Andreas Hocevar
7acd5338c9
Allow sampling data from neighboring pixels
2021-08-18 11:24:37 +02:00
Andreas Hocevar
4526f2ef34
Properly handle alt tiles of transparent images
2021-08-18 11:24:34 +02:00
Andreas Hocevar
394873013c
Do not render layer when outside extent
2021-08-18 11:24:32 +02:00
Andreas Hocevar
311247265b
Add interim tiles handling
2021-08-18 11:24:26 +02:00
Tim Schaub
af80477c1d
Rendering raster tiles with WebGL
2021-08-18 11:24:23 +02:00
Olivier Guyot
7fa2189fe9
Remove the bulk of the WebGL legacy code.
...
Things left to do:
* redo an icon layer example
* redo a clipping layer example
* update docs where WebGL renderers are mentioned
2018-11-16 14:02:08 +01:00
Tim Schaub
f6b838c635
Make webgl layer renderers dependencies of webgl layers
2018-11-12 14:54:11 +01:00
Frederic Junod
3cf4dbfcc6
Simplify import path in ol/renderer/
2018-11-05 16:26:45 +01:00
William Wall
016436ae18
Check that tile is ImageTile before using it
2018-09-19 15:04:14 -06:00
William Wall
7525c57688
Check the type of the source before using it
...
This satisfies tsc in addition to making the class more defensive
against source types that it does not support.
2018-09-19 14:39:10 -06:00
Frederic Junod
ea616e7751
Don't import ourselves
2018-09-06 09:05:32 +02:00
Tim Schaub
ccfacc5ee6
Transformed types
...
Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e ):
jscodeshift --transform ts.js src
2018-09-05 08:05:29 -06:00
ahocevar
2f92e48e93
Use super.method instead of prototype.method.call
2018-08-06 15:30:17 +02:00
Guillaume Beraudo
fe86d2e7f7
Expose original getGutter
...
TileWMS objects take a gutter option but do not have a public getter
for it. This makes it convoluted for user code to recreate the object
(ex: in the case of serialization/deserialization).
- the getGutterInternal() method is renamed to getGutter;
- the getGutter(projection) method is renamed to getGutterForProjection,
which is also more explicit.
The getGutter method was not API and is only used by the renderer.
2018-08-02 17:12:41 +02:00
Tim Schaub
affbf59b77
Use Object<Foo, Bar> instead of Object.<Foo, Bar>
2018-07-25 18:33:49 -07:00
Tim Schaub
d12ef20b12
Use Array<Foo> instead of Array.<Foo>
2018-07-25 18:32:43 -07:00
ahocevar
bbe0a66d07
Set api annotation on classdesc, not constructor
2018-07-21 17:25:22 +02:00
Tim Schaub
9ee5edf19c
Clean up ol/renderer/webgl classes
2018-07-17 18:23:52 -06:00
Tim Schaub
7b4a73f3b9
Automated class transform
...
npx lebab --replace src --transform class
2018-07-16 16:18:16 -06:00
ahocevar
28409486a5
Make classes in ol/ available as named exports from ol
2018-06-21 18:08:17 +02:00
Frederic Junod
11d9f6de83
Module type for ol.renderer.*
2018-04-26 15:35:48 +02:00
ahocevar
440d1ad3e1
Shorter module paths for default exports
2018-04-25 17:25:39 +02:00
Tim Schaub
91f2101cab
Remove check for map renderer type
2018-04-14 10:01:07 -06:00
Frederic Junod
2fc9cb691d
Module type for ol.webgl.Vertex
2018-03-23 13:25:47 +01:00
Frederic Junod
353a3b77b6
Module type for ol.webgl.Buffer
2018-03-23 12:16:04 +01:00
Frederic Junod
6f6b60769c
Module type for ol.webgl.Fragment
2018-03-23 12:13:25 +01:00
Frederic Junod
05e78c20fc
Module type for ol.layer.Tile
2018-03-23 08:44:21 +01:00
Frederic Junod
bd9e603036
Module type for ol.layer.Layer
2018-03-23 08:44:21 +01:00
Frederic Junod
93b2fe0e95
Module type for ol.Tile
2018-03-19 14:31:04 +01:00
Tim Schaub
5c9aa0ce93
Module type for ol/TileRange
2018-03-12 08:32:09 -06:00
Andreas Hocevar
95d6251dbb
Get rid of olx.js and typedef.js typedefs for ol
2018-03-08 18:57:24 +01:00
raiyni
1674eba2cd
ol/webgl exports
2018-02-15 21:39:53 -06:00
Marc Jansen
183b8e29c4
Named exports from ol/transform
2018-02-15 17:55:54 +01:00
Frederic Junod
e25e61c3b7
Rename location shader classes
...
And remove the now unneeded NAMESPACE variable
2018-02-08 15:18:11 +01:00
Frederic Junod
83d530e181
Named exports from WebGL shaders
2018-02-08 15:18:11 +01:00
Frédéric Junod
b55657b17f
Merge pull request #7787 from fredj/rename
...
More renaming
2018-02-08 12:24:57 +01:00
Frederic Junod
62b2900348
Rename _ol_webgl_Buffer_ to WebGLBuffer
2018-02-08 09:24:29 +01:00
Tim Schaub
11a4e1afa6
Named exports from ol/size
2018-02-07 11:47:51 -07:00
Frederic Junod
4c5ca75ca6
Better variables scoping
2018-01-17 10:54:18 +01:00
Tim Schaub
ad62739a6e
Use blocked scoped variables
...
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Frederic Junod
bc1a019c74
Rename _ol_renderer_webgl_Layer_ to WebGLLayerRenderer
2018-01-11 14:28:01 +01:00
Tim Schaub
0d718b2400
Rename _ol_renderer_webgl_TileLayer_ to WebGLTileLayerRenderer
2018-01-10 09:35:42 -07:00
Frederic Junod
fc00aecd2e
Rename _ol_TileState_ to TileState
2017-12-22 09:00:46 +01:00
Ron Young
a11208d126
rename _ol_math_ imports
2017-12-20 19:31:00 -06:00
Marc Jansen
02002082bf
Named exports from ol/array module
2017-12-19 17:22:58 +01:00
Frederic Junod
c64aada38f
Rename _ol_LayerType_ to LayerType
2017-12-18 16:43:10 +01:00
Frederic Junod
30a9c49bf0
Rename _ol_renderer_Type_ to RendererType
2017-12-18 16:41:44 +01:00
Frederic Junod
a7b743da07
Rename _ol_TileRange_ to TileRange
2017-12-18 10:33:41 +01:00
Tim Schaub
b7e9b8b461
Remove logos
2017-12-16 08:46:50 -07:00
Andreas Hocevar
c0c43bca84
Use named imports from extent
2017-12-13 14:05:42 +01:00