocevar
33f426fd85
Merge pull request #1135 from ahocevar/no-blur
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Use integers when positioning on the target canvas
2013-10-16 09:03:08 -07:00
ahocevar
386fac2429
Use integers when positioning on the target canvas
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This avoids blurred images after view center changes (dx, dy)
and at fractional zoom levels (dw, dh).
2013-10-16 16:39:45 +02:00
Tim Schaub
b02f47a5a5
Align pixels when drawing icons or shapes
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The floor before setting the transform ensures that we translate by integer pixels for odd and even dimenstions. The round before drawing the image ensures pixels are aligned.
2013-10-15 22:12:12 -06:00
Tim Schaub
2011e02364
Avoid calling lineTo on the same pixel for polygon stroke
2013-10-14 17:07:06 -06:00
Tim Schaub
71a6c4f270
Only call lineTo if we are in a new pixel for linestring
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Rendering performance degrades as the context lineWidth increases when calling lineTo many times for the same pixel coordinate. This appears to be a widespread performance issue and is very clearly improved by only calling lineTo when in a new pixel coordinate.
2013-10-14 17:06:44 -06:00
Tim Schaub
2ee776d9f6
Support fontWeight in text symbolizer
2013-10-09 11:59:30 -06:00
Tim Schaub
539ecbdd9c
Add stroke support for text symbolizers
2013-10-07 16:17:38 -06:00
ahocevar
52552c9b18
Fire change events for multi-part geometries
2013-10-04 23:36:16 -06:00
Tim Schaub
626a319222
Accessor for polygon rings
2013-10-03 12:28:34 -06:00
Tim Schaub
64dd5cfc1f
Extend goog.events.Event for custom vector layer events
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Vector events include features and extents. In the case of feature change events, the extents array will include old and new extents for features with modified geometries.w
2013-10-03 11:25:30 -06:00
ahocevar
dbb9525515
No longer group features by geometry type
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With symbolizer literals now being geometry type specific, we no
longer need the overhead to query the RTree separately for each
geometry type and render symbolizer groups by geometry type.
The geometry type index of the FeatureCache is no longer needed.
The filtering functionality of the FeatureCache's
getFeaturesObject method can be removed because it is no longer
used.
2013-10-03 08:35:11 -06:00
ahocevar
adc1d130c8
Rename ol.renderer.canvas.VectorRenderer
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To be consistent with our naming convention, this one should be
renamed to ol.renderer.canvas.Vector.
2013-10-02 15:58:27 -06:00
Tom Payne
16729065a6
Update built shader source
2013-10-01 18:33:36 +02:00
Tom Payne
167b309242
Replace source ready flag with loading/ready/error enum
2013-09-30 13:30:54 +02:00
Tim Schaub
1aa83e133b
Remove dimension property from geometries
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This was only necessary when using the shared vertices structure.
2013-09-27 23:18:34 +01:00
ahocevar
3349bded1c
Merge pull request #1065 from ahocevar/skip-hidden
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Select interaction does not work with shape symbolizers and canvas renderer
2013-09-27 05:45:50 -07:00
Tim Schaub
bbef15e50e
Consider resolution when applying rules
2013-09-27 11:46:48 +02:00
ahocevar
c556ddd593
Skip hidden features for hit detection
2013-09-26 12:56:49 +02:00
Bruno Binet
cf4799e87c
Add support for layer min/maxResolution
2013-09-19 16:59:38 +02:00
Frederic Junod
9906497cb8
Only reset canvas transformation matrix when it has changed
2013-09-18 19:12:36 +02:00
Tim Schaub
7caaed4218
Merge pull request #1017 from tschaub/provide-objects-only
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Never use goog.provide with primitives (especially with falsely values).
2013-09-16 06:46:26 -07:00
Tim Schaub
3b20cc7b53
Rename ol.Projection to ol.proj.Projection
2013-09-15 22:01:56 -06:00
Tim Schaub
210b489a6c
Provide ol.renderer.dom instead of ol.renderer.dom.SUPPORTED
2013-09-15 15:54:41 -06:00
Tim Schaub
a2c70dba85
Provide ol.canvas instead of ol.canvas.SUPPORTED
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This is not currently used outside the library, so it is not exported.
2013-09-15 15:54:01 -06:00
Tim Schaub
54738e29eb
Export ol.webgl.SUPPORTED and provide ol.webgl
2013-09-15 15:51:17 -06:00
Tim Schaub
e806f51b3d
Changing extent structure back to single array: [minX, minY, maxX, maxY]
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This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub
e84e0e1233
WebGL renderer updates for new extent structure
2013-09-14 21:14:55 -06:00
Tim Schaub
1a7e99f67e
DOM renderer updates for new extent structure
2013-09-14 21:13:47 -06:00
Tim Schaub
e575df6df0
Canvas renderer updates for new extent structure
2013-09-14 21:13:47 -06:00
Tom Payne
8663a5027b
Handle tile source revisions in DOM tile layer renderer
2013-09-09 17:00:05 +02:00
Tom Payne
00bdeb6bcf
Don't use rendered framebuffer when source revision has changed
2013-09-09 17:00:05 +02:00
Tom Payne
bcb4813615
Rename ol.layer.VectorLayer2 to ol.layer.Vector2
2013-09-09 16:21:04 +02:00
Tom Payne
8f8f94e697
Rename ol.layer.TileLayer to ol.layer.Tile
2013-09-09 15:14:45 +02:00
Tom Payne
71a396a189
Rename ol.source.TileSource to ol.source.Tile
2013-09-09 14:40:23 +02:00
Tom Payne
7d5a84ce8a
Rename ol.layer.ImageLayer to ol.layer.Image
2013-09-09 14:36:40 +02:00
Frederic Junod
393566155d
Export ol.*.SUPPORTED symbols
2013-09-06 22:34:32 +02:00
ahocevar
83720975f8
More specific INTENTCHANGE instead of SYMBOLIZER event
2013-08-30 12:10:55 +02:00
ahocevar
3a50a754aa
Implementing renderIntent handling
2013-08-29 16:50:52 +02:00
Tim Schaub
e9aa316007
Call getUid once
2013-08-27 16:22:45 -06:00
Tim Schaub
6b625e368b
Account for icon offsets when doing feature hit detection
2013-08-27 16:22:45 -06:00
Tim Schaub
efeb00e4a5
Add x/y offset for icon symbolizers
2013-08-27 16:22:45 -06:00
Tim Schaub
966034e4f7
Alphabetize
2013-08-15 13:50:50 -04:00
Tim Schaub
6078fe7b02
Line literal color instead of strokeColor etc.
2013-08-15 10:37:18 -04:00
Tim Schaub
90fb37c220
Rename ol.style.SymbolizerLiteral to ol.style.Literal
2013-08-15 10:37:18 -04:00
Bruno Binet
8b435059f7
Update color matrices based on framestate values
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In getColorMatrix method, we'll update the color matrices only if layerstate
color properties has changed in the framestate.
2013-08-13 16:24:44 +02:00
Bruno Binet
46ea218d0f
Make layer renderers more stupid
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Layer renderers should not be responsible for listening to layer
properties change and triggering a render.
Layer change events are now forwarded to the map which will trigger a render.
2013-08-13 16:24:44 +02:00
Bruno Binet
3ecb5b89ff
Create a custom event type for vector layers
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Vector layers will now dispatch ol.layer.VectorLayerEventType.ADD and
ol.layer.VectorLayerEventType.REMOVE event types instead of the generic
goog.events.EventType.CHANGE event type.
This will fix a maximum call stack size exceeded javascript error.
2013-08-13 12:27:38 +02:00
Bruno Binet
1100cc67da
Get opacity from layerState in webglmaprenderer
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instead of getting it from layer.getOpacity().
Fix the issue of changing opacity which didn't work with LayerGroups in webgl.
2013-08-13 12:27:38 +02:00
ahocevar
5673feb48f
Merge pull request #885 from ahocevar/wms-getfeatureinfo
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Implement WMS GetFeatureInfo
2013-08-08 07:44:04 -07:00