Commit Graph

26235 Commits

Author SHA1 Message Date
Olivier Guyot
7da3b60061 Webgl Layer / rename literalStyle property to style 2019-09-26 14:44:32 +02:00
Olivier Guyot
0732f17fd3 Webgl layer / remove @api tag & better doc
Also the webgl layer now only inherits from the Layer class,
not the VectorLayer one.
2019-09-26 14:42:04 +02:00
Olivier Guyot
9e9aa66f5f Webgl points renderer / restore check for hit detection readiness 2019-09-25 17:22:36 +02:00
Olivier Guyot
34572da17b Webgl shader builder / expanded functionality
Now takes in a custom object with attributes, uniforms etc.
The WebGLPointsLayer uses this to handle image icons.
2019-09-25 17:22:36 +02:00
Olivier Guyot
b8564d503a Webgl icon example / restore texture for icons 2019-09-25 17:22:36 +02:00
Olivier Guyot
9e55a8b2f0 Webgl / linting & test fixes 2019-09-25 17:22:36 +02:00
Olivier Guyot
610a846149 Webgl points renderer / make the hit detection optional 2019-09-25 17:22:36 +02:00
Olivier Guyot
23c2999cab Webgl points renderer / fix hit detection
Due to the fact that the points renderer does not know for sure
which attributes will be used for rendering, it is now mandatory
to provide both vertex/fragment shaders for rendering AND hit
detection.

The hit detection shaders should expect having an `a_hitColor`
that they should return to allow matching the feature uid.

This will be all one eventually by shader builders under the hood.
2019-09-25 12:11:09 +02:00
Olivier Guyot
109f9718f9 Webgl renderer / fix existing examples
The shaders were rewritten manually for those, althoughj eventually they
should use the shader builder utilities as well.
2019-09-25 11:09:07 +02:00
Olivier Guyot
2b36445ecc Webgl / Adapt the points renderer to use custom attributes
Now most attributes will be custom ones defined by the user of the renderer.
The hit detection is broken for now and still has to be fixed.
Also it is not possible anymore to give a texture to the renderer,
this will have to be fixed as well.
2019-09-25 10:11:27 +02:00
Olivier Guyot
076b674d6f Webgl helper / easier utility for binding attributes
also a bit of improvement on the doc
2019-09-24 19:10:07 +02:00
Olivier Guyot
30f19f8317 Webgl points renderer / terminates worker & dispose helper 2019-09-24 17:59:21 +02:00
Olivier Guyot
cb2c596a6d Add an example for the WebGLPointsLayer with editable style 2019-09-24 17:59:21 +02:00
Olivier Guyot
4d7562fca2 Add a new WebGLPointsLayer type using the shader builder utilities
This required adding a `a_index` attribute in the points layer renderer
to be able to make the precomputed shaders to work.
2019-09-24 17:24:56 +02:00
Olivier Guyot
a6b8d920b7 Webgl / add a fixed fragment shader builder for symbols 2019-09-24 15:49:07 +02:00
Olivier Guyot
4de0c0b082 Webgl / add a very simple vertex shader builder utility
This only allows including hardcoded values in the shader,
and only for symbols.
2019-09-24 15:43:26 +02:00
Olivier Guyot
b97647d39b Merge pull request #9966 from jahow/allow-disable-canvas-reuse
Document how to circumvent the canvas reuse optimization
2019-09-24 11:16:45 +02:00
Olivier Guyot
167fa6b8a0 Add property to all layers api doc 2019-09-24 10:58:55 +02:00
Tim Schaub
3c38a38570 Merge pull request #9961 from KlausBenndorf/remove-select-interaction
SelectInteraction removal
2019-09-24 10:27:20 +02:00
Simon Seyock
acac7a9403 remove skipFeature logic 2019-09-24 10:12:30 +02:00
Simon Seyock
3838b68427 Removed SelectInteraction 2019-09-24 10:12:30 +02:00
Simon Seyock
c65e802c71 Feature selecting examples 2019-09-24 10:05:45 +02:00
Olivier Guyot
449686527b Document how to avoid canvas reuse for layers
This restores the `map.forEachLayerAtPixel` functionality.

This is intended to help with openlayers#9720
2019-09-24 09:46:32 +02:00
Tim Schaub
16cc22371b Merge pull request #9972 from openlayers/greenkeeper/handlebars-4.3.0
Update handlebars to the latest version 🚀
2019-09-24 09:33:29 +02:00
greenkeeper[bot]
0b89a88f22 chore(package): update lockfile package-lock.json 2019-09-24 06:13:38 +00:00
greenkeeper[bot]
ae82d4f2b1 chore(package): update handlebars to version 4.3.0 2019-09-24 06:13:34 +00:00
Andreas Hocevar
db529a0d49 Merge pull request #9957 from ahocevar/vectortile-labels
Get hasOverlay from child element count
2019-09-23 23:20:17 +02:00
Tim Schaub
cf5b568cf8 Merge pull request #9969 from tschaub/next-dev-version
Dev version based on time
2019-09-23 19:49:00 +02:00
Tim Schaub
5290486e23 Dev version based on time 2019-09-23 19:48:30 +02:00
Tim Schaub
f1f8568068 Merge pull request #9965 from tschaub/layer-extent
Transform the layer extent when a user projection is set
2019-09-23 19:29:26 +02:00
Olivier Guyot
60378f2089 Merge pull request #9967 from jahow/enable-https-webgl-example
Enable HTTPS on Mapbox tile layer in webgl sprite example
2019-09-23 18:02:04 +02:00
Marc Jansen
9daba2bb7d Merge pull request #9964 from marcjansen/mapbox-api-change
Update various examples to use the Mapbox v4-API
2019-09-23 17:58:05 +02:00
Olivier Guyot
cae8c333f2 Enable https on tile layer in webgl sprite example 2019-09-23 17:51:32 +02:00
Tim Schaub
54d3af40dd Transform the layer extent when a user projection is set 2019-09-23 17:23:20 +02:00
Marc Jansen
57822aa6ff Update various examples to use the Mapbox v4-API 2019-09-23 17:20:12 +02:00
Tim Schaub
6525906a70 Merge pull request #9963 from tschaub/rendering-tests
Update to work with globby@10
2019-09-23 16:57:54 +02:00
Tim Schaub
773ae437e4 Small tolerance by default 2019-09-23 16:48:22 +02:00
Olivier Guyot
4abb9c2fd0 Merge pull request #9962 from mike-000/patch-1
Improve the API description for "multiWorld"
2019-09-23 16:36:48 +02:00
Olivier Guyot
5cb99d0f84 Merge pull request #9710 from jahow/fix-typings
Additional Typescript compliance fixes
2019-09-23 16:36:23 +02:00
Marc Jansen
560dae7c45 Merge pull request #9400 from KaiVolland/kml-fixes
Changes to parsing of KML displayName
2019-09-23 16:12:17 +02:00
Olivier Guyot
5b5a3657f0 Fix typings in workers
The worker self object is simply cast to any to make sure typescript
does not complain.
Actual typecheck may be restored once the following issue is fixed:
https://github.com/microsoft/TypeScript/issues/20595
2019-09-23 15:37:48 +02:00
Tim Schaub
295c720645 Update to work with globby@10
With the globby v10 release, the shape of the file info object changed when requesting stats.

See https://github.com/mrmlnc/fast-glob#stats for details.
2019-09-23 15:34:24 +02:00
Tim Schaub
e3d83598ad Merge pull request #9959 from tschaub/frame-extent
Set frame state extent when creating frame state
2019-09-23 15:17:36 +02:00
mike-000
d749e244ed Improve the API description for "multiWorld"
The API description for multiWorld seems very vague compared with other view option descriptions and the upgrade notes.
2019-09-23 14:15:51 +01:00
Olivier Guyot
0bb5a07dee Merge pull request #9899 from LevN0/hidpi_TileArcGISRest
Add hidpi option for ol.source.TileArcGISRest
2019-09-23 15:05:45 +02:00
Frédéric Junod
5630e278b9 Merge pull request #9723 from fredj/pass_param
Pass the opt_direction value to the getConstrainedResolution function
2019-09-23 14:24:31 +02:00
Tim Schaub
2f498c9f58 Set frame state extent when creating frame state 2019-09-23 13:57:48 +02:00
Olivier Guyot
90d38b428c Merge pull request #9903 from mike-000/patch-1
Respect multiWorld: false when an explicit extent constraint would be respected
2019-09-23 13:46:04 +02:00
mike-000
9d125ee340 Respect mutiWorld: false same as explicit extent
Fixes #9577

The multiWorld: false constraint is currently not taken into account when constrainResolution is set or when an explicit resolutions array is specified, while an explicit extent constraint is respected in the same situations.  This pull request takes a global projection extent into consideration in that same situations that an explicit extent would be.

Add multiWorld tests with resolution constraints

includes fix for #9937
2019-09-23 11:48:25 +01:00
Frederic Junod
e780f2e3a3 Better description for the opt_direction parameter 2019-09-23 12:47:40 +02:00