Commit Graph

1329 Commits

Author SHA1 Message Date
Tom Payne 9194a4b4eb Round transformation values to six decimal places 2013-01-10 16:43:42 +01:00
Tom Payne 8a4125281d Add option to round transformation matrix values 2013-01-10 16:43:42 +01:00
Tom Payne 0d1e6ea766 Move forEachReadyVisibleLayer into WebGL renderer 2013-01-10 16:43:42 +01:00
Tom Payne aba686d22d Refactor DOM renderer to use only CSS transforms 2013-01-10 16:43:42 +01:00
Tom Payne 032aa8b7c8 Add 2D transform abstraction 2013-01-10 16:43:41 +01:00
Éric Lemoine 171d10f2d4 Merge pull request #97 from elemoine/view
Add view abstraction
2013-01-10 06:37:37 -08:00
Tom Payne e05e0c2f91 Add ol.Color.equals 2013-01-09 18:49:06 +01:00
Éric Lemoine 927cffb2b7 Add view abstraction 2013-01-09 14:03:16 +01:00
Tom Payne 21331d1065 Dispatch generic changed events when any ol.Object property changes 2013-01-08 17:26:22 +01:00
Tom Payne b40085ca41 Fix non-view-related typecasts in ol.renderer.webgl.TileLayer 2013-01-07 13:19:00 +01:00
Tom Payne b12711fa9d Fix non-view-related typecasts in ol.renderer.Map 2013-01-07 13:19:00 +01:00
Tom Payne ddee13d6eb Fix non-view-related typecasts in ol.renderer.dom.TileLayer 2013-01-07 13:19:00 +01:00
Tom Payne 80e4c46805 Fix non-view-related typecasts in ol.Map 2013-01-07 13:19:00 +01:00
Tom Payne e52ec0f7a2 Fix non-view-related typecasts in interactions 2013-01-07 13:18:59 +01:00
Tom Payne 0653546e44 Fix non-view-related typecasts in ol.control.Attribution 2013-01-07 13:18:59 +01:00
Tom Payne 6b7a3bb3bf Fix typecast in ol.Tile 2013-01-07 13:18:59 +01:00
Tom Payne 06bb56eff2 Fix typecasts in ol.layer.TileLayer 2013-01-07 13:18:59 +01:00
Tom Payne 3ef85a3651 Fix typecasts in ol.layer.Layer 2013-01-07 13:18:59 +01:00
Tom Payne e05591f6ab Fix typecast in ol.renderer.webgl.Layer 2013-01-07 13:18:59 +01:00
Tom Payne cadeb209cd Fix typecast in ol.renderer.dom.Layer 2013-01-07 13:18:59 +01:00
Tom Payne 5cfae7b3bc Fix typecast in ol.Proj4jsProjection 2013-01-07 13:18:59 +01:00
Tom Payne 3f08995cfb Fix typecast in ol.Collection 2013-01-07 13:18:59 +01:00
Tom Payne 0e93217396 Correctly dispose of layer renderers when layers property changes 2013-01-07 13:18:59 +01:00
Tom Payne 7ad273082a Correct Stamen source options 2013-01-05 18:35:14 +01:00
Tom Payne cfaee15c9f Factor out color matrix generation, move color matrix into layer renderer 2013-01-05 12:30:18 +01:00
Tom Payne 8404142cec Avoid getting map twice 2013-01-05 12:18:42 +01:00
Tom Payne d3a0f87438 Remove inadvertent double render 2013-01-05 12:18:35 +01:00
Tom Payne 118b233457 More strict matrix type 2013-01-05 12:17:37 +01:00
Tom Payne b2bb08eb81 Clarify comment 2013-01-03 18:16:16 +01:00
Tom Payne 7a36793776 Port DOM renderer to request render frame architecture 2013-01-03 14:51:15 +01:00
Éric Lemoine 51636ea0d1 Only appending tiles to the dom after load
A port of f46cdb4 and 4242ef40 from animation-frame branch.
2013-01-03 12:23:50 +01:00
Tom Payne 934c75bc8c Use requestRenderFrame API in interactions 2013-01-03 12:23:50 +01:00
Tom Payne 8c44dcf83a Add some WebGL renderer FIXMEs 2013-01-03 12:23:50 +01:00
Tom Payne 756792b8db Pass time to render functions and rename them to renderFrame_ 2013-01-03 12:23:50 +01:00
Tom Payne 783dfe0618 Port WebGL renderer to requestRenderFrame 2013-01-03 12:23:49 +01:00
Tom Payne 12099bab56 Implement @elemoine's requestRenderFrame architecture 2013-01-03 12:23:49 +01:00
Éric Lemoine 21f3f90ca6 Adjust hue, sat, and constrast in webgl renderer 2012-12-12 15:53:56 +01:00
tschaub 9622395c86 Use radians for hue rotation
This commit is a cherry-pick from 7f578f0.

Conflicts:

	src/ol/renderer/dom/domlayerrenderer.js
2012-12-12 15:22:01 +01:00
tschaub 4d97b583c6 Match the current Filter Effects spec
This commit is a cherry-pick of 19f7778.

The current draft of the [filter spec](https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html)
describes brightness, contrast, hue-rotate, and saturate functions that
roughly match our layer's setBrightness, setContrast, setHue, and
setSaturation methods.  These changes make the range of our methods match
the corresponding functions in the spec.  The one exception is the
brightness function.  The spec says it has a range of 0 to positive infinity.
The WebKit implementation accepts a range of -1 to 1 (as of
https://github.com/WebKit/webkit/commit/8f4765e569).  There's an open
(ticket)[https://www.w3.org/Bugs/Public/show_bug.cgi?id=15647] recommending
that the spec be changed to match.

I'm not stuck on having our methods match those of the filter spec, but the
parity would be nice.

These changes leave the WebGL map renderer "broken" (whacky colors).  It would
be straightforward to update the current fragment shader to handle the new
range of hue, but the brightness, contrast, and saturation handling will
need to be reworked.

For inspiration, here are the color transformation
matrix calculations the WebKit filters:
https://github.com/WebKit/webkit/blob/8f4765e5698c9171c2b3f984d0d9d65188185de3/Source/WebCore/platform/graphics/chromium/cc/CCRenderSurfaceFilters.cpp#L64-80

Conflicts:

	src/ol/renderer/dom/domlayerrenderer.js
2012-12-12 15:18:34 +01:00
Éric Lemoine 570defe940 Merge pull request #86 from geops/api-docs-comments
Some comments (no changes to code)
2012-12-03 14:02:20 -08:00
Augustus Kling a73c15c988 Discard documentation for attributioncontrol.js and map.js to make refactoring easier due to @elemoine's request 2012-12-03 22:47:33 +01:00
Éric Lemoine bccfccbf9d Merge pull request #84 from elemoine/84
DOM renderer tile artifacts on FF
2012-11-13 13:47:00 -08:00
Éric Lemoine 7b88f44a41 Keep track of tiles we're already listening on 2012-11-11 21:31:12 +01:00
augustus f253c1bcf8 Some comments (no changes to code) 2012-11-09 16:26:59 +01:00
Tom Payne 4dde0ac2b1 Remove tile change listeners when they have fired, thanks @fredj 2012-11-09 14:33:58 +01:00
Éric Lemoine 826505c6d4 Register a CHANGE listener even if tile is loading
This fixes an issue easily reproducible in the side-by-side example where the DOM renderer is not notified when tiles loaded by the WebGL renderer have been received.
2012-11-08 21:20:26 +01:00
Éric Lemoine 90e379782c Only appending tiles to the dom after load
A port of f46cdb4 to the current master. The tilelayer renderer can be simplified a bit by waiting to append tiles to the dom until they have loaded. Refs #84 and #33.
2012-11-08 20:03:07 +01:00
Éric Lemoine dd014a3b79 Avoid unneeded parameter concatenations (thanks @twpayne, refs #85) 2012-11-04 19:31:20 +01:00
Éric Lemoine 529c3e8b6a Add ol.TileUrlFunction.createBboxParam 2012-11-03 22:55:54 +01:00
Tom Payne 7ee5c5777a Fix use of goog.nullFunction and goog.functions.NULL, thanks @elemoine (again) 2012-11-02 18:28:27 +01:00