Don't use rendered framebuffer when source revision has changed

This commit is contained in:
Tom Payne
2013-09-06 15:30:55 +02:00
committed by Éric Lemoine
parent cd0186dde5
commit 00bdeb6bcf

View File

@@ -72,6 +72,12 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
*/
this.renderedFramebufferExtent_ = null;
/**
* @private
* @type {number}
*/
this.renderedRevision_ = -1;
};
goog.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
@@ -138,7 +144,8 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
var framebufferExtent;
if (!goog.isNull(this.renderedTileRange_) &&
this.renderedTileRange_.equals(tileRange)) {
this.renderedTileRange_.equals(tileRange) &&
this.renderedRevision_ == tileSource.getRevision()) {
framebufferExtent = this.renderedFramebufferExtent_;
} else {
@@ -255,9 +262,11 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
if (allTilesLoaded) {
this.renderedTileRange_ = tileRange;
this.renderedFramebufferExtent_ = framebufferExtent;
this.renderedRevision_ = tileSource.getRevision();
} else {
this.renderedTileRange_ = null;
this.renderedFramebufferExtent_ = null;
this.renderedRevision_ = -1;
frameState.animate = true;
}